Yeah, that is what I usually do.
Problem was that I was initially unsure how much Bitterblossom would slow me down and I was unfamiliar with Vebulid.
I planned to look at all the Bitterblossom decks at the same time, but forgot about Reeplcheeps deck when I did the others.
When scores were posted I noticed I still hadn't done it and instead of just trying to figure it out I went looking for Reeplcheep's post.
I guess in hindsight it was pretty obvious Vebulid would never become relevant.
Sometimes I post before I think (as my decks are often suggests).
And we're complete, so here we go.
DECKS FOR ROUND 14 OF SEASON 9: Deviant Legacy - Part 2
This round we play Bleed: At the beginning of each player's upkeep, that player loses 1 life.
The entries:
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field
2. dte: Pox, Swamp, Dark Ritual, Nether spirit
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel
Please post your scores and cross-check with the opponents.
You can also enter your scores in the Google Spreadsheet for the season which you can find here: https://docs.google.com/spreadsheets...it?usp=sharing
Join the 4 Card Blind competition!
Dang, I thought of a better deck and tried to send it instead, but I was too slow 🙃
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid
1. Asthereal (TO): Reality Acid destroys everything, then looping Fountain nets me +1 life per turn while the round rule kills you. WW 6-0
2. dte: This is the other deck I strongly considered. Pox shuts me off Reality Acid but I can still loop Fountain to gain 2 per turn. Nether Spirit eventually deals 2 per turn, negating this, so we both net 1 life lost per turn. But Spirit doesn't start attacking till your turn 3 so I start ahead in life [F=14 vs D=11 with you OTP] and race you. WW 6-0
3. PJim: I think your best line is to play Revoker on Stylus and then Ratchet Bomb X=1 before I can hardcast Reality Acid to kill Revoker. LL 0-6
4. alphastryk: Reality Acid kills everything. WW 6-0
5. Reeplcheep: You get T2 Spirit T3 Spirit. I can Aciding things starting T3. If you play out both Spirits, I can Acid on one and leave it there until your EOT, then EOT Stylus it (killing spirit) and mainphase Acid+Stylus your 2nd Spirit. Both will hit the GY before your upkeep and then they don't trigger. Then I kill Sheltered Valley and loop Fountain.
If you only play out 1 Spirit, on T3 I kill Sheltered Valley first preventing you from casting the 2nd. Then I can Acid the Spirit and Stylus on your combat step to cancel an attack & give you summoning sickness, stalling it 2 turns. If I do that every 2nd turn and loop Fountain on the other turns, I can negate both the Spirit damage and the round rule while the round rule kills you. WW 6-0
6. Wrath of Pie: OTP I play Stylus first. T1 you suspend Footfalls, T2 Duress Reality Acid before I can play it. Rhinos kill me. OTD you Duress Stylus and I have nothing. LL 0-6
7. jhhdk: You won't get Vial @ 3 until turn 4 and I can Acid it on turn 3. WW 6-0
8. silkster: Duress + Footfalls beats Stylus. LL 0-6
9. Tylert: Leaving Stylus open (EOT tucking Fountain) protects me from sorcery speed Sinkhole while gaining life. You need to play Urborg to cast Sinkhole or attack with Inkmoth, otherwise the round rule kills you. If you play Urborg, I can Stylus+Acid it on my turn to shut off your deck. WW 6-0
10. GoblinSmashmaster: OTP I lose to double Unmask + drain 3. OTD Stylus lands first and is enough to race you. WL 3-3
11. Serguei: Unlike dte, I think this does race me due to Sheltered Valley. I take 3 damage per turn and gain 2, while you take 1 and gain 1. T2 Smallpox keeps me off Reality Acid. LL 0-6?
12. H: I should be able to win by killing your Ovens, then looping Fountain to gain 2 per turn vs your 1/1 while the round rule kills you. WW 6-0
14. maxx!: I considered Pox/Smallpox with Firemane Angel but found it ends up drawing vs any other lifegain because it can't actually win the game. We both gain 2 per turn and stare forever. DD 2-2
47 points (15 wins, 2 draws, 9 loss)
Other decks I had:
Pox+Nether Spirit
City of Traitors, Lotus Petal, Energy Field, Fountain of Renewal
Leyline of Punishment, Leyline of Sanctity, Serra's Sanctum, Myth Realized (or City + Hangarback)
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb
I thought the round rule would be more widely ignored, figuring Sheltered Valley decks would be too drawish. This doesn't appear to have been a good call.
vs
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field / 0-6, nothing vs 2 Energy Fields.
2. dte: Pox, Swamp, Dark Ritual, Nether spirit / 0-6, Pox is a problem.
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith / 0-6, Tabernacle has to come down first when I'm OTP, but I think that does it.
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit / 6-0, I can grow my dudes until a single attack is enough, enabled by Bomb.
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress / 6-0, Overseer is enough.
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor / 6-0, Revoker on Vial.
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance / 6-0, Ratchet Bomb plus an attack wins on the play. OTD, I win the same if Bomb isn't Duressed turn one, but that gives enough time for Overseer + Revoker to win before either Balance or Footfalls can land.
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus / 0-6, Nothing to do.
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair / 0-6, I got nothing.
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit / 0-6, Forced to play into Smallpox.
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar / 6-0, Revoker on Oven.
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid / 6-0, Revoker on Stylus.
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel / 0-6, Again forced to play into Smallpox.
36 points.
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field WW - Duress turns out to be tech against you casting Energy Field, which I can force with suspended Footfalls.
2. dte: Pox, Swamp, Dark Ritual, Nether spirit WW - I underestimated Rhinos. Again.
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb LL
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith LL - You hold Tabernacle until after Footfalls resolves, and I can't try to wait you out thanks to Radiant Fountain.
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit WW
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor WW
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance LW - We try to avoid dying to the round rule, but in the end we accept our fates.
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus WW - Hilariously, I can let you die to the round rule on the draw.
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair LL
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit WW
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar WW - This entry is clever and almost got there against the Rhinos. (Trample was relevant after all!)
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid WW
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel WW
19w = 57 points
Land hate was good this round, as was Duress. Figured Sphere prison was going to be awful, so went with the classic 1-drop strategy.
Last edited by Wrath of Pie; 04-21-2021 at 03:56 PM.
Or just unlucky that the others who were late sent their decks before you, and I posted decks as soon as I saw your PM.
Nice upside down smily by the way. I didn't know this forum could make those. I can't even steal it from your post except by copy-paste from the quote. 🙃
Join the 4 Card Blind competition!
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field WW
2. dte: Pox, Swamp, Dark Ritual, Nether spirit Pretty sure it's LL
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb LL
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith looks like WW,
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit WW
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress LL, but pretty close race OTP
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor <--- ME!!!
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance WL I barely manage to kill him before balance resolves
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus WW
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair LL
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit Looks like LL, Valey steals my potential draw.
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar Looks like WW
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid LL, I thought I had a chance for a second until i realized you dont have to wait for vanishing on acid.
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel Maybe WW, I think legionnaire can evade smallpox and he wins race.
Looks like 13*W = 39pts
Last edited by jhhdk; 04-23-2021 at 08:01 AM.
Me: silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field
WW. I only managed to brainstorm 3 prospective decks and this was basically one of them.
2. dte: Pox, Swamp, Dark Ritual, Nether spirit
WL. The play is easy, but on the draw my Rhinos land while I'm at 1 life and summoning sickness means I lose.
I double counted the lifeloss in one of my turns. WW
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb
LL. Such aggression!
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith
LL. I didn't really think this round through, except against Asthereal's deck.
WL, not sure how I miscounted.
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit WW, ignore Balance. Go Rhinos.
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress WL (not DD cause one bleeds out first)
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor WL
I did the math for this. If I Balance first, my Rhinos land while I'm at 1 life, and 1 attack isn't enough. I actually stopped there, but it turns out going straight to Rhinos is better. Except Karakas.
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus WW (Inkmoth is awkward here.)
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair LL (Bold to accept losses to Sheltered Valley. Then again, I think I lose to Plains + Savannah Lions.)
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit WW
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar LL
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid WW
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel WW
17W 9L -> 51 points.
Duress was good. Balance was not.
My decks were:
Sheltered Valley, Island, Energy Field, Leyline of Sanctity
Chancellor to get ahead on life and just sit there with some kind of other defense/disruption.
What I played.
I kinda wanted to play Heroes Remembered cause it will never be better than in this round, but it's still not good. It's funny on the play against the Chancellor though.
Aether Vial vs Rhinos Math
19, AV; 19, FF 4
18, 1 counter; 18, FF 3
17, 2 counters; 17, FF 2
16, 3 counters, Legionnaire; 16, FF 1
15, Mangara, attack for 3; 12, cast Rhinos.
From here, Mangara trades with one Rhino, and the other one holds off a Legionnaire and attacks on the final turn to win.... Is what I would have said if you didn't have Karakas bounce. But I'm leaving this math up here because this is the relevant math against the other Footfalls deck since it turns off Karakas bounce.
Last edited by silkster; 04-25-2021 at 10:36 PM.
2. dte: Pox, Swamp, Dark Ritual, Nether spirit
Pox! I thought the round rule could allow for pox to shine, as normally even if you resolve pox (so past discard and counters) it is unable to win against maze, tabernacle, any 1 mana removal, any creature playable from one land that beat nether spirit.
Here even if the spirit doesn't do damage, we can win. I could just wait till T2 or T17 to be at 18 vs 19 or 3 vs 4 to cast pox OTP. I thought that was an elegant use of the round rule, seems that it wasn't a very original one.
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field
6-0. Pox wins.
6
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb
6-0. creatures, pox wins it.
12
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith
0-6. Spirit cannot get past your lands, and fountain gives you the heads up.
12
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit
0-6. That beats me. why 2 spirits? that beats me too?
12
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress
0-6. OTP it goes 12-13, 12-12 s4, 11-12 spirit, 11-11 s3, 10-9, 10-8 s2, 9-6, 9-5 s1, 8-3, 8-2 cast footfalls, 7-2, 7-1 attack-block I take 6 (damn trample!) 1-1, I die with you at 1.
12
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor
6-0. OTD pox T1, OTP pox T2 and our creatures trade, whichever you chose. Youhou, first time I can make full use of the round rule.
18
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance
0-6. see WoP.
18
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus
6-0. What I was hoping to see. I can basically ignore your deck, except I cannot attack with spirit, but the round rules win it for me both OTP and OTD.
24
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair
3-3. Pox T1 wins OTP, Unmask T1 wins OTD.
27
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit
0-6, see Reeplcheep.
27
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar
6-0. Pox wins that
33
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid
0-6. Nice deck :)
33
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel
0-6. Cannot beat that?
33
I really did not expect so many pseudo-mirrors (smallpox or nether spirit, or fireman angel), which I all lose 0-6 :P
I agree with your math here. I accidentally double counted the life loss on myself for one turn in my own notes. I thought I would just lump your attack into the next upkeep's bleed, but then I counted the bleed again anyway.
I really like your idea to use the round rule to game the rounding when dividing by 3. That's beautiful and I'm sad it didn't work out.
Also, it turns out that when you delete a post, you leave an irrevocable blight on the thread. Oops. I had misread your post as saying that you won, and I was like "um, I have Duress on the play", but then I realized my error and panicked.
One Duress single handedly defeats both Energy Fields. You go WW.
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field
Sheltered Valley & Energy Field beats me. LL
0-6
2. dte: Pox, Swamp, Dark Ritual, Nether spirit
Fountain puts me ahead in Bleeding race, and Spirit can't beat Maze. There's no way for you to stop me from keeping those 2 lands available. WW
6-0
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb
Fountain puts me ahead in Bleeding race and you can't get past Maze + Tabernacle. WW
6-0
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith
This is my lands deck.
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit
I can't push damage through your Spirits, and Sheltered Valley keeps you alive so the Bleeding doesn't kill you. LL
0-6
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress
Duress is a blank, and I can always hold Tabernacle to save it from Presence until you resolve Footfalls since Fountain puts me ahead in the Bleeding race. WW
6-0
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor
My Lands deck can't beat your Death & Taxes deck. LL
0-6
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance
@silkster you have this as WW for me, but I'm pretty sure its WL - you can suspend Restore Balance to start with, then Duress to get rid of the Duress / Mine counter, then suspend Footfalls. When Restore Balance resolves I lose everything (stack that suspend before Footfalls), and Factory doesn't win before then (turn 8 turn kill with the round rules, you Balance it away on your turn 7). Only question is whether the Rhinos kill me before the Bleeding kills you. When I'm OTP, Factory + Bleed gets you down to 1 before the suspend action, so that races the Rhinos. When I'm OTD, Factory + Bleed gets you to 4 before the suspend action, while I'm at 15. Rhinos win that race.
3-3
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus
I like the idea of Inkmoth to beat life gain, maybe I should have gone that route. As for our match, if you Sinkhole my Maze to push through with Inkmoth, you lose the race to my Factory. If you instead Sinkhole my Factory, Maze blanks Inkmoth. EDIT - due to the Bleeding this round, that results in WW for me as Fountain puts me ahead in the race.
6-0
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair
Your deck doesn't interact with mine, and Factory gets the job done. WW
6-0
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit
I can't push damage through your Spirit, and Sheltered Valley keeps you alive so the Bleeding doesn't kill you. LL
0-6
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar
Can't beat Cat+Oven. LL
0-6
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid
I was thinking about Stylus / Acid a few weeks ago for this round but I forgot to revisit it - great plan. LL
0-6
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel
I've got Maze / Tabernacle as junk cards for Smallpox, and Factory offsets the life gain from Angel + Valley, so the life from Radiant Fountain should be enough to let me win the Bleeding race.
WW
6-0
Total: 39 points
Last edited by alphastryk; 04-22-2021 at 08:56 AM.
GoblinSmashmaster Results for Round "Sheltered Valley"
1. Asthereal (TO): Sheltered Valley, Island, Energy Field, Energy Field
You take shelter :( 0-6
2. dte: Pox, Swamp, Dark Ritual, Nether spirit
Unmask Pox 3-3
3. PJim: City of Traitors, Steel Overseer, Phyrexian Revoker, Ratchet Bomb
Unmask/force both 6-0
4. alphastryk: The Tabernacle at Pendrell Vale, Radiant Fountain, Mishra's Factory, Maze of Ith
Oops no spells 0-6
5. Reeplcheep: Peat Bog , Sheltered Valley, nether spirit , Nether spirit
You take shelter 0-6
6. Wrath of Pie: Bayou, Crashing Footfalls, Evil Presence, Duress
Unmask/force Duress and rhinos 6-0
7. jhhdk: Karakas, Porcelain Legionnaire, Aether vial, Mangara of Corondor
Unmask creatures 6-0
8. silkster: Gemstone Mine, Duress, Crashing Footfalls, Restore Balance
Unmask/force Duress and rhinos 6-0
9. Tylert: Sinkhole, The tabernacle at pendrell vale, Urborg, tomb of yawgmoth, Inkmoth nexus
Oops no spells 0-6
10. GoblinSmashmaster: Chancellor of the Dross, Unmask, Unmask, Force of Despair
That's me, playing 8 fewer goblins
11. Serguei: Peat Bog, Sheltered Valley, Smallpox, Nether Spirit
You take shelter 0-6
12. H: Swamp, Witch's Oven, Witch's Oven, Cauldron Familiar
Unmask/force CatOven 6-0
13. FTW: Radiant Fountain, Tel-Jilad Stylus, Dimir Aqueduct, Reality Acid
Unmask both 3-3
14. maxx!: Peat Bog, Sheltered Valley, Smallpox, Firemane Angel
You take shelter 0-6
Total: 36 points
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