If you read this before I post an "updated first post post" don't worry, I'm just working out some thoughts on paper as it were.
Three takes - one good, one "in progress", and one bad - all based off the splash color (Bant, Naya, or Abzan)
Simple Prison Version
Lands - 25
4x Prismatic Vista
4x Ash Barrens
4x Tranquil Thicket
4x Secluded Steppe
4x Plains
4x Forest
1x Island
Walkers/Enchantments - 8
4x Teferi, Time Raveler
4x Astral Drift
Creatures - 6
4x Eternal Witness
2x Knight of Autumn
Spells - 21
4x Orim's Chant
4x Unexpectedly Absent
4x Edge of Autumn
3x Life from the Loam
2x Cast Out
3x Gilded Light
1x Approach of the Second Sun
Sideboard
Back to Basics (maybe main?)
Wing Shards/Wrath of God?
Rebuild?
Wasteland?
Tormod's Crypt
Containment Priest
Gilded Drake (hilarious with Drift and with Absent)
Gideon of the Trials
Obstinate Baloth (possibly Siege Rhino, but the "discard into play" effect is pretty relevant)
more Cast Out/Knights?
Abeyance/Leylines?
That's 25 cyclers, tons of mana, a hard lock made of independent pieces that are all really good on their own, and a decent game 1 vs. combo. Can't really ask for more than that, right? The manabase is also super rock solid, and can even fetch up additional basics while under a Moon effect. Approach also gives you a hard win condition if some kind of shenanigans are taking place after the lock is in place where your small duders can't get there eventually.
Absent is just generally amazing because it can stop your opponent from being able to draw out of a situation, and it can be used say, during your opponents end step on your own Witness if you really need to draw one. Same for Teferi if you need to reset his loyalty or something.
Teferi solves a lot of problems for this deck, and can even bounce your own guys to re-use their ETB abilities.
Chalice Version
I dunno, this should be Naya colors - RGW, it should run Wrenn and Six, Ancient Tomb, Lightning Rift, Mox Diamond and probably Nahiri/Emrakul. I've drawn up a couple lists, but none of them really work, so, that's an issue. It's basically just working to get the numbers of everything right, and that's pretty much only done by lots of playtesting. Also possible you'd want some number of Sweltering Suns in here too. Definitely some manlands, Raging Ravine and Nantuko Monastery come to mind.
Rock Version
Yeah, the main problem with this is that control-ish rock is dead in the format. So making a build off of that is.. not a great idea. Probably the direction I'm going to take the deck in Modern, but I honestly don't think it works in Legacy, like, at all.
Take all of this with a grain of salt, I haven't been playing Legacy lately, so I'm not even really that sure what the meta looks like right now, beyond a bunch of Xerox and some number of Chalice lists + nic fit.
Last edited by morgan_coke; 05-31-2019 at 12:45 PM.
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