Page 1 of 14 1234511 ... LastLast
Results 1 to 20 of 262

Thread: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

  1. #1

    Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Our first official look is on the 25th:
    https://twitter.com/maro254/status/1...546678784?s=19
    But a few leaks have surfaced:
    DFC land/creatures where you choose as you play them instead of transforming them.
    And landfall GB Nissa
    https://images.app.goo.gl/TzA3ooLpozqTRFfRA
    Landfall: add a loyalty
    +1: One of your lands becomes a 3/3 menace haste until eot
    -5: drop a creature into play with a cmc less than your land count. Add 2 +1/+1 counters

  2. #2

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Assuming accurate, that Nissa is great anti-walker tech in a ramp deck. So, UGB becomes the new default? Nissa, Uro, etc? Cultivate is huge, and with the duals gone, having a tri-land is pretty important for mana.

    EDIT: for standard, not eternal formats.

  3. #3
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,489

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    I wonder into which deck Nissa could fit. Both her landfall and resurrection ability work very well with Loam.

  4. #4

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    https://i.imgur.com/LcTnaTv.png
    Just gonna load up this wastes with a ton of counters so hold your push until it's a 20/20

  5. #5

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    https://www.youtube.com/watch?v=uU8Kqe-RoVE
    annoucement trailer. Looks like spoilers begin in earnest on the 1st.

  6. #6
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,489

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    https://www.youtube.com/watch?v=uU8Kqe-RoVE
    annoucement trailer. Looks like spoilers begin in earnest on the 1st.
    From what I've read on social media, aside from Nissa, we're also getting Jace as walker. And the trailer suggests that Nahiri is going to be the third one.

    Makes sense to me - Nissa is BG, Jace is U, Nahiri would be WR, covering all five colors.

    Also, if spoilers start next week, when are we going to get the Commander Legends spoilers?

  7. #7

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by Barook View Post
    From what I've read on social media, aside from Nissa, we're also getting Jace as walker. And the trailer suggests that Nahiri is going to be the third one.

    Makes sense to me - Nissa is BG, Jace is U, Nahiri would be WR, covering all five colors.

    Also, if spoilers start next week, when are we going to get the Commander Legends spoilers?
    Presumeably after, Commander legends I thought was slated for november.
    They might also run them concurrent like they did with Jumpstart

  8. #8

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    They'll probably invent new products so that we can have continuous spoilers all year.
    Don't ask questions, just consume product and get excited for new product.
    All hail the mighty dollar.

  9. #9
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,489

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Looks like my predictions from yesterday were right.

    Man, the borderless art of the new Nahiri is so much better than the regular art.



    Also, new Jace, this time with Kicker:


  10. #10
    Cash Money Baller
    BKclassic's Avatar
    Join Date

    Nov 2007
    Location

    Maine
    Posts

    278

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    That Jace is pretty cool and probably better than it looks but unfortunately Uro.

  11. #11

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    I’m hoping for zero Legacy playable cards

  12. #12
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,489

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by BKclassic View Post
    That Jace is pretty cool and probably better than it looks but unfortunately Uro.
    If you can play it with Kicker, it's a pretty serious draw/scry engine - 2x Scry 2 every turn can dig pretty deep. Additional copies can also create more duplicates. It can't protect itself, but then again, it has up to 5 starting loyality. Wouldn't be surprised if it turns out better than it initially looks.

    Quote Originally Posted by JackaBo View Post
    I’m hoping for zero Legacy playable cards
    I'm hoping for additions to D&T (although that's very unlikely) - that Thalia is still the gold standard for white weenies is ridiculous, given how much everything else has been powercrept.

  13. #13

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Finally some PWs who are reasonably costed/stat-ed and don't have oppressive abilities.

    Jace is actually really neat since you can scry for a land and draw it with the copy.
    Probably not eternal playable but still neat.
    Makes me wish not elder dragon highlander was still a thing.
    The wording is strange though since cards are normally not "drawn" this way but revealed and then put into the hand to avoid miracle like problems.

    Nahiri might be playable as 1-off in Stoneblade to outvalue removal. 4 mana is still a lot though.

  14. #14

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by Barook View Post
    . Additional copies can also create more duplicates.
    The tokens can't make their own tokens because they're not spells and can't be kicked. Otherwise they're go infinite.

  15. #15
    Member

    Join Date

    Sep 2011
    Posts

    4,776

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by zoid View Post
    jace is actually really neat since you can scry for fow and draw it with the copy.
    ftw ftfy

  16. #16

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    The tokens can't make their own tokens because they're not spells and can't be kicked. Otherwise they're go infinite.
    Play jace, kick it, make a copy.
    Draw another jace , play it, kick it, make a copy.
    Since the jace are legendary but the copies are not, you end up with one jace and two copies.

  17. #17
    Member

    Join Date

    Sep 2011
    Posts

    4,776

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by Matsaya View Post
    Play jace, kick it, make a copy.
    Draw another jace , play it, kick it, make a copy.
    Since the jace are legendary but the copies are not, you end up with one jace and two copies.
    Or bounce Jace and recast it, kicked, to make another Jace.
    That kind of durdle seems better in Commander then Legacy though.

  18. #18

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by Matsaya View Post
    Play jace, kick it, make a copy.
    Draw another jace , play it, kick it, make a copy.
    Since the jace are legendary but the copies are not, you end up with one jace and two copies.
    That's not really the copies making copies tho

  19. #19
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,489

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    That's not really the copies making copies tho
    Card copies make duplicate tokens. Hence the different use of copy and duplicate.

  20. #20
    Member

    Join Date

    Sep 2011
    Posts

    4,776

    Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply

    Quote Originally Posted by Barook View Post
    Card copies make duplicate tokens. Hence the different use of copy and duplicate.
    But it's so inefficient. You get 3 Jaces from 2 cards. If you just played out the 1st Jace, let it die normally (e.g. using the 0 ability), then played the 2nd Jace, you would get 4 Jaces from 2 cards. The nonlegendary clause does let you get another token copy, but it's card disadvantage compared to using it normally.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)