Well, with Force of Negation and Flusterstorm I don't see any reason for Force of Will, Counterspell or Daze in the set.
Isn't Force of Negation very bad news for all COMBO decks?, especially post-Sideboard?? Or are Flusterstorm/Spell Pierce still the better answers.
I'm not sure...
Beats up on Snapcaster Mage somewhat. And it seems decent alongside it as just another counterspell.
Not a fan of more Force of Will effects being legal in Legacy, even if Force of Negation is a "fixed" Force. My guess is this is a one-of or a two-of in Miracles. The noncreature clause is fine there, since the rest of the deck nullifies creatures. Decks that combo on the opponent's turn can use this, so Solidarity has another tool. Manaless Dredge now can play 8 FOW effects. Any other decks immediately come to mind? Grixis Control is a pile of card advantage, so I could see one or two there. I also see this as being a flexible sideboard card, especially on the draw, for matchups against combo or impactful Turn 1 permanents. In matchups where it's correct to mulligan to Force of Will, this is now a lot easier to do.
The new force will help blue against chalice effects quite a bit. If you're determined to stop it now, it should be pretty reasonable.
-rob
I think he means that it counters the spell the first time and exiles it so the snap doesn't get a chance to flash back whatever was countered.
Also it's just annoying that blue gets yet another really solid free spell and everything else just gets dicked. I get that this set isn't designed with legacy in mind, but fucking Christ it's at the point that it's fucking miserable now.
Is this not somehow violating the RL?
So after that can we have?
Dual
Island - Swamp
Vanishing 10
tap: U or B
the reserved list has always been a fragile concept. You print the very same text on another name and you’re there. a totally a fragile law
After seeing that, I am really debating selling all my RL cards.
Also after the New Fow being around if they do not ban a couple of blue cards.
Every deck will be like this:
4 BS
4 Ponder
4 FoW
4 Daze
4 Tnn
4 FoN
4 Delver
2 Zombie fish/Mandrill/Phoenix/etc
20 lands
10 disruption effects in whatever color you want
sounds good for cavern of souls decks :)
-rob
Aether Vial and so on. The real point with creatures is that format is so dominant against creatures that the only way to win via them is through flood or some special ability.
TNN Flickerwisp into Recruiter of the Guard
I think they forgot about the spirit of the RL doing a reprint of Deranged Hermit. The only difference is Hermit is 10$ not 1000$. I believe the time will come with a print on demand set, where you will have those functional reprints added one by one. I will not be surprise they will make in this set some sort of snow duals to test the water.
Snow duals are rumored, but take that as you will. I wouldn't get hyped about it or rate new cards based on it.
A rainbow fetch that can grab any basic land. Basically Evolving Wilds, except you pay 1 life instead of it coming into play tapped.
Edit: Interestingly enough, this can also fetch Wastes.
Not too sure what to think about this one. Probably not as good as Baleful Strix, but it depends alot on how good other snow permanents are. Flash is a nice bonus to kill some attacking X/1s.
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