I think:
#1 is supposed to be 3-1. You win OTP because he's locked out unless he forces, in which case your two threats are better. You draw OTD because he has to claim your Inkmoth (it'll be too fast of a race.) Thus you hold your Blink up and block the bogle if he attacks. If you play blink first, he still attacks first, meaning you'll either lose the race or trade => draw.

If he starts Island+bogle I Blinkmoth, go to 19 Inkmoth+Sphere and win the race with Inkmoth

#8 He plays orb OTD and slow plays the Dreads. 12/12 > 2/2 infect :)

Eh of course... Tnx