If you have Cavern on T1, it makes the whole combo uncounterable, too. Needle and Spyglass can't do shit to prevent the combo since you can blow up artifacts with one of the six goblins you put into play.
At that point, it's removal, blocker or bust for the opponent. Pretty scary.
So there's a lot of good basic land arts, but astrolabe exists so who cares?
Did we hit any playable cards for Legacy in here? It seems really fun as a limited format but underwhelming as far as getting any traction in Legacy.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
-rob
Apparently they found a way around the reserved list for dual lands!
At least, that is what Reddit tells me.
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