UW Combos & Fox
Land (21)
4x Ancient Tomb
4x Flooded Strand
2x Prismatic Vista
1x Karakas
1x Ancient Den
1x Seat of the Synod
3x Snow-Covered Island
2x Snow-Covered Plains
2x Tundra
1x Skycloud Expanse
Planeswalker (6)
3x Karn, the Great Creator
3x Teferi, Time Raveler
Instant (4)
4x Brainstorm
Artifact (17)
2x Lotus Petal
2x Azorius Signet
3x Arcum's Astrolabe
4x Grim Monolith
1x Batterskull
1x Diviner's Wand
1x Sword of the Meek
3x Thopter Foundry
Creature (12)
3x Stoneforge Mystic
4x Urza, Lord High Artificer
3x Walking Ballista
2x Heliod, Sun-Crowned
Sideboard (15)
1x Zirda, the Dawnwaker
2x Cast Out
3x Mindbreak Trap
1x Engineered Explosives
1x Ensnaring Bridge
1x Glass Casket
1x Mycosynth Lattice
2x Swords to Plowshares
1x Thopter Foundry
1x Tormod's Crypt
1x Walking Ballista
-
Combos:
Zirda:
Zirda + Grim Monolith + Walking Ballista
Zirda + Grim Monolith + Karn (Ballista)
Zirda + Grim Monolith + Urza (Karn)
Zirda + Grim Monolith + Stoneforge Mystic / Diviner's Wand (Karn/Ballista)
Zirda + Grim Monolith + Thopter Foundry + Sword of the Meek
Urza:
Urza + Thopter Foundry + Sword of the Meek
Heliod:
Heliod + Walking Ballista
Thopter Foundry:
Thopter Foundry + Sword of the Meek
Karn:
Karn + Mycosynth Lattice
Other Combos / Synergies:
Teferi + Astrolabe
Heliod + Batterskull
Heliod + Thopter Foundry
Strengths and Weaknesses:
+ Brainstorm
+ Teferi
+ Many lines of play (combo/aggro/control)
+ Many combos
- Too slow for current(?) legacy
- Bad mana base
- Many combo pieces to assemble that not always work together (like Zirda + Heliod or Urza + Heliod)
- Very unlikely Heliod will be a creature
2nd place in the MTGO Legacy Super Qualifier:
https://magic.wizards.com/en/article...luser_nd_place
Bant Snowko Zirda
//Planeswalker (9)
4 Karn, the Great Creator
3 Oko, Thief of Crowns
2 Teferi, Time Raveler
//Creature (3)
3 Walking Ballista
//Sorcery (6)
4 Ponder
1 Preordain
1 Supreme Verdict
//Instant (15)
4 Brainstorm
3 Force of Will
3 Spell Pierce
4 Swords to Plowshares
1 Veil of Summer
//Artifact (7)
3 Arcum's Astrolabe
4 Grim Monolith
//Land (20)
1 Karakas
1 Ancient Tomb
4 Flooded Strand
2 Misty Rainforest
2 Polluted Delta
1 Scalding Tarn
1 Windswept Heath
2 Snow-Covered Island
2 Snow-Covered Plains
2 Tropical Island
2 Tundra
//Sideboard (15)
1 Zirda, the Dawnwaker
1 Walking Ballista
1 Basalt Monolith
1 Mycosynth Lattice
1 Relic of Progenitus
1 Tormod's Crypt
1 Ensnaring Bridge
2 Force of Negation
1 Force of Will
1 Flusterstorm
1 Veil of Summer
1 Supreme Verdict
1 Council's Judgment
1 Disenchant
This is what i'm testing
GrimFox Combo
3 Grim Monolith
1 Basalt Monolith
4 Lotus Petal
3 Lion's Eye Diamond
2 Arcum's Astrolabe
3 Urza, Lord High Artificer
3 Emry, Lurker of the Loch
3 Walking Ballista
1 Hope of Ghirapur
4 Brainstorm
4 Force of Will
2 Teferi, Time Raveler
4 Karn, the Great Creator
4 Ponder
4 Ancient Tomb
4 Flooded Strand
3 Prismatic Vista
1 Tundra
2 Seat of the Synod
1 Karakas
2 Snow-Covered Plains
2 Snow-Covered Island
1 Basalt Monolith
1 Ensnaring Bridge
1 Tormod's Crypt
1 Mycosynth Lattice
1 Walking Ballista
1 Ethersworn Canonist
1 Zirda, the Dawnwaker
1 Cast Out
2 Seal of Cleansing/Disenchant
3 Swords to Plowshares
2 Flusterstorm
It is basically mid way between combo boost and grind. I want it to be a redundant combo deck close to what storm is, like t2-4 with some form of protection. Sideboard has a lot of possible options, i used to run sevinne but i had to put hope due to manatraders rental services. It has been good with karakas and emry tho. Enemy number 1 are rod and ouphe
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
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