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Thread: Modern Horizons Spoilers

  1. #441

    Re: Modern Horizons Spoilers

    Wait. Snow lands, slivers, pitch spells, Urza, actually interesting creatures, a continuation of Future Sight cycles, is someone who actually likes magic designing these cards now? This set is pretty incredible.

  2. #442
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    Re: Modern Horizons Spoilers

    Crypt Rats in Modern?

    Guess I'm playing a shitty deck with Swarmyard in the near future. And of course Basilisk Collar


  3. #443
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Thundering Djinn is unplayably expensive, but it's flavor text is definitely for us older players:
    Whoever came up with this abortion of a flavor text deserves to be fired on the spot for sheer incompetence.

    Not only because it's neither funny nor clever, but technically, you've already drawn at least four cards if you Brainstorm'ed before since the natural draw step also counts.

  4. #444
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    Re: Modern Horizons Spoilers

    74 cards spoiled so far, and I think 51 of them are new.

    Rough, quick guesses, broken into two posts for exceeding the image limit. 5 Legacy cards for sure, 8 maybe, 7 maybe maybe, so 20 possible Legacy cards out of 51 new cards; pretty damn good. Not to mention noncompetitive but cool cards:

    Sure-fire Legacy cards:



    Might be Legacy cards:


  5. #445
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    Re: Modern Horizons Spoilers



    Miight be Legacy cards, never know:


  6. #446

    Re: Modern Horizons Spoilers

    Also the free +1/+1 flash enchantment against Dread of Night is going to see play in some
    SB

  7. #447
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    Re: Modern Horizons Spoilers

    Scale Up
    I find it weird the creature becomes 6/4. Why not 6/6? Is the 4 just so it can die to Flame slash or rending volley?

    I can definitely see a Combo Red deck with the Sneak attack guy + Cloudstone curio + Chandra torch defiance / Chandra bold pyromancer = infinty mana. Weird but it is working :)
    Even in legacy you can go:
    turn 1 Tomb + Mox + Accomplice
    turn 2 Curio + Mountain + Chandra ->GG

  8. #448

    Re: Modern Horizons Spoilers

    3 cards combo in a world where the best color can SnT Griselbrand without drawback.

    Scale Up is definitely an infect card

  9. #449

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Matsu View Post
    Scale Up
    I find it weird the creature becomes 6/4. Why not 6/6? Is the 4 just so it can die to Flame slash or rending volley?
    Just a reference to Craw Wurm
    “Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

  10. #450

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Dice_Box View Post
    "You and what Army?"



    "Oh fuck."
    So I'll probably play this in EDH for one week as any more and everyone in my play group will hate me.

  11. #451

    Re: Modern Horizons Spoilers

    i think that fortunately we will not find any other no brain combo in this edition.

    What we are looking for is some good GREEN card for have this color viable in legacy.

    Fingers crossing.
    Why wouldn't you play Zoo? Instead of a 5/5 for B that's immune to Push, you can get a 4/5 for 1G that's not. And instead of a 3/2 flyer for U, you can get a 3/3 double conditional for G. Oh, and you also get to not include the two best colors in Legacy, or any of the best spells, and you're a dog to combo.

    What's not to love?

  12. #452

    Re: Modern Horizons Spoilers

    every Changeling spell has just become great

  13. #453
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    Re: Modern Horizons Spoilers

    oops nevermind i'm retarded. :(
    -rob

  14. #454

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Barook View Post
    Whoever came up with this abortion of a flavor text deserves to be fired on the spot for sheer incompetence.

    Not only because it's neither funny nor clever, but technically, you've already drawn at least four cards if you Brainstorm'ed before since the natural draw step also counts.
    Lol, it turns brainstorms into bolts you goober. That's literally what the ability does when the cards are combined.

  15. #455
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    Re: Modern Horizons Spoilers

    Does Scale Up work in Infect?
    What I mean is, will the Wurm still keep other abilities it had before, like unblockable, or flying? And of course Infect ;)

    It should, right?
    Sneaky Pirates of Doom - Not really a Legacy Team anymore.

  16. #456

    Re: Modern Horizons Spoilers

    Quote Originally Posted by spirit of the wretch View Post
    Does Scale Up work in Infect?
    What I mean is, will the Wurm still keep other abilities it had before, like unblockable, or flying? And of course Infect ;)

    It should, right?
    It does.

  17. #457
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by spirit of the wretch View Post
    Does Scale Up work in Infect?
    What I mean is, will the Wurm still keep other abilities it had before, like unblockable, or flying? And of course Infect ;)

    It should, right?
    It's not written. Usually spells like that do add a line to say that the creature keeps its abilities, or looses all abilities....
    My guess would be it does not keep it.

  18. #458
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    Re: Modern Horizons Spoilers

    Anybody else digging the grizzly bear Seismic Assault? The mana would be very difficult to pull off with Seismic alongside this, but damn, that is a GR Loam/Assault deck in the making. And we already have a GR dual cycle land that exists.
    Brainstorm Realist

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  19. #459

    Re: Modern Horizons Spoilers

    Quote Originally Posted by Mr. Safety View Post
    Anybody else digging the grizzly bear Seismic Assault? The mana would be very difficult to pull off with Seismic alongside this, but damn, that is a GR Loam/Assault deck in the making. And we already have a GR dual cycle land that exists.
    Ursinesmic Assault ala ballbreakER.dec

  20. #460
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    Re: Modern Horizons Spoilers

    Quote Originally Posted by Mr. Safety View Post
    Anybody else digging the grizzly bear Seismic Assault? The mana would be very difficult to pull off with Seismic alongside this, but damn, that is a GR Loam/Assault deck in the making. And we already have a GR dual cycle land that exists.
    Isn't making a 2/2 less good than dealing 2 directly (most of the time)?

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