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Thread: 4 Card Blind

  1. #3101
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    Re: 4 Card Blind

    Quote Originally Posted by Reeplcheep View Post
    6. Reeplcheep: Golgari Rot-Farm, Forest, Feed the Swarm, Squirrel Nest

    4. Wrath of Pie: Treetop Village, Selesnya Sanctuary, Selesnya Evangel, Selesnya Evangel
    A million saprolings staring at a million squirrels, not daring to move first is a silly image. 2-2
    You both have the same result, but I'm not seeing how.

    Feed the Swarm kills the first Evangel. Then Wrath can't activate the 2nd Evangel. Treetop Village doesn't work because it costs 1G to activate and then Wrath needs to double-tap the Treetop both for 1 mana and as a creature to activate Selesnya Evangel. The 2nd Evangel only works if Wrath can make a token with the first one before it dies. Otherwise it's just Squire.

    W - Village tapped
    R - Forest

    W - Sanctuary tapped
    R - Farm tapped

    W - Village tapped. Evangel #1.
    R - Forest. Feed the Swarm, killing Evangel #1

    W - Evangel #2
    R - Squirrel Nest on Forest

    W - Can't create any tokens.
    R - Eventually create enough 1/1s to win through a 1/2 and 3/3 trample


    Edit: Tylert should beat Wrath for the same reason
    Wretched Banquet on Selesnya Evangel#1 should be enough to shut off the token engine and win, unless I'm missing some other line.

  2. #3102
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    Re: 4 Card Blind

    Results!

    1. Asthereal (TO): Saprazzan Skerry, Force of Will, Infiltrator il-Kor, Infiltrator il-Kor
    Counterspell beats the Channel + rebuy plan, as I have to actually use Woodlot to fight through, unlike discard. LL

    0-6

    2. Karshtakavaar: Keldon Megaliths, Gathan Raiders, Bloodmad Vampire, Boros Garrison
    As far as I can tell, I'm always able to trample my way through your creatures, and the Eldrazi kills quick. WW

    6-0

    3. dte: Azorius Chancery, Sunscorched Desert, Reality Acid, Tel-Jilad Stylus
    This is the kind of really cool deck I would never think of. LL

    0-6

    4. Wrath of Pie: Treetop Village, Selesnya Sanctuary, Selesnya Evangel, Selesnya Evangel
    Eldrazi kills too fast to get the tokens going. WW

    6-0

    5. GoblinSmashmaster: Hickory Woodlot, Channel, Eldrazi Devastator, Nantuko Tracer
    This sure looks familiar! DD

    2-2

    6. Reeplcheep: Golgari Rot-Farm, Forest, Feed the Swarm, Squirrel Nest
    A removal spell, similar to a counterspell in that it forces me to use mana so Tracer doesn't rebuy all the pieces needed. LL

    0-6

    7. alphastryk: Hickory Woodlot, Channel, Eldrazi Devastator, Nantuko Tracer
    This is me

    8. H: Swamp, Swamp, Blackmail, Porcelain Legionnaire
    Tracer beast Blackmail as long as I hide my land. WW

    6-0

    9. maxx!: Pendelhaven, Lush Growth, Thornscape Apprentice, Orochi Leafcaller
    I can't beat Lush Growth as it turns out. LL

    0-6

    10. silkster: Swamp, Ostracize, Typhoid Rats, Shrieking Affliction
    A discard spell and a Deathtoucher does it. LL

    0-6

    11. Tylert: Swamp, Chronomaton, Wretched banquet, Unearth
    I should always be able to play out Tracer first to thwart Banquet, and the Eldrazi kills fast afterwards. WW

    6-0

    12. FTW: Swamp, Shrieking Affliction, Ostracize, Typhoid Rats
    This again! LL

    0-6


    Total: 26 points.

  3. #3103

    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    You both have the same result, but I'm not seeing how.

    Feed the Swarm kills the first Evangel. Then Wrath can't activate the 2nd Evangel. Treetop Village doesn't work because it costs 1G to activate and then Wrath needs to double-tap the Treetop both for 1 mana and as a creature to activate Selesnya Evangel. The 2nd Evangel only works if Wrath can make a token with the first one before it dies. Otherwise it's just Squire.

    W - Village tapped
    R - Forest

    W - Sanctuary tapped
    R - Farm tapped

    W - Village tapped. Evangel #1.
    R - Forest. Feed the Swarm, killing Evangel #1

    W - Evangel #2
    R - Squirrel Nest on Forest

    W - Can't create any tokens.
    R - Eventually create enough 1/1s to win through a 1/2 and 3/3 trample


    Edit: Tylert should beat Wrath for the same reason
    Wretched Banquet on Selesnya Evangel#1 should be enough to shut off the token engine and win, unless I'm missing some other line.
    I am an idiot.

  4. #3104
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    Re: 4 Card Blind

    Quote Originally Posted by Wrath of Pie View Post
    I am an idiot.
    Losing Khalni Garden really hurts this strategy, unfortunately.

  5. #3105
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Losing Khalni Garden really hurts this strategy, unfortunately.
    I note that you didn't deny Wrath's assertion :)

  6. #3106

    Re: 4 Card Blind

    Since he put it as a tie I assumed that treetop was G to activate instead of 1G. I'll fixmypost.

  7. #3107

    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    Thank you :) I had azorius because I meant to look at O-ring-like cards to check if one was better than acid, but as acid filled the bill pretty well I didn't look it up in the end. On round 1 I took the UR because I thought it funny to have a monoblue 4CB deck that could produce each of the five colors.

    I find it easy to come up with decks, and very hard to chose between them!
    I have several written down, but they all lose to something that will see play, so it is all bet vs metagame. In doubt, I'll go for weird/fun deck.
    That makes sense that you were looking at O-rings. If I recall correctly, there are actually very few at common, like only O-ring, which is why my Fountain of Cho deck ended up with double O-ring, while I would have liked some variation to cover more bases.

    I'm glad I asked the silly useless question about karoos, because I missed the beauty of the Lab Man deck making every color.

    When I see most of the decks you've submitted, I think to myself, "man, if I had thought of that, I would have immediately gone with that". I guess it makes sense that alternatives you have in mind are probably also very good. Like, I thought this the Bauble+Mistveil in round 2. But if you had Stylus+Acid on your list back then, that might have been a tough choice.

    Quote Originally Posted by alphastryk View Post
    I read this as "This again! LOL".

    Quote Originally Posted by FTW View Post
    Losing Khalni Garden really hurts this strategy, unfortunately.
    I actually did a double take and rechecked the ban list when I saw Selesneya Sanctuary, because I remember Khalni Garden being banned and wondered how it got banned without the GW land (it used the UG land with Floodbringer and Sprout Swarm).

  8. #3108

    Re: 4 Card Blind

    Still a few undecided matches, but I think I figured them out.

    H vs Tylert: WW for Tylert, who plays T1 Chrono regardless of play/draw, and has a 4/4 by turn 4, then just waits to attack with a 20/20 (or 6/6 for maximum efficiency). This one was easy, so I put it in.

    Karshtakavaar vs Wrath of Pie: I think this is WD for Wrath of Pie
    The critical moment happens on turn 7. In the first 6 turns, each player is goldfishing.

    Karshtakavaar goes: Megaliths, Garrison, Megaliths, Raiders, Vampire + hit for 5, kill a Saproling + hit for 5.
    Wrath of Pie goes: Treetop, Sanctuary, Treetop + Evangel, Evangel2 + saproling, 2 saprolings, potential to make 2 saprolings.

    Karshtakavaar on the play: the next attack would put Wrath at 5, which is too low and will be finished by the Megaliths too quickly. To get 5 power, Wrath needs to block with Village + Evangel + 2 Saprolings (cause one would die to Megaliths). Karshtakavaar would kill Evangel+Saps, then the vampire can block Treetop, and Megaliths race the 1/2 because the life totals are 20 to 10. This means that Wrath is in chump block territory. I think K needs to kill a Saproling ever turn to keep them in check along with the chump blocks. Wrath does not have a single saproling to spare, or else the Vampire would get to attack. This leads to a draw.

    Wrath on the play: With 2 more Saprolings in play, Wrath can block with TT + 3 Saps, and 10 life is enough for the Saprolings to run away with the game.

    Kashtakavaar vs Tylert: WW for Karshtakavaar.

    With T on the play, T can generally block with an x/x on turn x. To live against the Raiders, Chronomaton needs to be 7/7. Tylert also needs to spend a turn casting the Banquet. So K gets 8 turns unimpeded, with the Raiders coming down on turn 4 and killing on turn 8. If Banquet is cast on Raiders right away, then they morph up to counter it because the Chronomaton is only 4/4. If the Banquet waits for a turn, then it will kill the Vampire anyway. T can't wait on Chronomaton because then the Megaliths would just take over and stop the Chronomaton from ever growing.

    I welcome corrections, especially for KvW.

  9. #3109
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    Re: 4 Card Blind

    Quote Originally Posted by silkster View Post
    That makes sense that you were looking at O-rings. If I recall correctly, there are actually very few at common, like only O-ring, which is why my Fountain of Cho deck ended up with double O-ring, while I would have liked some variation to cover more bases.

    I'm glad I asked the silly useless question about karoos, because I missed the beauty of the Lab Man deck making every color.

    When I see most of the decks you've submitted, I think to myself, "man, if I had thought of that, I would have immediately gone with that". I guess it makes sense that alternatives you have in mind are probably also very good. Like, I thought this the Bauble+Mistveil in round 2. But if you had Stylus+Acid on your list back then, that might have been a tough choice.
    Glad that I didn't look then :)

    On the 5 colors, I screwed myself a bit out of the possibility of a solid UR combo deck I didn't figure out yet then. On lists "aesthetics", my favourite so far is Reeplcheep's delirium deck of Vault of Whispers, Orzhov Basilica, Peppersmoke, Extricator of Sin. Too bad it couldn't play tarfire!

    But the mistveil deck was no brainer compared to the stylus one: It resisted discard (but not double discard unfortunately, so it only lost to cabal therapy), Empty, FoW and strip mine, while the stylus deck could not deal with any of those. Stylus would have performed very poorly last week!


    Quote Originally Posted by silkster View Post
    Karshtakavaar vs Wrath of Pie: I think this is WD for Wrath of Pie
    The critical moment happens on turn 7. In the first 6 turns, each player is goldfishing.

    Karshtakavaar goes: Megaliths, Garrison, Megaliths, Raiders, Vampire + hit for 5, kill a Saproling + hit for 5.
    Wrath of Pie goes: Treetop, Sanctuary, Treetop + Evangel, Evangel2 + saproling, 2 saprolings, potential to make 2 saprolings.
    I believe Karshtakavaar has another option: not pay the vampire madness cost, to kill a saproling one turn earlier, which means Ev2 has to be tapped to make a token, and K can kill a token a turn stopping the machine in its tracks:
    K OTP
    T1 Meg, TV
    T2 duals
    T3 Meg, Ev1 + TV
    T4 Morph, Ev2 + token
    T5 flip morph + kill token, attack for 5
    WoP can only make a token a turn, while K kills one + attacks with a 5/5 --> K wins

    Even with WoP OTP it is tight:

    WoP OTP
    T1 TV, Meg
    T2 duals
    T3 Ev1 +TV, Meg
    T4 Ev2 + token, morph
    T5 2 tokens (3). Here making a vampire or discarding it + killing a saproling is the same. so kill a token (2), attack (W15)
    T6 2 tokens (4), kill a token (3), attack (W10)
    Then it is a race between having enough tokens to kill the 5/5 and kill within 5 turns (Meg) or not.
    If WoP do not chump:
    T7 2 tokens (5), kill a token (4), attack (W5)
    T8 2 tokens (6), kill a token (5), attack (W5)
    T9 1 tokens (1), damage (W4)
    T10 2 tokens (3), damage (W3)
    T10 2 tokens (5) + attack for 2 (K18), damage (W2)
    T11 activate TV, attack (K8), damage (W1)
    WoP wins

    So I'll go for 3-3 there?

  10. #3110
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    1. Asthereal (TO): Saprazzan Skerry, Force of Will, Infiltrator il-Kor, Infiltrator il-Kor
    2. Karshtakavaar: Keldon Megaliths, Gathan Raiders, Bloodmad Vampire, Boros Garrison
    3. dte: Azorius Chancery, Sunscorched Desert, Reality Acid, Tel-Jilad Stylus
    4. Wrath of Pie: Treetop Village, Selesnya Sanctuary, Selesnya Evangel, Selesnya Evangel
    5. GoblinSmashmaster: Hickory Woodlot, Channel, Eldrazi Devastator, Nantuko Tracer
    6. Reeplcheep: Golgari Rot-Farm, Forest, Feed the Swarm, Squirrel Nest
    7. alphastryk: Hickory Woodlot, Channel, Eldrazi Devastator, Nantuko Tracer
    8. H: Swamp, Swamp, Blackmail, Porcelain Legionnaire
    9. maxx!: Pendelhaven, Lush Growth, Thornscape Apprentice, Orochi Leafcaller
    10. silkster: Swamp, Ostracize, Typhoid Rats, Shrieking Affliction
    11. Tylert: Swamp, Chronomaton, Wretched banquet, Unearth
    12. FTW: Swamp, Shrieking Affliction, Ostracize, Typhoid Rats

    1. Asthereal: FoW is useless here. OTP, I grow up to 4 can kill 1 looter and race the other. OTD, I can't grow to 4 and will loose the race. 3-3 --> 3
    OTP: T1 = Swamp Chrono. Skerry.
    T2 = C1. Suspend Kor (K1 2).
    T3 = C3. Suspend Kor (K2 2, K1 1).
    T4 = C4. Att (M17 Y20) (K2 1).
    T5 = Att (M17 Y16) Banquet. Att (M14 Y16).
    T6 = Att (M14 Y12). Att (M11 Y12)
    T7 = Att (M11 Y8). Att (M8 Y8).
    T8 = ATT (M8 Y4). Att (M5 Y4).
    T9 = Win.
    OTD: T1 = Skerry. Swamp Chrono.
    T2 = Suspend Kor (K1 2). C1.
    T3 = (K1 1), Suspend Kor (K2 2). C2.
    T4 = (K2 1), Att (M17, Y20). Banquet, att (Y17, M17)
    T5 = Att (M14, Y17). Can't race. Loss.
    2. Karshtakavaar: just because your name is awfull to pronouce, I should be WW here. but you happen to have a good deck so LL (See analysis by other guys). 0-6 --> 3
    3. Dte: You can kill chrono twice and win with desert after. 0-6 --> 3.
    4. Wrath of Pie: I can kill One evangel with banquet before you can make a single token. Then you have no mana to activate both treetop and evangel. 6-0 --> 9
    5. GoblinSmashMaster: 2 bodies. If you play tracer first I can't win. 0-6 --> 9.
    6. Reeplcheep: I guess You can wait to have two tokens before chumping and then you can chip at my life total or grow a huge army to kill me. 0-6 --> 9
    7. Alphastryk: 2 bodies. If you play tracer first I can't win. 0-6 --> 9.
    8. H: I race this, like last time. 6-0 --> 15.
    9. maxx!!: If you lead with lush growth OTP and OTD, you can then play both guys and tap chronomaton forever. I don't have time to kill you during the 3 turns where you are playing your guys. So i don't play anything and we draw 2-2 --> 18
    10. Silkster: Math explained in your analysis. 3-3 --> 21.
    11. Me.
    12. FTW: Math explained in your analysis. 3-3 --> 24.

    Total 24. Won't get this banned this season. Everyone is teching against it :)
    Last edited by Tylert; 11-06-2020 at 11:09 AM.

  11. #3111
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    Re: 4 Card Blind

    Quote Originally Posted by maxx! View Post
    9. maxx!: Pendelhaven, Lush Growth, Thornscape Apprentice, Orochi Leafcaller

    11. Tylert: Swamp, Chronomaton, Wretched banquet, Unearth
    This looks like a draw at a glance. If you lead with Chronomaton, I Lush your Swamp and then tap your guy forever. If I lead with either of my creatures and let you play Banquet on one of them, then I can't beat Chronomaton. So I play Pendelhaven and you hold all 4 cards and we stare. 2-2
    Quote Originally Posted by Tylert View Post
    9. maxx!!: If you lead with lush growth OTP and OTD, you can then play both guys and tap chronomaton forever. I don't have time to kill you during the 3 turns where you are playing your guys. 0-6 --> 12

    ...

    To be noted, Discrepancy with the results annonced by maxx!! and Karshtakavaar.
    It seems to me that Maxx!! is right: He cannot lead with lush growth if you never play your swamp, so 2-2 seems correct.

  12. #3112
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    It seems to me that Maxx!! is right: He cannot lead with lush growth if you never play your swamp, so 2-2 seems correct.
    Ok i'll take the two points :)

  13. #3113

    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Losing Khalni Garden really hurts this strategy, unfortunately.
    In hindsight Mishra's Factory would have been the better choice.

  14. #3114
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    Re: 4 Card Blind

    Quote Originally Posted by Wrath of Pie View Post
    In hindsight Mishra's Factory would have been the better choice.
    Maybe that could have been the occasion for Skyclave Basilica to shine.
    It would mostly do similar to factory, and against Karshtakavaar the +2 life it would likely have been enough OTD.

  15. #3115
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    Re: 4 Card Blind

    Quote Originally Posted by Tylert View Post
    2. Karshtakavaar: Keldon Megaliths, Gathan Raiders, Bloodmad Vampire, Boros Garrison
    11. Tylert: Swamp, Chronomaton, Wretched banquet, Unearth

    2. Karshtakavaar: OTP, I can grow chrono to 4/4 before you play Vampire and i can kill it. Then You cannot unmorph Raiders and I win the race. If you unmorph raiders, I take 6 on turn 5 but I can banquet it next turn and win.
    OTD, If you play vampire first, Chrono is only 3/3. I have to block vampire because it will anyway grow each turn. Then If I unearth, you kill it with megaliths. So you win. 3-3 --> 6
    silkster has a different result above (LL 0-6 for you).

    T vs K OTP
    T1 Chrono / Tapped Megaliths
    T2 2/2 / Tapped Garrison
    T3 3/3 / Tapped Megaliths
    T4 4/4 / 2/2 Morph
    T5 5/5 / Unmorph Raiders as 5/5 & pay 1R to Madness 4/1 Vampire, attack for 5 [T=15]
    T6 Banquet the Vampire, Attack for 5 back / Raiders attack for 5 [K=15, T=10]
    T7 EOT 6/6 / Raiders attack and you still can't block due to Megaliths, then Megaliths ping [K=15, T=4]
    T8 Now Raiders can't attack because you grow into 7/7, but Megaliths pings you [K=15, T=3]
    T9 EOT 8/8, Megalith pings you [K=15, T=2]
    You won't reach 15/15 before the Megaliths gets you

    Looks like LL to me.

    If you try to Banquet the 2/2 morph, he unmorphs in response (without Madness) into 5/5 and Banquet is countered, but he loses the Vampire.

    If you wait till after he unmorphs into 5/5 Raiders, he also has the 4/1 Vampire so Banquet has to hit that. Either way you spend a turn removing the Vampire.

    Then you have to be 7/7 to survive blocking the 5/5 Raiders because of Keldon Megaliths and that ends up being too slow.



    Quote Originally Posted by Tylert View Post
    11. Tylert: Swamp, Chronomaton, Wretched banquet, Unearth
    3. Dte: You can kill chrono twice and win with desert after. 0-6 --> 6.
    The fun play here is to kill Swamp first then Chrono once (can't even Unearth it). dte's deck is very good!

    Quote Originally Posted by dte View Post
    Maybe that could have been the occasion for Skyclave Basilica to shine.
    It would mostly do similar to factory, and against Karshtakavaar the +2 life it would likely have been enough OTD.
    Who knew the answer was to run a 3rd Squire in the uncommon slot? That one really makes the original Squire look bad.

  16. #3116
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    silkster has a different result above (LL 0-6 for you).

    T vs K OTP
    T1 Chrono / Tapped Megaliths
    T2 2/2 / Tapped Garrison
    T3 3/3 / Tapped Megaliths
    T4 4/4 / 2/2 Morph
    T5 5/5 / Unmorph Raiders as 5/5 & pay 1R to Madness 4/1 Vampire, attack for 5 [T=15]
    T6 Banquet the Vampire, Attack for 5 back / Raiders attack for 5 [K=15, T=10]
    T7 EOT 6/6 / Raiders attack and you still can't block due to Megaliths, then Megaliths ping [K=15, T=4]
    T8 Now Raiders can't attack because you grow into 7/7, but Megaliths pings you [K=15, T=3]
    T9 EOT 8/8, Megalith pings you [K=15, T=2]
    You won't reach 15/15 before the Megaliths gets you

    Looks like LL to me.
    Forgot that the vampire had madness :)
    so yes LL

  17. #3117
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    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    I believe Karshtakavaar has another option: not pay the vampire madness cost, to kill a saproling one turn earlier, which means Ev2 has to be tapped to make a token, and K can kill a token a turn stopping the machine in its tracks:
    K OTP
    T1 Meg, TV
    T2 duals
    T3 Meg, Ev1 + TV
    T4 Morph, Ev2 + token
    T5 flip morph + kill token, attack for 5
    WoP can only make a token a turn, while K kills one + attacks with a 5/5 --> K wins

    So I'll go for 3-3 there?
    This is the last outstanding result, so I looked this over.

    If K plays that line, W can't ever get enough tokens to win. But W can still draw vs the 5/5.

    On Wrath's turn 4, he holds back to make the token on K's turn instead of on his own turn. Because Wrath could make it on end step or as a blocker, that forces K to commit to unmorphing Raiders without madness ahead of time and attacking with a 5/5 leaving mana open to respond.

    Wrath can stop the 5/5 using the following line:
    Tap Selesnya Sanctuary for GW
    Activate Treetop Village into 3/3
    Gang block the 5/5 with 3/3 + 1/2 + 1/2
    Before damage, tap Treetop for G and tap both Evangels to make 1 Saproling

    This line would kill the 5/5 and leave Wrath with remaining creatures. Even if it's just a 1/2 left (kill 3/3 and 1/2 with combat damage & ping token), the surviving 1/2 gets first damage in and races Megaliths, winning. Therefore K can't attack the 5/5 into that board. Instead he stares and just pings the EOT Saproling each turn. Draw.

    Looks like WD 4-1 for WrathofPie

    Edit: Nevermind, with dte's shorthand I missed some details
    On that turn Wrath just cast Evangel #2 so the Sanctuary's already tapped and Treetop can't block, but K still has to kill the Saproling instead of pay Madness.
    By the next turn, Wrath can do the above block with Treetop to kill the 5/5 but he's at 15 life so the surviving 1/2 can't race the Megaliths and Wrath can't prevent a loss.
    WL 3-3
    Last edited by FTW; 11-06-2020 at 02:00 PM.

  18. #3118

    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    I believe Karshtakavaar has another option: not pay the vampire madness cost, to kill a saproling one turn earlier, which means Ev2 has to be tapped to make a token, and K can kill a token a turn stopping the machine in its tracks:
    Ah, that's a very good point.

    Quote Originally Posted by FTW View Post
    This is the last outstanding result, so I looked this over.

    If K plays that line, W can't ever get enough tokens to win. But W can still draw vs the 5/5.

    On Wrath's turn 4, he holds back to make the token on K's turn instead of on his own turn.
    ...
    I'm glad other people are looking this over. This is getting so complicated. Really makes you appreciate the simplicity of "does my Reality Acid eat all of your permanents? Check one: []yes, []no". (I suppose there's also the possibility that the one damage just races anyway, but that would ruin the joke by making it too long.)

    I see the edit and am on board with it. I think we should go with that, at least until more lines might be discovered.

  19. #3119

    Re: 4 Card Blind

    Can someone check my match vs Karshtakavaar... I am wondering if maybe he can hold a draw vs me even when I have 3 tokens OTP.

  20. #3120
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    Re: 4 Card Blind

    Quote Originally Posted by Reeplcheep View Post
    6. Reeplcheep: Golgari Rot-Farm, Forest, Feed the Swarm, Squirrel Nest
    Tried a lot harder this time. Eldrazi, chronomaton & 8 rack seemed the best decks by far and naturally beat wasteland. I also have a liking for token strats which inherently beats chrono. Teched hard for those two matchups and hoped no-one played LD or Blackmail.

    2. Karshtakavaar: Keldon Megaliths, Gathan Raiders, Bloodmad Vampire, Boros Garrison
    You have to lead on raiders, and I can kill it (for 0 life loss) before you can pay for madness. OTP I have 3 tokens before you can attack so I win with the extra one. OTD I only have 2 . 4-1
    R vs K OTP
    T1: Forest / Tapped Megaliths
    T2: Rot Farm / Garrison
    T3: Forest. Squirrel Nest on Forest / Tapped Megaliths
    T4: 1 Squirrel / 2/2 morph
    T5: Feed the morph, lose 0 life. 2 squirrels, 1 attacks. / Hardcast Vampire [R=20, K=19]
    T6: 3 squirrels, 1 attacks / Megaliths is now online [R=20, K=18]

    Turn 6 is where the decisions start.
    If only 1 squirrel is on defense, Megaliths kills it and Vampire gets through and grows to 5/2 (which makes it much harder to stop).
    As long as 2 squirrels stay back, Megaliths can't force the Vampire through so K holds.

    Can Reeplcheep win though?
    On T7 Reeplcheep will make a 4th squirrel.

    Edit: If 2 squirrels attack and 2 stay on defense, R can force through at least 1 damage. However K could choose to ping an untapped squirrel instead, then untap and ping the other untapped squirrel letting the Vampire get through. That eventually leads to a worse position for R (4 squirrels vs untapped 5/2 & Megaliths).

    To stop Vampire, R needs 3 squirrels on defense. But if 3 squirrels stay back and only 1 attacks, K can instead ping the attacker and take 0 damage. The same thing happens next turn. R can't deal any damage.

    OTD R has only 3 squirrels instead of 4, but can still leave all 3 on defense to stop the Vampire.

    DD 2-2

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