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Thread: 4 Card Blind

  1. #1101

    Re: 4 Card Blind

    Jeez, just browsed through what I suppose will be the next block (INV/PLS/APC ?).
    Bad block is bad.

  2. #1102
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    Re: 4 Card Blind

    Quote Originally Posted by Unlif3 View Post
    Jeez, just browsed through what I suppose will be the next block (INV/PLS/APC ?).
    Bad block is bad.
    It's going to be a pillow fight,
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  3. #1103

  4. #1104

    Re: 4 Card Blind

    Quote Originally Posted by Unlif3 View Post
    Jeez, just browsed through what I suppose will be the next block (INV/PLS/APC ?).
    Bad block is bad.
    Ancient Spring and friends should make it better.

  5. #1105

    Re: 4 Card Blind

    Heads up H and Unlife: I think H beats Unlife 6-0. H gets Avatar in play in time even with only one storage land after exiling assassin and the other storage land. Then Avatar wins through Nether Spirit because every other turn it can EOT kill the spirit and get an attack in before the Spirit comes back.

    Round 4 score for BirdsOfParadise:

    Everyone besides Whoshim has calculated their scores against me, and I agree with all your calculations.
    1. I win OTP, lose OTD. 3-3
    2. We draw both times because I hold all my cards in hand. If you play your Nexus and wipe my hand, your Nexus will expire and I'll get to stick both my Djinns as blockers when I'm at 5 life from your Avatar. The two Djinns and the Avatar are in permanent standoff. If you never play your Nexus, nothing ever happens. 2-2
    3. I win OTP, lose OTD. 3-3
    4. I lose. 0-6
    5. I win. 6-0
    6. I wanted to bring a double storage land deck, but persuaded myself not to because double Djinns outrace them. The joke is on me, though, since you scored better than me overall. 6-0
    7. Djinns win fast. 6-0
    8. me
    9. Curses! The cutpurse is a good touch. 0-6

    BirdsOfParadise's total: 26 points
    Last edited by BirdsOfParadise; 08-07-2019 at 08:39 PM.

  6. #1106
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    Re: 4 Card Blind

    Quote Originally Posted by BirdsOfParadise View Post
    Heads up H and Unlife: I think H beats Unlife 6-0. H gets Avatar in play in time even with only one storage land after exiling assassin and the other storage land. Then Avatar wins through Nether Spirit because every other turn it can EOT kill the spirit and get an attack in before the Spirit comes back.
    This checks out. H wins both.

    Unlife - Mind Swords. H keeps 1 land and Avatar
    H - tapped storage land

    Unlife - upkeep Nether
    H - 1 counter

    Unlife - attack to 18
    H - 2 counters

    ...

    Unlife - attack to 6
    H - 8 counters

    Unlife - attack to 4
    H - Avatar of Woe

    Unlife - pass
    H - pass

    Unlife - pass. EOT Avatar eats Nether
    H - attack for 6

    Unlife - upkeep Nether. Can't attack yet.
    H - pass

    Repeat till death.
    H is even faster going first.

  7. #1107
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    Re: 4 Card Blind

    Preliminary scores for round 4

    Rank. Player: score - season points:
    1. GoblinSmashmaster: 33 - 4,1
    2. FTW: 31 - 3,9
    3. H: 27 - 3,4
    3. Asthereal (TO): 27 - 3,4
    5. BirdsOfParadise: 26 - 3,3
    6. Unlif3: 22 - 2,8
    7. Whoshim: 16 - 2,0
    8. Tylert: 15 - 1,9
    8. Wrath of Pie: 15 - 1,9

    If anything changes, I'll adjust the scores.
    For the season ranking, not much changes this round.
    Last edited by Asthereal; 08-08-2019 at 09:15 AM.
    Join the 4 Card Blind competition!

  8. #1108
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    Re: 4 Card Blind

    Round 5 of 4CB Season 3, The Block Tour, has started. This round: Invasion block (Invasion, Planeshift, Apocalypse)!

    I have PM'ed myself my deck for round 5, so you can start sending me your decks.

    DEADLINE: Wednesday the 14th of August, at 8:00AM Central European Time.
    (That's my time. Pacific Time it'll probably be something like Tuesday night 10:00PM-ish, so keep that in mind.)

    PLEASE NOTE:
    - The way you send your deck to me matters. Please send it in the way described below, so it doesn't cost me an hour of editing before I can post all the decks.
    Please send your deck as follows: Forest, Mountain, Kavu Titan, Maniacal Rage (so with card tags around each card, and not above eachother), with your Username and 4CB S03R05 in the topic. Many of you already did this for previous rounds. Thanks a lot, this really saves me the time and hassle of copying and pasting text and tags!

    After the deadline has passed, I will post all decks on the forum here, and you can start puzzling out your scores.
    If you have any questions, please read the first two posts of this thread first. If you can't find the answer there, drop a message here. We'll answer a.s.a.p.

    Happy deck designing everybody!
    Join the 4 Card Blind competition!

  9. #1109
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    Re: 4 Card Blind

    Quote Originally Posted by BirdsOfParadise View Post
    Heads up H and Unlife: I think H beats Unlife 6-0. H gets Avatar in play in time even with only one storage land after exiling assassin and the other storage land. Then Avatar wins through Nether Spirit because every other turn it can EOT kill the spirit and get an attack in before the Spirit comes back.
    Oh, wow, thanks guys. I am definitely not good at the analysis on these sorts of games and storage lands did not help. I should have realized though, because Woe's ability to just pop off a creature is why I picked it!

    Even a broken clock...

    Good news is that Invasion block does not have storage lands!
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  10. #1110

    Re: 4 Card Blind

    Sorry for the delay. These get posted right before bed for me, and I have made too many mistakes when calculating at that time of night (I also make mistakes at other times :D ). Thursday is also my longest work day, so it takes me almost a full day to get around to doing these properly.

    5. Whoshim: Forest, Skyshroud Cutter, Skyshroud Cutter, Skyshroud Cutter


    1. Asthereal (TO): Plains, Rishadan Port, Fountain of Cho, Blinding Angel 0-6 confirmed.

    2. GoblinSmashmaster: Saprazzan Skerry, Swamp, Parallax Nexus, Avatar of Will SEE BELOW.

    3. Tylert: Rishadan port, Island, Daze, Cloud sprite 6-0 confirmed.

    4. Unlif3: Swamp, Dark Ritual, Nether Spirit, Mind Swords 1-4 confirmed.

    6. H: Subterranean Hangar, Subterranean Hangar, Rathi Assassin, Avatar of Woe SEE BELOW.

    7. Wrath of Pie: Subterranean Hangar, Mercadian Bazaar, Rackling, Rackling 6-0 confirmed.

    8. BirdsOfParadise: Saprazzan Skerry, Island, Indentured Djinn, Indentured Djinn 0-6 confirmed.

    9. FTW: Saprazzan Skerry, Island, Rishadan Cutpurse, Indentured Djinn 0-6 confirmed.


    I was trying to dodge Snuff Out, Mind Swords, and Rishadan Port, but I did it poorly. I completely overlooked that Nether Spirit was in this block, or I would have played that (my first 4CB deck was Nether Spirit, LED, Bridge from Below, and Lingering Souls).

    Unfortunately, things went rather poorly. :D


    VS Goblin Smashmaster: If I hold all four cards in hand, then I don't think you have a window to play your Avatar, so we draw both games.

    VS H:

    Who: Play 3 Cutters (20-35)
    H: Play tapped Land
    Who: Swing (20-29)
    H: Play tapped land, add counter (1)
    Who: Swing (20-23)
    H: Add counters (2/1)
    Who: Swing (20-17)
    H: Play Assassin or save up

    Play Assassin line:

    Who: Swing (20-13 if you trade). 2 Cutters left.
    H: Add counters (1/1)
    Who: Swing (20-9)
    H: Add counters (2/2)
    Who: Swing (20-5)
    H: Add counters (3/3)
    Who: Swing (20-1)
    H: Add counters (4/4)
    Who: Swing for the win

    Not trading does not help:
    Who: Swing (20-11 if you don't trade).
    H: Add counters (1/1)
    Who: Swing (20-5)
    H: Add counters (2/2)
    Who: Swing for the win

    Save Up line:

    H: Add counters (3/2)
    Who: Swing (20-11)
    H: Add counters (4/3)
    Who: Swing (20-5)
    H: Add counters (5/4)
    Who: Swing for the win


    On the draw:

    H: Play tapped Land
    Who: Play 3 Cutters (20-35)
    H: Play tapped land, add counter (1)
    Who: Swing (20-29)
    H: Add counters (2/1)
    Who: Swing (20-23)
    H: Add counters (3/2)
    Who: Swing (20-17)
    H: Add counters (4/3)
    Who: Swing (20-11)
    H: Add counters (5/4)
    Who: Swing (20-5)
    H: Play Avatar (1 counter remains)
    Who: Swing (20-1)
    H: Add counters (2/1)
    Who: Swing and lose to block + Avatar ability

    So WL.


    EDIT: Looking at GoblinSmashmaster's other matchups, I think the best he can do is draw. If the other player keeps all 4 cards in hand, then he can never drop the Avatar. He also loses to the Daze deck. Am I missing something?

  11. #1111
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    Re: 4 Card Blind

    Quote Originally Posted by Whoshim View Post
    EDIT: Looking at GoblinSmashmaster's other matchups, I think the best he can do is draw. If the other player keeps all 4 cards in hand, then he can never drop the Avatar. He also loses to the Daze deck. Am I missing something?
    Read the reminder text on Fading, and notice it's different from Vanishing. (Edit: Fading 5 is basically Vanishing 6)

    He would lose hard to Daze or Snuff Out, but those cards surprisingly didn't show up much (while you were built to beat them).

  12. #1112
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    Re: 4 Card Blind

    Quote Originally Posted by Whoshim View Post
    So WL.
    Hmm, yeah, I just looked at my notes again and somehow, in my usual addled state, I wrote down 27 rather than 17, which obviously threw everything off...

    My bad.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  13. #1113
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    Re: 4 Card Blind

    Quote Originally Posted by Whoshim View Post
    Sorry for the delay. These get posted right before bed for me, and I have made too many mistakes when calculating at that time of night (I also make mistakes at other times :D ). Thursday is also my longest work day, so it takes me almost a full day to get around to doing these properly.
    That's cool. No stress.


    Quote Originally Posted by Whoshim View Post
    VS Goblin Smashmaster: If I hold all four cards in hand, then I don't think you have a window to play your Avatar, so we draw both games.
    I think you're missing something here. Might be how Fading works (with 0 counters, the permanent stays on the battlefield - it only dies when you go to -1 counters).
    You may be confusing Fading and Vanishing. They're kind of the same mechanic, but like I said, Fading cards live a turn longer than Vanishing cards.

    W: Play nothing
    G: Skerry (tapped)
    W: Play nothing
    G: Swamp, cast Nexus (N=5), -4 on Nexus, exile your hand
    W: Can't do anything
    G: Nexus goes to 0 counters, but lives still. Cast Avatar.
    From here, the Avatar wins the race easily. You do get your cards back, but you're delayed a few turns. So you'll have to do a thing.

    W: Cast all the things, G=35
    G: Skerry (tapped)
    W: Attack, G=29
    G: Cast Avatar.
    From here, you still lose the race, I'm afraid.


    Quote Originally Posted by H View Post
    Hmm, yeah, I just looked at my notes again and somehow, in my usual addled state, I wrote down 27 rather than 17, which obviously threw everything off...

    My bad.
    I'll adjust all the things.
    Join the 4 Card Blind competition!

  14. #1114

    Re: 4 Card Blind

    Ah, right. Thanks. I forgot it was different from Vanishing.

  15. #1115
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    Re: 4 Card Blind

    Quote Originally Posted by Whoshim View Post
    Ah, right. Thanks. I forgot it was different from Vanishing.
    Yeah, one of the reasons for making Vanishing was to have it work the way many people intuitively thought Fading would/should work.

    The only reason I know it "well" is just being conditioned to it, playing against Tangle Wire in the old days of Vintage.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  16. #1116
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    Re: 4 Card Blind

    About two days until the deadline for this round, and we're at just 4 entries.

    Tough round?
    Join the 4 Card Blind competition!

  17. #1117
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    Re: 4 Card Blind

    Quote Originally Posted by Asthereal View Post
    About two days until the deadline for this round, and we're at just 4 entries.

    Tough round?
    I was about to send my deck and then I realized it did not work how I intended it to at all.

    I'm working on another now, be in soon.
    "The Ancients teach us that if we can but last, we shall prevail."
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  18. #1118
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    Re: 4 Card Blind

    holidays. i will work on something tomorrow night

  19. #1119
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    Re: 4 Card Blind

    DECKS FOR ROUND 5 OF THE BLOCK TOUR (Invasion, Planeshift, Apocalypse):

    1. Asthereal (TO): Shivan Reef, Reef Shaman, Ceta Disciple, Assault
    2. GoblinSmashmaster: Island, Stormscape Apprentice, Dromar's Cavern, Meddling Mage
    3. Wrath of Pie: Coastal Tower, Dromar's Cavern, Stormscape Apprentice, Meddling Mage
    4. Unlif3: Plains, Island, Meddling Mage, Meddling Mage
    5. H: Irrigation Ditch, Caves of Koilos, Addle, Noble Panther
    6. FTW: Plains, Swamp, Gerrard's Verdict, Spectral Lynx
    7. Whoshim: Irrigation Ditch, Tinder Farm, Meteor Crater, Questing Phelddagrif
    8. Tylert: Dodecapod, Tsabo's assassin, Ancient spring, Geothermal crevice
    9. BirdsOfParadise: Irrigation Ditch, Island, Meddling Mage, Penumbra Bobcat

    Please post your scores and cross-check with the opponents.
    I'll update the Google Spreadsheet for the season, so you can enter your scores there as well: https://docs.google.com/spreadsheets...it?usp=sharing
    Join the 4 Card Blind competition!

  20. #1120

    Re: 4 Card Blind

    7. Whoshim: Irrigation Ditch, Tinder Farm, Meteor Crater, Questing Phelddagrif


    1. Asthereal (TO): Shivan Reef, Reef Shaman, Ceta Disciple, Assault 0-6

    2. GoblinSmashmaster: Island, Stormscape Apprentice, Dromar's Cavern, Meddling Mage 0-6

    3. Wrath of Pie: Coastal Tower, Dromar's Cavern, Stormscape Apprentice, Meddling Mage 0-6

    4. Unlif3: Plains, Island, Meddling Mage, Meddling Mage 0-6

    5. H: Irrigation Ditch, Caves of Koilos, Addle, Noble Panther 0-6

    6. FTW: Plains, Swamp, Gerrard's Verdict, Spectral Lynx 0-6

    8. Tylert: Dodecapod, Tsabo's assassin, Ancient spring, Geothermal crevice 6-0 I get protection from black, and my 4/4 races your 3/3 if you decide to play Dodecapod. EDIT: 0-6. EoT + Upkeep with the Assassin overwhelms the Crater's protection-giving.

    9. BirdsOfParadise: Irrigation Ditch, Island, Meddling Mage, Penumbra Bobcat 0-6


    6 points. Jamming out a deck in 10 minutes after being sick is apparently not the best strategy. :D

    EDIT: 0 points.

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