Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
More three mana hate-love:
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Oh I wish that was a Griffin or a Pegasus. Some of the OG fantasy creatures really get shafted in MTG as far as playable cards go. Specifically Unicorns, Pegasi, and Griffins. Not sure why though. But yeah, that's some good hatin right there. Don't know if it comes down early enough to matter though.
Oh hey look, blue got an amazing two mana mythic that's basically an alt version of snapcaster! soooo surprsing!
Sea Gate Stormcaller
1U
Wizard
Kicker 4U
Copy the next spell you play the turn you cast this if it's cmc 2 or less
Kicker, copy it twice.
Basically, it doubles up bolts, thoughtseizes, stps, etc etc. So like Snap, but you cast this before the spell, instead of after.
The benefit to Snapcaster is flash and the ability to use the graveyard as a toolbox for whatever you need, so this looks much worse in that regard. However, the wording on that is weird. Everything you cast is a spell, so like... does it make copies of permanent spells, and if so, how does that get handled?
5 mana is alot and healing your opponent to essentially nullify any combat damage against them is a pretty odd mechanic.
Archon of Emeria seems pretty cool. D&T's 3-drop slot is already pretty crowded, though. Might be interesting in a White Stompy shell in combination with Big Thalia to reach critical mass of the nonbasic tap effects. Throw in some Winter Orbs (and maybe even splash for B2B) to maximize the damage to the opponents' manabases. Or the already mentioned Eldrazi and Taxes shell, although setting Cavern to Archon is a bitch.
Sea Gate Stormcaller also interacts with Arcanist, right? So T2 Arcanist, T3 Caller, swing, flashback whatever and then copy it. It's essentially a Twincast variant with CMC limit and a body. The body also allows for Vial interactions.
"Yasharn, Relentless Land" 2GW
Legendary Creature - Elemental Boar
When Yasharn, Relentless Land enters the battlefield, search your library for a basic forest and a basic plains and put them into your hand.
Players cannot pay life or sacrifice nonland permanents to cast cards or use activated abilities.
4/4
Pretty weird card. Hard to say how playable the card is at its mana cost, but the effect is pretty strong. Funny thing is that it blocks fetchlands via the anti-life clause, but using Wasteland and KotR are okay.
Sorry, I left off instant or sorcery. It's just those kinds of spells, not permanents.
Overall Snapcaster is slightly better, but this has a lot of applications where Snap maybe wouldn't be as good. For example, say you wanted to Thoughtseize twice. With Snap, that's B, 1U, B, and you need access to your graveyard. With Sea Gate, that's 1U, B. The difference is more pronounced on 2 mana spells, where it's 4 total mana instead of 6. I mean, obviously the real answer is that you run both this and Snap, but Sea Gate is an incredibly strong card, and it opens up some options that snap precludes, like running Rest in Peace.
Just overall they need to take a breather on pumping blue for a couple years. Especially anything that helps cantrip cartel. Which this does in spades.
While it actually fits this time thematically, I wish they would just stop printing ramp spells for 2+ years.
I just don't want to see Ugin or other 15 mana fatties on arena anymore.
Taking away up-front additional cost of sacrificing a land is, by itself, enough of a change to Harrow. They're missing steps here, you go from Harrow to Roiling Regrowth to sorcery speed Roiling Regrowth (bringing in basics untapped, like Harrow) to having a flip side. Neither side of this card particularly matters, but it's always a bit frustrating to see rushed power creep.
Well, Growth Spiral is already gone and the sloth is leaving.
However Uro is still around.
It depends if there are enough ramp spells and enough stuff that's worth ramping into.
BTW, anyone up for bets if Uro will crack JTMS prices or will be banned before?
Can't see a landfall theme making Uro any less opressive even though they might print more hosers like Conundrum.
I also want to take a moment to appreciate the art.
Someone though it was a good idea to paint that scene with a helmet that is bigger than the arms of the ogre are long.
His shoulders are also as wide as the helmet.
I think the upside of this guy will outweigh most options, aside from Lingering Souls (which doesn't need 4 copies anyways.) What else is fighting for 3 mana? I would think you would have maybe 3-4 Liliana variants max, then some number of Lingering Souls. So you're talking maybe going from 7-8 to 9-10? Yeah, that does seem like a stretch in a Dark Confidant-based deck, but this guy does have lifelink and can swing games quickly.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
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