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Thread: Escape Brain Freeze

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  1. #11
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    Apr 2007
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    Re: Escape Brain Freeze

    Still testing out some lists and will post with results but just decided to write out all the lines of Play and have them easily accessible:
    • Breach + LED + BF = Win (1R, at least 3 other cards in grave/hand to start)
    • Breach + Petal + BF = Win (2R to start. Petal for U -> Breach -> BF for 9+ cards -> Escape Petal -> Escape Petal -> Escape BF -> win)
    • Breach + LED + TomeScour = Win (1R, at least 3 other cards in grave/hand to start. Loop Tomescour and LEDs till you get BF and then just win)
    • Breach + Petal + TomeScour = 75%-99% Win (1UR, at least 1 other card in grave for 75% and X additional cards in exile for each about additional 4%s to start. Petal -> Tomescour -> Breach -> Escape Petal -> Escape Tomescour, loop till you get LED then loop LED and tomescour till you get BF)
    • Breach + LED + Gamble = Win (1R, an average of 9.6 other cards in hand/grave to start (or 1RU an average of 6.6 other cards in hand/grave to start (or 1RR and 3 other cards in hand/grave to start), Breach -> LED -> Escape Gamble -> BF -> escape LED -> Escape BF, Win)
    • Breach + Petal + Gamble = Win (1R, an average of 9.6 other cards in hand/grave to start (or 1RU an average of 6.6 other cards in hand/grave to start). Breach -> Gamble for LED -> cast or escape LED -> escape Gamble for BF -> escape LED -> escape BF, win)
    • Breach + Gamble = Win (1RR, an average of 9.6 other cards in hand/grave to start. Breach -> Gamble for LED -> cast or escape LED -> escape Gamble for BF -> escape LED -> escape BF, win)
    • Gamble + Petal = Win% equal to (Amount of cards in hand prior to casting Gamble-1)/(Amount of cards in hand prior to casting Gamble) (1RR, and about 9-12 cards (haven't figured out average) in grave to start Gamble for Breach -> Breach -> Petal -> Escape Gamble for BF -> Escape Petal -> Escape Petal -> Escape BF, win)
    • Gamble + LED = Win% equal to (Amount of cards in hand prior to casting Gamble-1)/(Amount of cards in hand prior to casting Gamble) (1RR, and about 6-9 cards (haven't figured out average) in hand/grave to start Gamble for Breach -> Breach -> LED -> Escape Gamble for BF -> Escape LED -> Escape BF, win)
    • Breach + LED + 2 Emrys (3 cards other cards in hand or grave and need 2 artifacts in play but you can use this to cycle through Emrys similar to tomescour to find BF to win).
    • Echo + LED (together they draw 7 hoping you float enough mana and repeat or have enough mana to use other line of play if possible).
    • Wish+LED (1B+9 cards in hand or grave, 1BU+6 cards in grave, or 1RR +9 cards in grave. Cast LED ->1B - Cast IT to search for Breach ->Crack LED in response for RRR ->Cast Breach (R floating) ->Exile 3 cards in graveyard - Cast and Crack LED for BBB (BBBR floating) ->Exile 3 cards in graveyard - Cast IT for BF (BB floating) ->Hopefully have one mana still open for U or 3 more cards in graveyard for another LED crack for UUU - Cast BF win. OR Cast LED1RR -> Cast Wish->Crack LED in response for BBB->Wish gets IT->Cast IT for Breach (RB floating)->Cast Breach->Exile 3 cards in graveyard - Cast and Crack LED for BBB (BBB floating)->Exile 3 cards in graveyard - Cast IT for BF (B floating)->Exile 3 cards in graveyard - Cast and Crack LED for UUU - Cast BF win.
    Last edited by Cire; 01-22-2020 at 12:05 PM.
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    You sir are a ninja of fine quality.

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