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Thread: War of the Spark

  1. #321
    Etherium is limited. Innovation is not.
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    Re: War of the Spark

    Quote Originally Posted by rufus View Post
    There's also the fork bomb combo. (If you can get two fork spells on the stack with one targeting the other ...)
    You would only need to cast one Fork for this to work, correct?

    (Assuming obviously that there is a spell on the stack which can be Fork'd...)
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  2. #322
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    Re: War of the Spark

    Quote Originally Posted by Cire View Post
    MIght not be legacy relevant but her additional text is actually pretty cool:

    Feather the Redeemed RWW
    Legendary Creature - Angel
    Flying
    Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do return it to your hand at the beginning of the next end step.
    3/4

    --

    best card to pair this with is Psychotic Fury - you have a draw engine and essentially give feather permanent double strike. Then eventually use with Seize the Day and double attack with her.
    Works with Pyrokinesis, Forked Bolt or if you're greedy, Clan Defiance. Blessed Alliance also works and Kolaghan's Command. This sounds like a bad Mardu control deck that can only beat Elves and Maverick, but maybe worth noting.
    Early one morning while making the round,
    I took a shot of cocaine and I shot my woman down;
    I went right home and I went to bed,
    I stuck that lovin' .44 beneath my head.

  3. #323

    Re: War of the Spark

    Quote Originally Posted by Hanni View Post
    You would only need to cast one Fork for this to work, correct?

    (Assuming obviously that there is a spell on the stack which can be Fork'd...)
    No, a spell cannot target itself. So you need two separate spells/abilities.

  4. #324

    Re: War of the Spark

    Quote Originally Posted by Hanni View Post
    You would only need to cast one Fork for this to work, correct?

    (Assuming obviously that there is a spell on the stack which can be Fork'd...)
    You need to have a fork spell and something to copy it on the stack at the same time. That's two forks.

  5. #325
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    Re: War of the Spark

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    No, a spell cannot target itself. So you need two separate spells/abilities.
    I guess I didn't really work it out in my head... I was thinking you could use the Planeswalker's -2, but that doesn't actually work because it's sorcery speed. You would need to activate it in response to a spell already on the stack prior to casting Fork, but you can't do that.

    If it requires more than a single Fork spell, the combo is complete garbage.
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  6. #326

    Re: War of the Spark

    Quote Originally Posted by Hanni View Post
    I guess I didn't really work it out in my head... I was thinking you could use the Planeswalker's -2, but that doesn't actually work because it's sorcery speed. You would need to activate it in response to a spell already on the stack prior to casting Fork, but you can't do that.

    If it requires more than a single Fork spell, the combo is complete garbage.
    No that works. I stopped reading after the passive ability so I didn't even see this. You just need a specialized third card.
    So, you activate the -2. Then bait your opponent into casting a spell. Or you activate something like isochron scepter to copy a spell, and then cast your fork effect. The fork gets coppied, the copy targets the original, and you go on forever.
    Yay.

  7. #327
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    Re: War of the Spark

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    No that works. I stopped reading after the passive ability so I didn't even see this. You just need a specialized third card.
    So, you activate the -2. Then bait your opponent into casting a spell. Or you activate something like isochron scepter to copy a spell, and then cast your fork effect. The fork gets coppied, the copy targets the original, and you go on forever.
    Yay.
    Requiring the opponent to cast a spell after you activate Ral is pointless. You might catch a few people at first, but once people know what's going on, no one is going to cast a spell after the activation resolves (at least until you cast something).

    Requiring an Isochron Scepter also makes this combo garbage. Ral itself might be decent in Modern, I don't know, but trying to combo it with Fork is going to be shit. It needed to require a single Fork. Why would anyone play a 3+ card combo instead of the many other more efficient 2 card combos that hardly see any play as is? The benefit was that both Ral and a Fork are decent cards pre-combo, but unfortunately, a 3+ card combo is trash tier.
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  8. #328
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    Re: War of the Spark



    The real innovation lies in the "cast or copy" text. Not sure if it can be abused.
    Not sure if it really works that a copy spell that copies a copy spell can lead to infinite spell copies. If that where the case this would have been used before, right? (Nivmagus Elemental? Other examples?)
    The point is that copying doesn't increase the storm count, but new Ral triggers anyway, right?
    And yes you need a third spell as target for the first copy spell, but it can be anything, e.g. 1-mana cantrip. Or you can maybe use an opponent's instant/sorcery!?
    Probably still not Legacy playable, and not even good enough for Modern. Cantrip plus 2 copy spells is five mana, Ral is 4 mana and has to stay in play for a round. Everything can be easily countered.
    I still find new Ral cool, though.

  9. #329

    Re: War of the Spark

    Here's our official Preview Card. It's "not bad".


  10. #330
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    Re: War of the Spark

    The card itself is definitely cool, I was only commenting on the fact that trying to go infinite with two Fork's was a really bad combo.

    It still has value by letting you copy a spell, and since it deals damage from spells being cast or copied, it could potentially be a way to win the game in a deck like Ruby Storm instead of something like Guttersnipe.
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  11. #331

    Re: War of the Spark

    This one does not suck either. Pyromancer.dec? Mon-Blue Pyromancer.dec?


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    Re: War of the Spark

    Dovin being uncommon will probably mean a rare Narset!
    Dovin and Saheeli seem strong for uncommon planeswalkers!

    For Standard: Ral + 2x Expansion//Explosion + Opt in Standard? Is that better than the existing Thousand-Year Storm Deck?

  13. #333
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    Re: War of the Spark

    Quote Originally Posted by BenBleiweiss View Post
    This one does not suck either. Pyromancer.dec? Mon-Blue Pyromancer.dec?

    Seems pretty good against Miracles. Being blue means it eats it to red blasts, though.

    Might be a card for Buried Phoenix?
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  14. #334

    Re: War of the Spark

    Quote Originally Posted by Hanni View Post
    Seems pretty good against Miracles. Being blue means it eats it to red blasts, though.

    Might be a card for Buried Phoenix?
    Being red means it eats blue blasts, though.

  15. #335
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    Re: War of the Spark

    On first glance Saheeli seems like a Young Pyromancer without body that triggers on noncreature spells (not just instants/sorceries). Is the copy ability any good? It's "becomes" not "creates", and copies only your stuff.
    Being blue means can be pitched to FoW.

  16. #336
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    Re: War of the Spark

    Quote Originally Posted by joven View Post
    On first glance Saheeli seems like a Young Pyromancer without body that triggers on noncreature spells (not just instants/sorceries). Is the copy ability any good? It's "becomes" not "creates", and copies only your stuff.
    Being blue means can be pitched to FoW.
    For what it's worth, you can transform one of her tokens into into a Pyromancer or Mentor and go ham in terms of token production.

  17. #337
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    Re: War of the Spark

    Quote Originally Posted by BenBleiweiss View Post
    This one does not suck either. Pyromancer.dec? Mon-Blue Pyromancer.dec?



    She also seems like she's a good replacement for this one.
    Quote Originally Posted by ThatDeleuzeGuy View Post
    I want to play as close to possible a 100% reactive deck that also approached 0% variance in how it played. I want to play magic with as little variance as possible. Also had a foiled out miracles deck that was an investment of about 6 grand that is now nearly worthless.
    Quote Originally Posted by Secretly.A.Bee View Post
    My original post did that.

    I'd love to have a battle of wits with you but I see you lack the necessary equipment.

    Good day.

  18. #338
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    Re: War of the Spark

    How does the copy ability work with Thing in the Ice? If you make the token copy TITI, it will have no counters on it, then if you cast an instant or sorcery can the Token transform even though it does not have a flip side? Any other creature/artifact that you can cast, create token, copy to get a crazy effect?

  19. #339
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    Re: War of the Spark

    Quote Originally Posted by Cire View Post
    How does the copy ability work with Thing in the Ice? If you make the token copy TITI, it will have no counters on it, then if you cast an instant or sorcery can the Token transform even though it does not have a flip side? Any other creature/artifact that you can cast, create token, copy to get a crazy effect?
    You can't transform something that doesn't have another side. So, the token would never transform.
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  20. #340
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    Re: War of the Spark

    Fair enough. In that case the best I can come up with is to Cast YP/Mentor - copy the token you just created to be a YP/Mentor and then go crazy with token generation? That worth it?

    On that note - with Beacon and SOL Lands, its pretty easy to do turn 1 chalice turn 2 multicolored 3CMC PW - with Dovin, Tefri, and Saheeli, and anything else maybe even a PW stompy deck that can run chalice and FOW.

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