What's preventing you from targeting yourself twice with scheming? Search shuffle search shuffle put the last one of top?
The Comprehensive rules:
One instance of the word target, so you can't choose the same player twice.114.3. The same target can't be chosen multiple times for any one instance of the word "target" on a spell or ability. If the spell or ability uses the word "target" in multiple places, the same object or player can be chosen once for each instance of the word "target" (as long as it fits the targeting criteria). This rule applies both when choosing targets for a spell or ability and when changing targets or choosing new targets for a spell or ability (see rule 114.7).
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Pretty weird card. According to Maro, we're supposed to get a cycle of wedge legends, so this is the apparently the Jeskai one.
Need a just worse Brute Strength? Well, then is Infuriate the card for you!
Turning every Elemental into Coiling Oracle is potentially absurd. Pairing this with Tempt with Vengeance sounds hilarious. Makes me want to brew some Temur Elementals list.
New red leyline
This is pretty damn good as a SB card.
Zendikar's Roil,Omnath, Locus of Rage or Rite of Replication with kicker also work. It's pretty decent with Warp World and other stuff that puts bodies into play in bulk.
Firecat Blitz is a bit more reasonable.
I think someone else already mentioned Tempt with Vengeance which just seems better, because it costs less and your opponent would have to be half insane to double your tokens.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Personal Tutor - not banned
Imperial Seal - banned
Hmmm. By your logic the above is wrong, yet most people can understand why one is ok, but the other isn't. Allowing your opponent some random library manipulation that they are more than likely not able to take advantage of before you win isn't necessarily a worse drawback than losing two life.
Not so sure about it. If you play against any fast combo deck like Belcher and they get the missing piece to go off, you lose. Thinking like that, this cards feels like Spoils of the Vault. Sometimes you win, sometimes you lose (by helping your opponent win). It's a very risky turn 1 play.
Control decks just search for FoW against you. Don't forget that the tutor is also card disadvantage.
So maybe it will turn out, that it's just not that great.
Interesting..
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