There is a tournament coming up in June of this year and I need your suggestions...
The format consists as follows:
"Nightmare '99 (or just "Nightmare") is a one-on-one Magic format, harkening back to an era that never was, but could have been, if Wizards simply printed cards and watched the destruction they unleashed unfold. It has minimal deck construction requirements, and most notably, no banned & restricted list, meaning horribly powerful decks can be built.
Deck Construction Rules
Players construct decks of 60 or more cards.
Players may optionally construct a sideboard containing exactly 15 cards.
Players may not include more than four of copies of a card in their combined deck and sideboard. Cards are considered to be copies of the same card if they have the same English name.
Legal Sets
Cards printed in the following sets are legal:
Alpha
Beta
Unlimited
Revised
Fourth Edition
Fifth Edition
Arabian Nights
Antiquities
Legends
The Dark
Fallen Empires
Homelands
Ice Age
Alliances
Mirage
Visions
Weatherlight
Tempest
Stronghold
Exodus
Urza's Saga
Urza's Legacy
Urza's Destiny
Chronicles
Rivals Quick Start Set
Multiverse Gift Box
Anthologies
Renaissance
Portal
Portal Second Age
Portal Three Kingdoms
Starter 1999
All Book promos with copyright dates from 1999 or earlier (Arena, Sewers of Estark, Windseeker Centaur, Giant Badger, Mana Crypt)"
What are some of the most broken decks you can think of?
4 Time Vault + 4 Voltaic Key?
4 Lotus + 4 Ancestral?
Why did they even include stuff like Portal and Anthologies? If people try to make broken decks, it's just going to be an orgy of power nine plus other banned and restricted cards. I don't think traditionally powerful cards like Mind Twist, Strip Mine, Necropotence, or Library of Alexandria will even be playable. I don't think Timetwister would even be that desirable, due to the risk of drawing the opponent into Force of Will. Aside from Force of Will, Null Rod, and maybe Balance, Chains of Mephistophles, and Nether Void, I don't see any real answer cards, so this is very much a Turn-1 kill/die-roll format. Definitely not for me, but I'll indulge it as a thought exercise.
Likely deck constraints:
1) Has to have Force of Will and the requisite number of blue cards to cast it for free.
2) Has to be running four Null Rod or have a way to kill opposing Null Rods in games on the draw when lacking Force of Will. Crumble, Disenchant, Shatter, Seal of Cleansing, Boomerang, Abolish, and Crash are the most probable contenders, and a side plan would be wise. Playing more lands is probably a worse strategy than just mulliganing to Force of Will or Academy + bounce or Tinker vs. a dedicated Null Rod deck.
3) Has to have more than three win conditions so that you don't auto-lose to an opposing Turn 1 Jester's Cap.
4 Black Lotus
4 Lotus Petal
3 Mana Crypt
4 Mox Sapphire
4 Mox Jet
4 Tolarian Academy
4 Ancestral Recall
4 Time Walk
4 Tinker
4 Force of Will
4 Boomerang
1 Timetwister
1 Mind over Matter
2 Stroke of Genius
4 Demonic Tutor
2 Yawgmoth's Will
1 Channel
1 Kaervek's Torch
1 Time Vault
1 Voltaic Key
1 Memory Jar
1 Megrim
1 Teeka's Dragon
Last edited by ESG; 02-19-2020 at 04:01 AM.
Hmmm, I overlooked the fact that ante cards are also legal. Probably should add four copies of Contract from Below to the above deck, although I have no idea how ante is going to be adjudicated. If it follows original rules, then maybe no one will play power and the format will be completely different. Seems like everyone should play black, though.
It's a cool mat, for sure.
http://emeraldcitytrolls.com/nightmare_rules.html
The whole thing is pretty bonkers but it will be interesting to see what happens.
I really wish to see reports/recordings from this.
"Want all, lose all."
Seems like the format is very much a turn 1 format, and is probably secretly miserable, especially with ante cards legal.
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