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Thread: Modern Horizons Spoilers

  1. #361

    Re: Modern Horizons Spoilers

    Quote Originally Posted by sco0ter View Post
    morgan_coke, I am sure you love that upgrade to Astral Slide!

    Astral Drift 2W
    Enchantment

    Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that creature to the battlefield under its owner's control at the beginning of the next end step.

    Cycling 2W
    Yeah, that's a huge upgrade, I'm pretty pumped.

  2. #362
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by Barook View Post
    A fixed Mom has been printed:
    The 1/2 is a little unprofessional, they did not learn their lesson from DRS.
    No goblin lackey in Modern

    New burn spell

    Fire Breath
    2R
    Enchantment
    When it enters the battlefield, each opponent gains 10 life.

    Whenever you cast an instant or sorcery spell, put a verse counter on it, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

    can you abuse this in legacy?

  3. #363

    Re: Modern Horizons Spoilers

    Sulfuric Vortex? Solidarity finisher?

  4. #364
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    Re: Modern Horizons Spoilers

    With a Sulfuric Vortex it takes 6 instants/sorceries (that don't do damage) to kill your opponent. One could do just about the same with 6/7 Bolts (or Fireblast/PoP etc.). I'm guessing it's more efficient to just straightup burn your opponent to 0...
    Quote Originally Posted by cavalrywolfpack View Post
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  5. #365
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    Re: Modern Horizons Spoilers

    it's a good option in ruby storm and potentially sb option in ANT. you don't have to cast all the spells in the same turn. doing some kind of past in flames loop doesn't even require a kill card at the end. (flashing back PiF to deal 8 or 10 damage is pretty sick.)
    -rob

  6. #366

    Re: Modern Horizons Spoilers

    well you have to consider the cantrip/control part of it. When a you chain a cantrip and a Brainstorm deals 3 damages, it’s definitely good.

    UR control material. too bad that’s not even a deck

  7. #367

    Re: Modern Horizons Spoilers

    if he stays at 20 that kills in 6 spells. We can do that while cantripping/countering and so on

    Sort of Pyromancer 5-8. Totally prefer the latter.

  8. #368
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by H View Post
    Yeah, I mean, they are meant (especially in Legacy) to be utility lands, not replacement Duals.



    It's only really a (bad) Modern version of Gempalm Incinerator so yeah, they are trying to make Goblins a thing, in Modern.

    little late to the party, but this goblin is not a worse gempalm.

    depending on your build its better actually.

    -its base damage is 1 on an empty board (gempalm 0)
    -it can be played with vial (huge plus actually)
    -it can be played with cavern mana (although since it needs 2 different colors, its pretty neutral)
    -brings a body into play straight away

    I like it a lot

    on top, with matron being reprinted, all we need now is ringleader (and mayybe lackey) Winstigator build is probably good enough.

    the moment vial gobs becomes a thing in modern im completly gone :D
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  9. #369
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    Re: Modern Horizons Spoilers

    Guys c'mon now, Fire Breath is totally meant to be played with Kavu Predator and False Cure.

  10. #370
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    Re: Modern Horizons Spoilers

    Regrowth reprinted for Modern and the White pitch card is:

    Force of Virtue

    Enchantment

    If it's not your turn, you may exile a white card from your hand instead of paying this card's mana cost.

    Flash.

    Creatures you control get +1/+1
    And maybe a friend for Goblin Welder in Imperial Painter?


  11. #371
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by Poron View Post
    if he stays at 20 that kills in 6 spells. We can do that while cantripping/countering and so on

    Sort of Pyromancer 5-8. Totally prefer the latter.

    You need an attack step with Pyromancer.

  12. #372
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by Scott View Post
    Regrowth reprinted for Modern and the White pitch card is:



    And maybe a friend for Goblin Welder in Imperial Painter?

    As a painter player, I'm intrigued. Now mono red can maybe have a good enough tutor engine that I don't feel dumb for not running ETutor
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  13. #373

    Re: Modern Horizons Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    ...White and Red have their work cut out for them if they want to be worse than this.
    White says 'Hold my beer red.'


    if not your turn, exile white card instead of paying its cmc.

    flash

    Creatures you control get +1+1.

  14. #374
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by jmlima View Post
    White says 'Hold my beer red.'


    if not your turn, exile white card instead of paying its cmc.

    flash

    Creatures you control get +1+1.
    I am really disappointed with the White Force.
    I think +1/+1 is not a enough for modern, an additional Lifelink or First strike or both will be better.

  15. #375
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    Re: Modern Horizons Spoilers

    ^It's an enchantment. So it's a flash Glorious Anthem.
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    Re: Modern Horizons Spoilers

    Why would a Glorious Anthem with Flash that can be pitched during opponent's turn be a card for Modern?? What did WotC think? It seems lazy, just a filler for the cycle.

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    Re: Modern Horizons Spoilers

    Quote Originally Posted by joven View Post
    Why would a Glorious Anthem with Flash that can be pitched during opponent's turn be a card for Modern?? What did WotC think? It seems lazy, just a filler for the cycle.
    Probably more throwing a bone to legacy DnT who want to overreact to Dread of Night.

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    Re: Modern Horizons Spoilers

    Quote Originally Posted by joven View Post
    Why would a Glorious Anthem with Flash that can be pitched during opponent's turn be a card for Modern?? What did WotC think? It seems lazy, just a filler for the cycle.
    With Mum as well, I think its a way to get a deck like DnT going while having options against Humans or Spirits. At this point Modern has almost everything it needs to get a cheep (Clone) of DnT running.
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  19. #379
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by joven View Post
    Why would a Glorious Anthem with Flash that can be pitched during opponent's turn be a card for Modern?? What did WotC think? It seems lazy, just a filler for the cycle.
    I don't think it was lazy, I think it was focused. This seems to me a deliberate attempt to make {EDIT} modern BW tokens a viable deck again. That deck plays anywhere from 6-8 anthem effects, and one of the issues is whether to play token generators early or get anthems down to avoid low-level wipers like Anger of the Gods. This doesn't completely solve that with only a +1/+1 bonus, but it can be done alongside token generators in the same turn cycle. It's also a way for Martyr of Sands decks to close out games with the same upside.
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  20. #380

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Matsu View Post
    ...
    New burn spell

    Fire Breath
    2R
    Enchantment
    When it enters the battlefield, each opponent gains 10 life.

    Whenever you cast an instant or sorcery spell, put a verse counter on it, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

    can you abuse this in legacy?
    It takes four spells to break even (1+2+3+4=10), and another three to get to 18 (assuming some self damage) after that. So you're talking about holding on until there's three mana and then casting 5-7 spells to profit off this.

    Planeswalkers tend to work better as grindy win cons these days, and storm is a better way to combo.

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