So... going to exile is leaving the graveyard right? So you could mill yourself then exile your own GY and kill someone?
As for legacy dredge, it's maybe not doing enough damage on its own to be worth dread returning. You're better off just bringing back Flayer of the Hatebound and then bringing back a fat GGT.
Exactly. I was thinking about dumping all your Library in the yard and exiling it with something like tormod or relic for the win.
Yeah. and having something that exiles your graveyard in dredge so that Syr Konrad does enough damage is like going the complete other way :)As for legacy dredge, it's maybe not doing enough damage on its own to be worth dread returning. You're better off just bringing back Flayer of the Hatebound and then bringing back a fat GGT.
It seems like Shimmer Dragon could work as a combo engine:
Though that casting cost is pretty big.Shimmer Dragon
4UU
Flying
As long as you control four or more artifacts, Shimmer Dragon has hexproof.
Tap two untapped artifacts you control: Draw a card.
5/6
Haakon, Stromgald Scourge might get some attention with all the knights.
The Adventure cards might look awkward, but they play AMAZING - at least on Arena. Note - I'm not making any comments on how playable/good they are, just that this is a mechanic that works really well from both a flavor and gameplay perspective.
Good job WotC.
Does anyone know when the comprehensive rules will be updated to handle Adventure?
"Enchanted creature gets +1/+1 for each artifact and/or enchantment you control."
What's the rational for the "and/or" over just "and"?
This has applications.
Well this is an interesting card both for and against blue Chalice decks. Interesting for Painter as well. I think the issue is more that it has to live in the sideboard for most every deck that might want it (stiff competition for a slot), while a card like Metallic Rebuke already plays nice with Chalice.
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