I'm surprised there is so little talk about Veil of Summer yet. It seems great against blue and black, but also for blue and black decks to win counter wars. It is an incredibly efficient reactive counter that hoses, among other things, Storm decks. It also synergizes well with Painter's Servant, should the deck want to go RG.
I think is a "must" card un every green deck. VS discard deck like grixis, etc is an all-star
4 of even in Standard. It hoses Dimir Grixis and Esper so well..
I predict its impact will be a little bit similar to Mental Misstep in the sense that that decks will universally find the slots needed to play Veil of Summer. Particularly to to beat interaction: proactive discard or reactive counters, but also to bolster the decks playing proactive discard or reactive counters, because it is the most interaction hoser ever printed.
At this point, Wrenn and Six, and Punishing Fire/Grove of the Burnwillows are the 2 biggest reasons to run RG (unless you're playing lands for gamble, exploration, crop rotation, loam). Style points for welding out artifact land and bouncing it to your hand and Welding it out again. Also, sideboard options like Force of Vigor and Choke are powerful.
There's 2 effects that have seen tournament play that we can draw from. One is Dive Down, a significantly weaker effect, was instrumental for Autumn Berchett winning world's, the other is Vines of Vastwood which is an infect staple.
Veil of Summer hoses Flusterstorm, Thoughtseize, Inquisition of Kozilek, Hymn to Tourach, Cabal Therapy, Liliana -2, Tendrils of Agony, Fatal Push, Jace TMS -1, Teferi -3, Force of Will, and all other counters.
Way back in the day I was working on a Legacy Painter Food Chain Two Card Monte list that started with Chrome Mox/Painter's Servant and added 67 cards because I thought the interaction between those two cards was funny. Despite the "new" printings (Ballista, Squee, affordable Recruiter) I still don't think the deck's quite there, but I do think it's exactly the type of deck that'd want Veil of Summer.
Edit: On a more serious note this card seems insanely good. I'm testing 2x in Infect as soon as they arrive in the mail, and I have to imagine this card's going to make its way into most/all green legacy sideboards.
Yeah well if Painter’s Servant says Blue you can abuse of Summer Veil as a super defense card
I built a RG Painter Food Chain list a couple of months ago but after some goldfishing it felt clunky. Having Sylvan is nice, and recruiter gets combo pieces for both food chain combo and painter. Now there's Karn to support both combos too, maybe time to reevaluate. I was using Ash Barrens to support TKS and find basics under blood sun, it was hsrd to fit everything though. I think the blood sun approach can be reevaluated too, with 4c W6 builds perhaps being popular.
Anyway, I think the lack of discussion is for two reasons, one is that many are waiting for them to physically arrive to test them, we don't all play online, and the other is that the use of the card is pretty straightforward, you can use it to counter removal, discard and counterspells. That being said I'll definitely read all comments here.
If you set servant to black, Reap has potential.
And Mausoleum Secrets?
There was a Premodern deck floating around with Reap, I think it killed with Brainfreeze. I guess one could recur Petals and Opals for as much mana as you need, but you'd still need to find the combo.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
This is how I was thinking.. You already slot REBs and Pyros which only work against blue, and this works also against black on default, it cantrips and helps save part of your combo from common spot removal while also helping you resolve spells. Once you got servant out, it becomes nutty. I just realized that in XMAS land you can use Wrenn & Six's ultimate to Retrace Veil of Summer to protect Wren and the rest. Then again, retrace on Pyro and just nuking all their permanents also works :D
I think it will also end up in storm decks because they can cut down on all permission and discard. Just resolve this and go off. They already sideboard xantid swarm and this looks better because it isn't a dead draw mid combo but actually digs into more gas and ramps the storm count.
I'd start with something like this...
Summer Painter
2x Faithless Looting
3x Goblin Welder
4x Painter’s Servant
3x Grindstone
4x Karn, the Great Creator
4x Pyroblast
4x Veil of Summer
3x Punishing Fire
4x Wrenn and Six
4x Mox Diamond
1x Lion’s Eye Diamond
4x Wasteland
3x Ancient Tomb
4x Grove of the Burnwillows
4x Taiga
3x Stomping Ground
4x Wooded Foothills
1x Forest
2x Great Furnace
Sideboard:
1x Ancient Grudge
2x Force of Vigor
2x Tireless Tracker
3x Leyline of the Void
1x Magmatic Sinkhole
1x Red Elemental Blast
1x Liquimetal Coating
1x Mycosynth Lattice
1x Tormod's Crypt
1x Helm of Obedience
1x Grindstone
* Not enough dudes for Smuggler's Copter
* Blood Moon not necessary with Karn+liquimetal coating and Wrenn and Six + Wasteland.
* Maybe there should be 1 Mox Opal in the list, but not sure
* Helmline in matches where Leyline if important. Use Karn to get Helm, or Tormod's Crypt if you didn't get Leyline. Discard leylines to Faithless Looting
* Tireless Tracker against control matches, or matches where your combo is hated out
Last edited by bruizar; 07-16-2019 at 01:27 AM.
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