Page 27 of 47 FirstFirst ... 1723242526272829303137 ... LastLast
Results 521 to 540 of 927

Thread: Modern Horizons Spoilers

  1. #521
    Member
    Matsu's Avatar
    Join Date

    Jul 2016
    Location

    Forever dark woods
    Posts

    203

    Re: Modern Horizons Spoilers



    Hexdrinker
    level 3-7 pro instant
    level 8+ pro everything

    If translation correct.
    As a Nic Fit player i am pretty hyped for the head of Progenitus :D

  2. #522
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,490

    Re: Modern Horizons Spoilers

    (which is splitable) for a 4/4 with pro instants is pretty good, considering pretty much all spot removal spells (aside from Edicts) are instants. DIY Mini-Progenitus is just the icing on the cake.

  3. #523
    Global Moderator
    mistercakes's Avatar
    Join Date

    Nov 2009
    Location

    Copenhagen
    Posts

    2,274

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Dice_Box View Post
    Human, I'm naming Human. A lot.
    I'm naming. Merfolk... Or rogue. Or both.
    -rob

  4. #524
    Member

    Join Date

    Apr 2011
    Location

    Germany
    Posts

    313

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Smuggo View Post
    They seem to be upset that the set isn't just allowing them to play legacy with shocklands.
    Really? If they want that, then they should strive to make No-RL-Legacy a thing instead of trying to change Modern or Legacy.
    I would still expect that a lot of Modern players will be sad when suddenly a lot of the childish combos aren't viable anymore because of the new countermagic.

  5. #525
    Bald. Bearded. Moderator.
    Mr. Safety's Avatar
    Join Date

    Nov 2010
    Location

    Hell in a Nutshell
    Posts

    5,246

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Michael Keller View Post
    Seems awful.

    EDIT: regarding Force of Rage
    Ehhh...it's not great, but it likely will serve a specific role: this thing can kill Tarmogoyfs while not being dead otherwise. The rate is still pretty good, it's a Ball Lightning split over 2 bodies. Designed for Modern, not legacy.
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  6. #526
    Bald. Bearded. Moderator.
    Mr. Safety's Avatar
    Join Date

    Nov 2010
    Location

    Hell in a Nutshell
    Posts

    5,246

    Re: Modern Horizons Spoilers

    Quote Originally Posted by BenBleiweiss View Post

    Serendib + one-shot Bazaar activation? This card is weird.
    This will singlehandedly unite Vengevine and Hollow One. It's better than Cathartic Reunion because it's a creature to help trigger Vengevines. I'm on board with this janky stuff. It makes me want to get brewing for modern:

    4x Insolent Neonate
    4x Birds of Paradise
    4x Bazaar Trademage
    4x Vengevine
    4x Hollow One
    4x Burning-Tree Emissary
    4x Reckless Bushwhacker
    3x Hooting Mandrills

    4x Faithless Looting
    4x Lightning Bolt
    3x Izzet Charm

    4x Scalding Tarn
    4x Wooded Foothills
    1x Misty Rainforest
    2x Steam Vents
    2x Stomping Ground
    1x Breeding Pool
    1x Forest
    1x Island
    1x Mountain
    1x Desolate Lighthouse
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  7. #527
    Bald. Bearded. Moderator.
    Mr. Safety's Avatar
    Join Date

    Nov 2010
    Location

    Hell in a Nutshell
    Posts

    5,246

    Re: Modern Horizons Spoilers

    Quote Originally Posted by joven View Post
    Really? If they want that, then they should strive to make No-RL-Legacy a thing instead of trying to change Modern or Legacy.
    I would still expect that a lot of Modern players will be sad when suddenly a lot of the childish combos aren't viable anymore because of the new countermagic.
    I love this post, I bolded the best part. While this is definitely a source of salt it's also the reason many players hate the format/haven't bought in yet. Unavoidable one-sided bullshit isn't a path to a healthy format.

    As a sometimes modern player this set has done more to motivate me to get into the format more than anything else, save the first Modern Masters set. And that set was what made me (foolishly) sell out of legacy staples to buy into modern.
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  8. #528
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Smuggo View Post
    They seem to be upset that the set isn't just allowing them to play legacy with shocklands.
    Maybe I wasn't reading what was said correctly, but it seemed to me to be something of the "opposite" sentiment. They seem to want a slow, highly interactive format made out of Modern. I'd guess the "ideal" there is some sort of "Standard" version of Modern? Where everything is slow, nothing is all that powerful and it's like a "Rock'em Sock'em Robots" match?

    It doesn't really make any sense, because part of the allure of "non-rotating formats" is getting to play the "best of the best" cards, which is necessarily a constrictive exercise in and of itself. And a byproduct of that will naturally be some level of "uninteractive" play, because of the dyanamic spread. Which, as far as I understand it, is actually one of the "allures" of Modern, how it's sort of a "Wild West" where all sorts of things can "go."
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  9. #529
    Land Destruction Enthusiast
    Megadeus's Avatar
    Join Date

    Jul 2012
    Location

    Kennesaw, GA
    Posts

    5,572

    Re: Modern Horizons Spoilers

    Quote Originally Posted by mistercakes View Post
    I'm naming. Merfolk... Or rogue. Or both.
    Plague Engineer making Merfolk Rogue. Sick. Almost as good as the guy locally playing Maverick who named Cat Wizard with his Cavern. I wonder what card he was about to cast?
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  10. #530
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Megadeus View Post
    Plague Engineer making Merfolk Rogue. Sick. Almost as good as the guy locally playing Maverick who named Cat Wizard with his Cavern. I wonder what card he was about to cast?
    Should have went with Sand or Brushwagg. N00bs.

    Speaking of which, why hasn't there been a Brushwagg in this set yet?
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  11. #531
    A short, sturdy creature fond of drink and industry.
    PirateKing's Avatar
    Join Date

    Nov 2011
    Location

    BEST JERSEY
    Posts

    1,731

    Re: Modern Horizons Spoilers

    Quote Originally Posted by H View Post
    Speaking of which, why hasn't there been a Brushwagg in this set yet?
    Changelings brah, 'sall good

    Modern players getting upset over this set is just icing on what is an exciting set. Lots of cards to make lots of decks with.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  12. #532
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: Modern Horizons Spoilers

    Quote Originally Posted by PirateKing View Post
    Changelings brah, 'sall good
    Don't piss on my leg and tell me it's raining.

    Give me my legitimate birthright of a "Creature - Sand Brushwagg" which they woefully deprived us of in Amonkhet, without the bullshit, k, plz, thx.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  13. #533

    Re: Modern Horizons Spoilers

    The new Cat Lord gives +2/+1, just proving the point that all kings are evil.

  14. #534
    Bald. Bearded. Moderator.
    Mr. Safety's Avatar
    Join Date

    Nov 2010
    Location

    Hell in a Nutshell
    Posts

    5,246

    Re: Modern Horizons Spoilers

    Quote Originally Posted by PirateKing View Post
    Modern players getting upset over this set is just icing on what is an exciting set.
    Come now, we aren't all pathetic losers...I mean I am, but don't judge them all by me...lol. I think this might, might actually inspire some Legacy players to diversify into modern. If this set doesn't do it, nothing will short of Legacy being dissolved as a format.
    Brainstorm Realist

    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  15. #535

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Mr. Safety View Post
    Ehhh...it's not great, but it likely will serve a specific role: this thing can kill Tarmogoyfs while not being dead otherwise. The rate is still pretty good, it's a Ball Lightning split over 2 bodies. Designed for Modern, not legacy.
    I'm having trouble seeing how a ball lightning split over 2 bodies is passable, even for legacy (edit: meant to say even for modern). Free mode can never be used to attack, and as a removal spell, I'd rather just have two bolts.

    It's a solid "do nothing, dollar bin if that" card.

  16. #536
    Hymn-Slinging Mod
    H's Avatar
    Join Date

    Sep 2008
    Location

    The U-easy-anna
    Posts

    3,413

    Re: Modern Horizons Spoilers



    Surprisingly decent, honestly.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  17. #537

    Re: Modern Horizons Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    The new Cat Lord gives +2/+1, just proving the point that all kings are evil.
    The flavor text for this is great, serious callback to mirage block.
    Cockatrice: Bosque

  18. #538

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Bithlord View Post
    ...
    It's a solid "do nothing, dollar bin if that" card.
    Mostly, I agree. It's slightly better than ball lighting in some situations since it can be copied as a spell, flashed back, cost reduced by Baral/Electromancer, and counts for Arclight Phoenix.

    Maybe it was originally possible to attack after pitching for the elementals but it got castrated by development.

  19. #539

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Barook View Post
    Red:
    - It will involve damage because WotC can't design red cards worth shit. My money is on a emergency sweeper, aka a Cave-In variant.
    If only!

  20. #540
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Megadeus View Post
    Plague Engineer making Merfolk Rogue. Sick. Almost as good as the guy locally playing Maverick who named Cat Wizard with his Cavern. I wonder what card he was about to cast?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)