The new card Siona, captain of the pyleas goes infinite with shielded by faith. Threw in pattern as a second aura, there might be something better? This is our first try:
3 Noble hierarch
1 birds
4 Siona, captain of the pyleas
4 shielded by faith
4 pattern of rebirth
1 rancor
4 cabal therapy
4 swords
4 gsz
4 kotr
2 Thalia or ouat
1 devoted druid
1 collector ouphe
1 scooze
1 Emmy
1 grizzzly or archon of valor's reach
22 Lands
4 wasteland
1 blast zone
1 arbor
1 bog
2 canopy
1 karakas
4 Heath
1 phyrexian tower
1 Verdant catacombs
2 Savannah
1 bayou
1 scrubland
1 forest
1 plains
SB
3 surgical
1 choke
2 plague engineer
1 teeg
1 ramunap excavator
3 veil
4 duress
Cool idea!
I'm not sure you need four Fetid Heath in the manabase, it doesn't even cast Cabal Therapy t1.
I think you should play four Green Sun's Zenith - seeing as your deck is based around a green creature combo.
I'm not sure what the singleton Tarmogoyf is doing to help you, I think having a utility creature would probably help you more - perhaps Scavenging Ooze, or something similar.
I would also go for having more castable targets for Pattern of Rebirth - perhaps something like Archon of Valor's Reach over Griselbrand. Emrakul being something that ends the game immediately is valuable, certainly, and it shuffles back in if you therapy yourself too - but Griselbrand doesn't do that in quite the same way and having multiple uncastables isn't great.
I would probably also play with the creature numbers as at a first glance the curve isn't optimal.
How does Sion interact with stuff like Control Magic or Wind Zendikon that changes something relevant when the aura is attached? Similarly, what happens with stuff like Flickerform or Oubliette?
The Sion ability will also fetch other auras like Wild Growth or curses.
If you run mana dorks or other spare bodies, then Breath of Fury could also be a way to combo ... EDIT: nevermind, that requires haste.
Edit: A while ago I had a really bad idea for using Nature's Chosen with Sram, Senior Edificer and Kor Spiritdancer. One of those might fit in with your concept.
Hi! I'm not OP, but worked with him to build the list. Used a lot of silly shorthand, so 'heath' should be windswept heath, lol
Agree re 4 gsz and scooze too, and that should free a slot in the board. Archon is also a great idea. Goyf was just a dumb beater for when that's what you need, but I guess KotR can probably play that role.
I like the idea of running ramp auras, right now we are a little low on auras so she is likely to miss. Maybe some number of utopia sprawl would be correct.Originally Posted by rufus
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As for the rules questions, my understanding would be that neither Control Magic or Wind Zendikon make a 1/1 for you, since the aura is not attached to a 'creature you control' but attached to a creature you don't control or a land, respectively. Flickerflorm should get you a 1/1 every time you flicker it. Oubliette would be the same, in that if Oubliette is destroyed and the rfg creature had an aura that is returning, you'll get a 1/1.
Don't recall, Don't imagine, Don't think, Don't examine, Don't control, Rest
603.10 indicates that you check after the event. So I guess Wind Zendikon should trigger it, and Imprisoned in the moon should not.
There's also some potential for human or soldier tribal synergies.
Edit: I also think you want a pretty heavy supply of auras. (Like 12-16)
So, maybe a rampy package like:
4 Wild Growth
4 Utopia Sprawl
4 Nature's chosen
4 Arbor Elf
4 Green Sun's Zenith
4 Siona, Captain of the Pyleas
4 Shielded by Faith
...
1 Dryad Arbor
I'm not sure how the deck would fit in protection and card draw to round things out in the remaining slots.
By the time you've got 3 mana though you don't really need to find more I imagine. I do agree that 8 aura's might be light though.
@Hermit_Druid: I updated the list with 4gsz and cut goyf for scooze.
I'm very torn on if thalia is good in here.
Edit: Animate dead seems decent or rancor.
Card draw: Kor Spiritdancer, Sram, or Enchantress effects.
Protection: Veil of Summer seems like a good magic card.
Here's an idea...
//Auras: 16
4 Wild Growth
4 Utopia Sprawl
4 Abundant Growth
4 Shielded by Faith
//Creatures: 16
4 Arbor Elf
4 Sram, Senior Edificer
1 Scavenging Ooze
1 Gaddock Teeg
4 Siona, Captain of the Pyleas
1 Setessan Champion
1 Knight of Autumn
//Spells: 11
4 Green Sun's Zenith
4 Swords to Plowshares
3 Once Upon a Time
//Lands: 17
4 Windswept Heath
4 Verdant Catacombs
4 Forest
2 Savannah
1 Plains
1 Karakas
1 Dryad Arbor
//Sideboard: 15
4 Veil of Summer
2 Containment Priest
2 Faerie Macabre
1 Rest in Peace
1 Collector Ouphe
1 Qasali Pridemage
1 Wilt-Leaf Liege
1 Thornling
2 Lignify
When can we expect a tournament report?
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