So, minor history. Scepter-chant was a deck from WAAAAAY in the past, before pithing needle, before revoker, before counterbalance, before krosan grip, and yes, before abrupt decay.
Since the printing of Teferi, Time Raveler shoring up the lock and providing bounce for hate cards, I decided to give this deck another look.
Here's the test list:
The Combo//11
4 isochron scepter
4 orim's chant
3 Teferi, time raveler
Countermagic//11
4 force of will
4 spell pierce
3 counterspell
Advantage//13
4 brainstorm
4 ponder
3 narset, parter of veils
2 snapcaster mage
Removal//5
4 lightning bolt
1 council's judgement
lands//20
4 flooded strand
2 scalding tarn
1 arid mesa
4 islands
2 plains
3 tundra
4 volcanic island
sideboard//
4 red elemental blast
3 meddling mage
2 supreme verdict
2 swords to plowshares
1 council's judgement
2 pithing needle
1 surgical extraction
There's a number of directions in which to take the deck.
We can go black for discard to pair with teferi on people's draw steps, we can stay UW for consistency and further locks via back to basics in the board, or we can go the tried and true method of adding red for blasts/burn.
Last edited by thefreakaccident; 07-04-2019 at 04:58 PM.
Do you want Red for Lightning Helix or Green for Weather the Storm and Moment's Peace?
A couple copies of Snap-Caster probably wouldn't be amiss either because he buys extra chant turns (or anything else)
Right now Jace is your only wincon, I think you want more options than that.
Snapcaster Mage seems better than AK here.
4 Teferi seems like overkill, even if it's good with the lock. 3 should be enough.
What about some Myth Realized or Monastery Mentor or True-Name Nemesis as another win condition? If your only win is Jace, your games will get very long/tedious and boring.
This just makes me want to go all-in on panoptic mirror teferi's protection
+1. Also the mighty quinn runs scepter chant, http://www.mtgthesource.com/forums/s...y-Quinn/page72.
there's also the option to run a singleton teferi (the 2UUU guy). end step play him, and main phase play scepter.
-rob
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