While not "strictly" better, Lili's Triumph is the first clear power creep over Diabolic Edict. The fact that it is also a beast in EDH is just icing.
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Dovin's veto WU
counter target non creature spell.
~~ cannot be countered
Playable or not in legacy? :)
Would you play Negate in Legacy if it couldn't be countered?
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Kaya's Ghostform
B
Enchant Creature or Planeswalker
If enchanted thing would die or be exiled, return it to the battlefield.
For one mana, that's really good. Say you want to use a 'walker ability but it'll kill your walker. Cast this, then use the ability, then the walker comes back and you can use it again.
Good card is good, but niche.
For the cost of effectively one extra mana, it can also pump all your Ballistas (and whatever also has counters on it, like Arcbound Ravager, Hangarback or Steel Overseer). This is pretty damn good.
This one can prevent damage from stuff like Ancient Tomb. Is there a way to abuse this where you can negate repeated self-damage?
Karn, the Great Creator (4)
Artifact abilities of artifacts your opponents control can't be activated.
+1 Until your next turn, up to one target noncreature artifact become an artifact with power and toughness equal to the amount of artifacts equal to their converted mana cost
-2 You may choose an artifact card you own from outside the game or in exile, reveal that card and add it to your hand
(5)
This seems like a good one card lock . . . You can cast this - use the first ability if you want, then the turn after use its second search up a Mycosynth Lattice in your SB, cast it, and opponent now can't use lands . . . turn after just keep turning the lattice into beats. So with a deck with Sol lands, you can probably cast this turn 2/3 and get the lock turn 4 ish?
Angrath's Wrath OR Wrath of Angrath (it's a translation so...)
RB
Sorcery or Instant
Choose one:
Target player sacs an Artifact
"" a creature
"" a planeswalker
That seems borderline playable for Grixis.
Extremely surprised that this can be activated at instant speed. Between Sylvan Library and Mirri's Guile, this might get there.
I think Vintage would love it just for the onesided Null Rod, but it's just really interesting for legacy as it can shut down the game relatively early all by itself. Lion's eye diamonds also help a lot. For example Karn + Sol Land + Land + Lion's Eye Diamond + Land = Turn 4 lock and that looks like minamal effor and doesn't stirke me as a god hand. Really just a "2 card Combo" in that form. Plus other accel and a Chalice Shell, it seems pretty scary already.
Karn is just the single most busted 'walker I've ever seen (in Vintage). He's a win condition, a lock piece, AND a repeatable source of CA, all in one card. It's crazy.
T1, you drop Karn, your opponent is on storm, you search for 3 sphere or Sphere of Resistance or something. Now they have to respond with no artifact mana available.
Vs. Dredge? You grab some GY hate like Relic or Crypt or whatever, maybe Cage? Or needle or Spyglass or Tsabo's Web to shut down Bazaar. Vs. Shops? Damphing Sphere or something.
Like, he's just cray cray in that format. In Legacy he's very good in a specific shell, and in Modern he's sort of ok? In standard, probably not that great. But in Vintage? Man, that's like T1 3sphere level beatings.
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