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Thread: 4 Card Blind

  1. #3601
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    Re: 4 Card Blind

    Quote Originally Posted by Tylert View Post
    Seguei will allways play wheel and deal at your EOT (it's an instant). So if you play the counter war, he will end up with 2 guiles in the graveyard at the beginning of his turn and will be able to cast it first and win.
    If you try to guile first, Serguei answers with wheel and deal that you have to counter and he can mindbreak trap your guile for the win.
    more 0-6 I think.
    Does that work here?

    If he plays Wheel and Deal (discard Guile) at EOT, Wrath responds with the Guile trigger on the stack playing Spelljack (discarding Guile), threatening to steal the Wheel and cast it back on top of the stack. Serguei must respond to the stack with Mindbreak Trap (discard other Guile), then Wrath responds with that Guile trigger on the stack with Time Stop (discarding last Guile) Ending the Turn. All spells are countered and 3/4 Guiles don't get reshuffled for the draw.

    DD 2-2?

    End the Turn is tech against shenanigans

  2. #3602
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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    End the Turn is tech against shenanigans
    Yes, end the turn was a really great tech. Its combination with dualcaster too.

  3. #3603

    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    Actually tabby + shivan gorge + dust bowl + mercadian bazaar was my other deck, and would have done great.
    My plan was crea + 2 counters, or no spell.

    But I was scared of wheel and deal, and of combo decks that kill T1 / without attacking.
    Emrakul would have helped against Wheel and Deal, and I would have just accepted losing to T1 combo because counterspells were likely going to be everywhere.

  4. #3604
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    Re: 4 Card Blind

    Quote Originally Posted by Wrath of Pie View Post
    Emrakul would have helped against Wheel and Deal, and I would have just accepted losing to T1 combo because counterspells were likely going to be everywhere.
    Yes, it would have been smarter. And fun to win T80 on the dream halls round just after the Canadian round :)

  5. #3605
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Does that work here?

    If he plays Wheel and Deal (discard Guile) at EOT, Wrath responds with the Guile trigger on the stack playing Spelljack (discarding Guile), threatening to steal the Wheel and cast it back on top of the stack. Serguei must respond to the stack with Mindbreak Trap (discard other Guile), then Wrath responds with that Guile trigger on the stack with Time Stop (discarding last Guile) Ending the Turn. All spells are countered and 3/4 Guiles don't get reshuffled for the draw.

    DD 2-2?

    End the Turn is tech against shenanigans
    Yeah so for any match up where the opponent doesn't play a "End the turn effect" my analysis works. For all others it doesn't and it leads to DD.

  6. #3606

    Re: 4 Card Blind

    GoblinSmashmaster Results for Round "Guiles for a while"


    1. Asthereal (TO): Guile, Spelljack, Draining Whelk, Chromium, the Mutable
    2 many counters :( 0-6

    2. dte: Chancellor of the forge, Counterflux, Torrential gearhulk, Aethersnatch
    Goblin smash :( 0-6

    3. jhhdk: Aluren, Casualties of War, Cavern Harpy, Parasitic Strix
    Arbiter smash! 6-0

    4. Wrath of Pie: Time Stop, Spelljack, Guile, Guile
    Arbiter stopped 1-4

    5. alphastryk: Mindbreak Trap, Commandeer, Guile, Guile
    2 many counters :( 0-6

    6. Tylert: Aethersnatch, Aethersnatch, Counterflux, The Ur-Dragon
    2 many counters :( 0-6

    7. Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap
    No deal 0-6

    8. Reeplcheep: Savage Summoning, Dragonlord Dromoka, Grand Arbiter Augustin IV , Mindbreak Trap
    Your Arbiter is savage 4-1

    9. GoblinSmashmaster: Grand Arbiter Augustin IV, Miraculous Recovery, Spelljack, Mindbreak Trap
    That's me making an unmiraculous deck :(

    10. FTW: Chancellor of the Forge, Dualcaster Mage, Discontinuity, Spelljack
    Goblin smash :( 0-6

    11. H: Guile, Guile, Nexus of Fate, Last Word
    Arbiter has the last word 3-3

    12. maxx!: Slaughter Games, Counterflux, Surrak Dragonclaw, Sandstorm Eidolon
    Arbiter slaughtered by Dragon :( 0-6

    13. silkster: Counterflux, Aethersnatch, Take Possession, Chancellor of the Forge
    Goblin smash :( 0-6


    Total: 14 points
    Last edited by GoblinSmashmaster; 01-27-2021 at 06:31 PM.

  7. #3607
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    Re: 4 Card Blind

    Quote Originally Posted by GoblinSmashmaster View Post
    GoblinSmashmaster Results for Round "Guiles for a while"

    7. Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap
    Miraculous Arbiter cuts a deal 6-0

    9. GoblinSmashmaster: Grand Arbiter Augustin IV, Miraculous Recovery, Spelljack, Mindbreak Trap
    That's me forgetting to smash with Goblins
    Are you assuming that you can use Grand Arbiter Augustin IV to pay for Miraculous Recovery targetting Augustin, making a 3/4 Arbiter at instant speed on turn 0 or in response to the stack, while holding up Mindbreak Trap/Spelljack as protection??

    That would be amazing. Except Dream Halls doesn't work like that. You have to declare targets for Miraculous Recovery before paying the costs (discarding Augustin). So Miraculous Recovery actually does nothing in your deck. It's a dead card. Being white means you can't even pitch it to double counter, so it's basically worse than Squire and can only be used to cast Arbiter at sorcery speed.

    It would have been a lot better as Guile.

  8. #3608
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Are you assuming that you can use Grand Arbiter Augustin IV to pay for Miraculous Recovery targetting Augustin, making a 3/4 Arbiter at instant speed on turn 0 or in response to the stack, while holding up Mindbreak Trap/Spelljack as protection??

    That would be amazing. Except Dream Halls doesn't work like that. You have to declare targets for Miraculous Recovery before paying the costs (discarding Augustin). So Miraculous Recovery actually does nothing in your deck. It's a dead card. Being white means you can't even pitch it to double counter, so it's basically worse than Squire and can only be used to cast Arbiter at sorcery speed.

    It would have been a lot better as Guile.
    Yeah. You have to target when you put your spell in the pile, but you pay costs right after it so it doesn't work.

  9. #3609

    Re: 4 Card Blind

    Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap



    1. Asthereal (TO): Guile, Spelljack, Draining Whelk, Chromium, the Mutable
    For me it is a draw.
    If you try to cast something, I am answering by wheel and deal to force you your last spell out. If you let it it resolves you have no more cards and I can Mindbreak trap you first spell. If you try to resolves a second spell, I just mind break the 2 spells and Guile will finish you. So it is not the line.

    If I try to cast wheel and deal, you will just Spell jack it. and either finish me with chomium or draining whelk.
    DD 2 points

    2. dte: Chancellor of the forge, Counterflux, Torrential gearhulk, Aethersnatch
    Quote Originally Posted by dte View Post
    7. Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap
    6-0, see WoP.
    32
    I am sorry but I do not see the same here.
    At the end of your first turn, I will be at 19 because you will have smash me for 1 with the gobs. I will play wheel and deal discarding guile. You will try to counter it with whatever you want or even try to steal it. I will answer answer with mindbreak trap and you will answer with gearhulk copying a counterspell to empty the stack and counter everything.
    Next turn I will draw my first guile.
    At your turn you smash me for 6, I am going to 13.
    Next turn I am drawing my second guile and I can cast it. so I will have a 6/6 and you a 1/1 and a 5/6. At your turn you cannot attack me, otherwise I will block gearhulk then smashing you to death with guile.
    Then I cannot attack you because you will need 3 turns to kill me whereas I would need 4 turns to kill you.

    DD -2 points

    3. jhhdk: Aluren, Casualties of War, Cavern Harpy, Parasitic Strix

    You will never able to cast anything I will empty your hand at the very first upkeep and win with guile WW 6pts


    4. Wrath of Pie: Time Stop, Spelljack, Guile, Guile
    Quote Originally Posted by Wrath of Pie View Post
    7. Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap DD - Time Stop does things!
    DD -2 pts

    5. alphastryk: Mindbreak Trap, Commandeer, Guile, Guile
    Quote Originally Posted by alphastryk View Post
    7. Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap
    EDIT: Thanks to Tylert for figuring it out. You will allways play wheel and deal at my EOT. So if I play the counter war, you will end up with 2 Guiles in the graveyard at the beginning of his turn and will be able to cast it first and win.
    If I try to Guile first, you answers with Wheel and Deal that you have to counter while I can, and you can Mindbreak Trap my Guile for the win. LL
    0-6
    WW 6 pts

    6. Tylert: Aethersnatch, Aethersnatch, Counterflux, The Ur-Dragon
    Quote Originally Posted by Tylert View Post
    7. Serguei: You can allways play wheel and deal as the first spell and win from there because you'll get a guile in the end. 0-6 --> 12
    WW 6pts

    8. Reeplcheep: Savage Summoning, Dragonlord Dromoka, Grand Arbiter Augustin IV , Mindbreak Trap
    Quote Originally Posted by Reeplcheep View Post
    7. Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap
    OTP you can’t beat arbiter into dramoka. OTD I can only cast 1 spell on your turn, so no matter what you wheel, MBT my first spell, then win with guile beats.WL 3-3
    Sadly for you there is no difference for me to be OTD or OTP I can always play wheel and deal at first upkeep removing you the chance to cast a single creature
    WW 6-0

    9. GoblinSmashmaster: Grand Arbiter Augustin IV, Miraculous Recovery, Spelljack, Mindbreak Trap

    Miraculous recovery on grand arbiter does not work sadly for you.
    So at the very first upkeep I will epmty your hand, and finish to draw 2 guile to be able to cast one and finishing you.

    WW - 6pts


    10. FTW: Chancellor of the Forge, Dualcaster Mage, Discontinuity, Spelljack
    Quote Originally Posted by FTW View Post
    7. Serguei: If you try to Wheel and Deal me, I Dualcast it back at you with the Guile trigger on the stack. If you either counter my Wheel or let it resolve, I End the Turn countering yours and your Guile triggers. Otherwise this is like Wrath and alphastryk. WW 6-0
    LL 0pts
    11. H: Guile, Guile, Nexus of Fate, Last Word
    when you are starting, You cannot cast a guile, otherwise I will force you out your last spell by casting wheel and deal (discarding guile) if you let it resolves you will finish with a nexus in hand a guile in graveyard with its shuffiling ability on the stack and another guile on the stack. I will be able to mind break trap the guile on the stack. we resolve the wheel and I draw a guile. At my next turn I draw my second guile and cast it and it will finish you.
    If you try to answer with a nexus I will mindbreak your two spells so that is not the line.

    So at the end of your turn, I will play a wheel and deal (discard Guile) If you answer with Nexus discarding guile, I am letting it resolves shuffling your guile and nexus. You will discard your two last cards and you will draw the guile and nexus, and from here you will not be able ever to cast a guile otherwise it will be mindbreaktrapped. and I will resolve first a guile.

    If I am starting the game I pass the turn, and e are going back in the first situation

    WW 6-0

    12. maxx!: Slaughter Games, Counterflux, Surrak Dragonclaw, Sandstorm Eidolon

    If you are playing a spell, I am answering with wheel and deal, you will have to counter it, Then I will mindbreak trap your 2 spells. Then I will draw 2 guile to be able to cast one and finishing you.

    At your first upkeep, I Will cast wheel and deal, you cast surrak I let it resolves. You will try counterflux and I will trap the counterflux. You willl have no hand and we will resolve the wheel I will draw my first guile. At my turn I will draw my second guile and I will cast one. Then from here I willl win as you have no more cards in hand a Surrak against a guile. if you block I will be able to replay it and you will not. And if you attack I will definitively block.

    WW 6 pts


    13. silkster: Counterflux, Aethersnatch, Take Possession, Chancellor of the Forge
    at first upkeep, I will cast a wheel and deal forcing you to counter it. I will answer by mindbreak. You will have to answer it or let it resolves letting you with no cards in hand and with only a 1/1. I will redraw 2 guile and be able to recast one to win the race

    WW 6 pts




    54 points
    Last edited by Serguei; 01-28-2021 at 03:28 AM.

  10. #3610

    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Are you assuming that you can use Grand Arbiter Augustin IV to pay for Miraculous Recovery targetting Augustin, making a 3/4 Arbiter at instant speed on turn 0 or in response to the stack, while holding up Mindbreak Trap/Spelljack as protection??

    That would be amazing. Except Dream Halls doesn't work like that. You have to declare targets for Miraculous Recovery before paying the costs (discarding Augustin). So Miraculous Recovery actually does nothing in your deck. It's a dead card. Being white means you can't even pitch it to double counter, so it's basically worse than Squire and can only be used to cast Arbiter at sorcery speed.

    It would have been a lot better as Guile.
    Hilariously enough, this led me away from considering Cavern of Souls, because it isn't even compatible with the Dream Halls effect (except against Arbiter, ironically), and even if it were, end the turn effects were too good.

  11. #3611
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    Re: 4 Card Blind

    Quote Originally Posted by Serguei View Post
    2. dte: Chancellor of the forge, Counterflux, Torrential gearhulk, Aethersnatch

    I am sorry but I do not see the same here.
    At the end of your first turn, I will be at 19 because you will have smash me for 1 with the gobs. I will play wheel and deal discarding guile. You will try to counter it with whatever you want or even try to steal it. I will answer answer with mindbreak trap and you will answer with gearhulk copying a counterspell to empty the stack and counter everything.
    Next turn I will draw my first guile.
    At your turn you smash me for 6, I am going to 13.
    Next turn I am drawing my second guile and I can cast it. so I will have a 6/6 and you a 1/1 and a 5/6. At your turn you cannot attack me, otherwise I will block gearhulk then smashing you to death with guile.
    Then I cannot attack you because you will need 3 turns to kill me whereas I would need 4 turns to kill you.

    DD -2 points
    Indeed, mindbreak trap does not care that counterflux is uncounterable. 2-2.

    I think you'll also draw vs FTW:

    Quote Originally Posted by Serguei View Post
    Serguei: Guile, Guile, Wheel and Deal, Mindbreak Trap

    10. FTW: Chancellor of the Forge, Dualcaster Mage, Discontinuity, Spelljack


    LL -0pt
    Both of you agree here, but what happens if you just cast guiles, discarding Wheel and trap?
    Guile, discarding wheel --> discontinuity, discarding spell jack.
    chancellor, 3 gobs attack.
    guile, discarding trap: staring contest.

  12. #3612

    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    Indeed, mindbreak trap does not care that counterflux is uncounterable. 2-2.

    I think you'll also draw vs FTW:



    Both of you agree here, but what happens if you just cast guiles, discarding Wheel and trap?
    Guile, discarding wheel --> discontinuity, discarding spell jack.
    chancellor, 3 gobs attack.
    guile, discarding trap: staring contest.
    You have right I dit not see this line. It leader to a draw

  13. #3613

  14. #3614
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    Re: 4 Card Blind

    Quote Originally Posted by Serguei View Post
    You have right I dit not see this line. It leader to a draw
    Actually I was wrong, sorry: FTW will spell jack your guile, and then you lose as guiles are basically unblock able.

  15. #3615
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    Re: 4 Card Blind

    Edit: Nevermind you already caught this. Yeah, it's the same line I use against the other 2xGuile decks.
    The only thing different here is he could also try to Wheel me, but I can beat that with Dualcaster.

    Quote Originally Posted by dte View Post
    I think you'll also draw vs FTW:

    Both of you agree here, but what happens if you just cast guiles, discarding Wheel and trap?
    Guile, discarding wheel --> discontinuity, discarding spell jack.
    chancellor, 3 gobs attack.
    guile, discarding trap: staring contest.
    I only use Discontinuity if he pays for Guile by discarding Guile, to get rid of both at once. Otherwise I steal his Guile.

    Guile, discarding wheel -> Spelljack the Guile, discarding Discontinuity
    If he Mindbreaks, I Dualcast copying Mindbreak and exile his counter. I end up with a 6/6 + 2/2 + 1/1 vs his empty board, so this backfires.
    If he lets Spelljack through and tries to cast a 2nd Guile, then I cast both his Guile and my Chancellor -> +3 gobs

    Then Guile + Chancellor + 4 goblins > Guile.
    2 goblins + Chancellor can even gangblock Guile, so this is an easy race.

    WW for me?

  16. #3616

    Re: 4 Card Blind

    The clean sweep, unfortunately a round too late.

  17. #3617

    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Edit: Nevermind you already caught this. Yeah, it's the same line I use against the other 2xGuile decks.
    The only thing different here is he could also try to Wheel me, but I can beat that with Dualcaster.



    I only use Discontinuity if he pays for Guile by discarding Guile, to get rid of both at once. Otherwise I steal his Guile.

    Guile, discarding wheel -> Spelljack the Guile, discarding Discontinuity
    If he Mindbreaks, I Dualcast copying Mindbreak and exile his counter. I end up with a 6/6 + 2/2 + 1/1 vs his empty board, so this backfires.
    If he lets Spelljack through and tries to cast a 2nd Guile, then I cast both his Guile and my Chancellor -> +3 gobs

    Then Guile + Chancellor + 4 goblins > Guile.
    2 goblins + Chancellor can even gangblock Guile, so this is an easy race.

    WW for me?
    Yes

  18. #3618

    Re: 4 Card Blind

    Quote Originally Posted by Serguei View Post
    8. Reeplcheep: Savage Summoning, Dragonlord Dromoka, Grand Arbiter Augustin IV , Mindbreak Trap

    Sadly for you there is no difference for me to be OTD or OTP I can always play wheel and deal at first upkeep removing you the chance to cast a single creature
    WW 6-0
    Yes my mistake.

  19. #3619

    Re: 4 Card Blind

    After seeing this metagame full of control and counter this list would have been devastating

    Mishra's Factory
    The Tabernacle at Pendrell Vale
    Urborg, Tomb of Yawgmoth
    Dark Depths

    What a shame not to play a single spell under dream halls :)

  20. #3620

    Re: 4 Card Blind

    Thespian's Stage
    Dark Depths
    Urborg, Tomb of Yawgmoth
    The Tabernacle at Pendrell Vale

    Would've been pretty cool too, the factories are a bit slow on their own.

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