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Thread: Blood Moon really should be colorshifted to Green

  1. #1

    Blood Moon really should be colorshifted to Green

    Forestation 2G
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    All nonbasic lands are forests.

    Green is the weakest color in eternal formats by far. Yes it has big creatures but it has minimal interactions and few ways to hate on opposing strategies. A card like this would instantly make Green Stompy a viable option, and would make monogreen a viable color in the format.

    Hating on nonbasic lands is very green. Green is all about nature, green nonbasic land destruction has been a part of MTG for a long time.

    Eternal formats would benefit from being more friendly to monocolored strategies, especially green based monocolored strategies (lots of players love beating down with creatures). Every other color has viable monocolored strategies (Mono Black Reanimator is actually quite powerful), but in green, even Elves have to splash black to have any chance of being competitive.

    Manabases in eternal formats are obscenely expensive and create a high barrier of entry for new players. The format making room for more monocolored creature friendly strategies is essential to the longterm health of legacy.

  2. #2
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    Re: Blood Moon really should be colorshifted to Green

    Bro, I don’t even get this high when I post here.
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    Re: Blood Moon really should be colorshifted to Green

    Sure, I'm up for it. 12 Moon sounds great for the format, or even better my Green Stax deck with Moon sounds like just the kicker it needs. I can not wait to see how much fun this makes the format.
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    Re: Blood Moon really should be colorshifted to Green

    I just lurk like a son of a bitch now, but fwiw I've always wanted to see attention paid to mono-decks that made it worthwhile to actually play them across from the 3-color monstrosities that Legacy enables. Idk if moving Blood Moon into Green makes that happen because then you're just casting Green things and your opponent gets games 2 and 3 to just blow out your one card that ties your strategy together.

    The problem is there's such a limited payoff for playing monocolored decks, probably because it's hard to create castable mono cards that can't just be cheated out by a deck that's already good, or rendered unplayable by its mana cost being impossible to splash. The best cards always gravitate to the best decks, but it works in reverse too; if a card is too obtuse to fit into a good deck, it may just be left stranded.

    I don't want to start a Shitty Card Creation thread but just for argument's sake I think you'd have to have a bunch of tools printed that are super strong monocolored cards that are worth playing on their own, whether or not you draw Green Blood Moon, and they would probably have to be actively bad in decks that try to splash for them. Currently the only way to do that without putting some jank mechanic on the card that forces you to build around monocolored in some kind of way is to cast things in triple colored requirements (or higher). So to supplement Broccoli Moon you'd also need cards with GGG costs that drive the deck and make it worthwhile to just play Forests, without also being so good that Jund lists go out of their way to throw them in - because once they're worth building around in decks with multiple colors, there's virtually no reason not to. Otherwise you're just actively dismissing effects that would make your deck better.

    I feel like the best way this has ever worked was with Goblin decks and it wasn't even because they're mono-colored (they aren't, necessarily) it was because the Goblib synergies were so parasitic that they only worked with themselves and so you were already limited in your deckbuilding options by the Goblin creature type. That's probably the realest issue with monocolored decks, is that parasitic thing. Whether it's tribal or "basic lands matter" or whatever the build-around effect is, that's the only effect you get to exploit, so your deck is already a one-trick pony and it's tough for it to pick up new tech as sets are printed which don't explicitly augment that strategy.
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    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Captain Hammer View Post
    'All nonbasic lands are forests.'

    'friendly strategies is essential to the longterm health of legacy.'
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

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    Re: Blood Moon really should be colorshifted to Green

    10/10 would play Green Moon Natural Order Stompy
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  7. #7
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    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Megadeus View Post
    10/10 would play Green Moon Natural Order Stompy
    GSZ would make it hella good.
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    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  8. #8

    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Megadeus View Post
    10/10 would play Green Moon Natural Order Stompy
    +1.
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    Re: Blood Moon really should be colorshifted to Green

    blood moon should cost RW and renamed to pink moon.
    -rob

  10. #10
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    Re: Blood Moon really should be colorshifted to Green


  11. #11
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    Re: Blood Moon really should be colorshifted to Green

    They should go ahead and make Leylines of 'all lands produce <>' and 'Chalice on 1' while we're at it.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  12. #12
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    Re: Blood Moon really should be colorshifted to Green

    They printed literally almost half a DtB in one set a couple of years back; why would we need another shakeup?

    Captain Hammer, I don't mean this to sound like an attack, but it seems you're starting a lot of threads with the stated aim of completely changing the format—not adjusting the power of a subset of decks, and not massaging the balance of archetypes. So I'm curious to hear why you think doing that would result in something better than what we have now. I fully understand that the RL lands are pricing people out of the format, and I agree that that's something that should change. But you seem to be making the "Deck X has the right to exist" argument, which doesn't get far for obvious reasons. Whether we need more monocolored decks for the sake of having more monocolored decks isn't really something I'm interested in debating.

    And nonbasic hate has not ever really been a big part of Green. If you think it should be, fine, but Choke, Tsunami, Reap and Sow, Thermokarst, and Creeping Mold aren't really a precedent for what you're advocating.
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  13. #13

    Re: Blood Moon really should be colorshifted to Green

    blood moon shouldn't exist AT ALL so I'm not really worried about it's color.

  14. #14
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    Re: Blood Moon really should be colorshifted to Green

    Artifacts are also weak ass hell.

    Lets make some Free artifacts that when you tap it, it produces a mana of choice. We need cards like this to make legacy friendly.

  15. #15

    Re: Blood Moon really should be colorshifted to Green

    I'm surprised we didn't get an eldrazi tribal bloodmoon in Oath that turned nonbasics into wastes Kappa.

  16. #16

    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Rascalyote View Post
    I'm surprised we didn't get an eldrazi tribal bloodmoon in Oath that turned nonbasics into wastes Kappa.
    Eldrazi doesn’t need a moon effect.

    However green decks like Enchantress, Beast Stompy and Mono Green Devotion/Aggro absolutely need a Moon effect to ever have a shot at being viable options in Legacy.

  17. #17

    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Captain Hammer View Post
    Eldrazi doesn’t need a moon effect.

    However green decks like Enchantress, Beast Stompy and Mono Green Devotion/Aggro absolutely need a Moon effect to ever have a shot at being viable options in Legacy.
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  18. #18

    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Captain Hammer View Post
    Hating on nonbasic lands is very green.
    Not counting Green/Red cards, there's been only one anti-nonbasic land card printed in Green in the last 10 years, Wave of Vitriol, and even that isn't so much an anti-nonbasic card so much as the fact WOTC doesn't like land destruction so they restricted what it can do.

    Green is all about nature, green nonbasic land destruction has been a part of MTG for a long time.
    The aforementioned Wave of Vitriol is as far as I can tell, the only Green card (again, not counting Red/Green) that will specifically destroy nonbasic lands. The other "anti-nonbasic" cards in Green (which, again I note, were all from 10 or more years ago--heck, don't count Dryad Sophisticate and all of these cards are from 20 or more years ago) were Primal Order, Skyshroud Elite, Hidden Herd, Dryad Sophisticate, and Skyshroud War Beast, none of which destroy lands.

    This claim reminds me of when Mark Rosewater tried to argue that True-Name Nemesis was in Blue because Blue got protection from things other than colors, but if you looked it up there was barely any examples of this.

  19. #19

    Re: Blood Moon really should be colorshifted to Green

    Quote Originally Posted by Rascalyote View Post
    I'm surprised we didn't get an eldrazi tribal bloodmoon in Oath that turned nonbasics into wastes Kappa.
    CHEEZUS I thought I had crazy thoughts!!!!!

    Titan's Hunger-enchantment 2C Nonbasic Lands are Wastes. Arguably more hosing than Blood moon except against a mirror (same as blood moon).

    or hell just put it on a 3/3 bc why not. or because eldrazi need to be wacky numbers right? 2C for a .....3/9.

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    Re: Blood Moon really should be colorshifted to Green

    This thread just made me want a green Back to Basics tbh

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