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Thread: Theros: Beyond Death spoilers

  1. #21
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    I'm thinking that all the escapes will be too safely costed, much like Embalm and Eternalize were. Like they'll all have exile 4 cards or some other high number so unless there's some super broken card they'll all only be able to cast them once.
    I don't see a number next to escape so assuming that they will all be Exile 4 + Cost.
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  2. #22

    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by Cire View Post
    I don't see a number next to escape so assuming that they will all be Exile 4 + Cost.
    The exile 4 is written as part of the cost which means that there is nothing preventing it from being exile 30 on a different instance of escape. Now, they may all be exile 4 but I'm confident it's not going to be mandatory that it's exile 4 in the rules.

  3. #23

    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    The exile 4 is written as part of the cost which means that there is nothing preventing it from being exile 30 on a different instance of escape. Now, they may all be exile 4 but I'm confident it's not going to be mandatory that it's exile 4 in the rules.
    Yeah, having Threshold locked at 7 for all time learned them a lesson. Of course, they repeated it with Delirium, but, you know, whatevs.

  4. #24
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  5. #25
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    The exile 4 is written as part of the cost which means that there is nothing preventing it from being exile 30 on a different instance of escape. Now, they may all be exile 4 but I'm confident it's not going to be mandatory that it's exile 4 in the rules.
    You were completely right.

    See the commons with escape in this latest drop https://imgur.com/a/Sa6ZmI0
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  6. #26

    Re: Theros: Beyond Death spoilers

    The lack of zombies is annoying me.

  7. #27

    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by Cire View Post
    You were completely right.

    See the commons with escape in this latest drop https://imgur.com/a/Sa6ZmI0

  8. #28
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    Re: Theros: Beyond Death spoilers

    Well, it is a little interesting that the non-permanent spells with Escape don't Exile on resolution. That will help them be a bit more playable, probably.
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  9. #29
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by H View Post
    Well, it is a little interesting that the non-permanent spells with Escape don't Exile on resolution. That will help them be a bit more playable, probably.
    Escape has potential! If any cards from Theros 2 are eternal-playable, they will likely have Escape printed on them.

  10. #30
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    Re: Theros: Beyond Death spoilers

    I haven't even noticed, but apparently spoiler season has started. Two cards that struck me as interesting:


  11. #31
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    Re: Theros: Beyond Death spoilers

    Too bad that the champion isn't an enchantment creature like other constellation creatures. I'm assuming it was done for power concerns?
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  12. #32
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by Cire View Post
    Too bad that the champion isn't an enchantment creature like other constellation creatures. I'm assuming it was done for power concerns?
    All the enchantments with Constellation trigger off themselves. So this would draw a card on ETB and come in as a 2/4. Which would be sweet, but I can see why they didn't do it.

  13. #33

    Re: Theros: Beyond Death spoilers

    I don't like that in Solitaire, I think argothian and presence are still better. This is also a beater though, so it could be a nice 1x for the matchups in which we need to be aggrous

  14. #34

    Re: Theros: Beyond Death spoilers

    Is Staggering Insight worth a slot in bogles?

    I like sagas for potential thrull parasite jank, but it's unlikely to be competitive.

    Escape has potential synergy with LED and a bunch of other stuff, so they may end up breaking something with that.

  15. #35
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by alvoi View Post
    This is also a beater though, so it could be a nice 1x for the matchups in which we need to be aggrous
    She can be GSZ'd for what it's worth.

  16. #36
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by Barook View Post
    She can be GSZ'd for what it's worth.
    Doesn't seem overall better than Eidolon of Blossoms. Mana usually isn't a problem in Enchantress, so saving one mana doesn't seem worth the slot. Having a green beater doesn't solve many of the deck's problems, although it could kill a Narset. If someone wanted to toy with an aggro route, there are enough playables to at least have some fun.

  17. #37
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    Re: Theros: Beyond Death spoilers

    https://magic.wizards.com/en/article...ers-2019-12-17

    The one that is popping out at me is Deathbellow War Cry. It's 8 mana, but you can search up Fanatic of Mogis, Kragma Warcaller, Rageblood Shaman, and Neheb, the Worthy (if you have one or no cards in hand or Neheb, Dreadhorde Champion (or perhaps Morphon)). Fanatic deals 5/6 damage, and you attack with either 29 haste, trample, first strike power or 24 haste, trample power. Of course getting to 8 is the hard part. Combine with Irencrag Feat and it's essentially a 2 card 2RRR mana combo.
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  18. #38

    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by Cire View Post
    https://magic.wizards.com/en/article...ers-2019-12-17

    The one that is popping out at me is Deathbellow War Cry. It's 8 mana, but you can search up Fanatic of Mogis, Kragma Warcaller, Rageblood Shaman, and Neheb, the Worthy (if you have one or no cards in hand or Neheb, Dreadhorde Champion (or perhaps Morphon)). Fanatic deals 5/6 damage, and you attack with either 29 haste, trample, first strike power or 24 haste, trample power. Of course getting to 8 is the hard part. Combine with Irencrag Feat and it's essentially a 2 card 2RRR mana combo.
    2RRR? Why, that's how much mana I get from Seething Song!
    Which of course costs 2R, a cost I pay for with Desperate Ritual.
    1R, a perfect cost from Rite of Flame!
    Tap a mountain and HERE WE GO!
    (Seven mana is also how much mana I need to play and activate belcher.)

  19. #39
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    Re: Theros: Beyond Death spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    2RRR? Why, that's how much mana I get from Seething Song!
    Which of course costs 2R, a cost I pay for with Desperate Ritual.
    1R, a perfect cost from Rite of Flame!
    Tap a mountain and HERE WE GO!
    (Seven mana is also how much mana I need to play and activate belcher.)
    Both cards of the Combo are sorceries as well so Burning wish!

    Imagine:

    1. Land
    2. Land + Burning Wish --> Search for necessary Accel or Deathbellow War Cry
    3. Sol Land + necessary accel X2 + Deathbellow War Cry --> Win.

    So Minotaur Combo Stompy?

    16 Mountain
    4 City of Traitors
    4 Ancient Tomb
    4 Lotus Petal
    3 Seething Song
    3 Irencrag Feat
    3 Deathbellow War Cry
    4 Burning Wish
    4 Chalice of the Void
    4 Blood Moon
    2 Kragma Warcaller,
    1 Fanatic of Mogis
    1 Rageblood Shaman
    1 Neheb, the Worthy
    1 Neheb, Dreadhorde Champion
    1 Morphon, the Boundless
    4 Open

    So trinisphere or other red stompy staple? I'm sure this can be modified appropriately.
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  20. #40
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    Re: Theros: Beyond Death spoilers

    Side note: this batch of preview cards will be exclusive to theme boosters. I give them credit for not bothering to be subtle anymore with new products to milk the player base, but FU Wizards.
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