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Thread: Commander Legends Spoilers

  1. #101
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    Re: Commander Legends Spoilers

    I like the C++ reference

    Quote Originally Posted by Fox View Post
    At least in English you need to have a known noun/subject before referring to it as an "it." You hit the word "it" and you have to go back in time to find what is being replaced/alluded to.

    So we read the card and come to "It has" - this is technically a complete sentence by itself. Ignore everything that comes after this point, we already have a subject [pronoun] and a verb. Before we continue we must be able to define what "it" refers to. This is only ever retrospective in English grammatical rules.
    "It" refers to Rock obviously. The issue is not about what "it" refers to, but about what "it" gains. As written, "it" is only gaining one ability. Look at the positioning of the quotation marks.

    I'll substitute "Rock" for "it" and use two different types of quotation marks to highlight the difference.

    It has "Equipped creature has "1, Sacrifice Rock: deal 2 damage to any target" and "Equip 1." "
    Rock has <<Equipped creature has "1, Sacrifice Rock: deal 2 damage to any target" and "Equip 1." >>
    Rock has << some text >>

    Focus on what's inside the << >>.
    <<Equipped creature has "1, Sacrifice Rock: deal 2 damage to any target" and "Equip 1" >>
    <<Equipped creature has "something" and "something">>

    Picture the Rock token. What text would be on it?

    Rock
    Artifact - Equipment
    Equipped creature has "1, Sacrifice Rock: deal 2 damage to any target" and "Equip 1".

    Rock gives the equipped creature 2 abilities.


    It should say
    Rock has <<Equipped creature has "1, Sacrifice Rock: deal 2 damage to any target">> and <<Equip 1>>.
    That gives 2 separate abilities to Rock.

  2. #102
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    Re: Commander Legends Spoilers

    Guys, the card isn't even spoiled in English yet.

    Also, professional editor and proofreader here. Pretty sure that if the quoted material is accurately translated, creatures aren't getting Equip 1.
    All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
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    Just in time for Valentines Day 💝

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    Quick question, are you also still waiting for the great pumpkin it did you finally pick it in once December hit?
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    I am tired of malicious top 8s and it is time to put an end to the practice.

  3. #103

    Re: Commander Legends Spoilers

    ..has "<thing one>" and "<thing two>".
    Where <thing one> is Equipped creature has "<thing Three>"

  4. #104
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    Re: Commander Legends Spoilers

    https://twitter.com/GavinVerhey/stat...76221158264834

    War Room isn't Legacy playable, after all.

  5. #105
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    Re: Commander Legends Spoilers

    Does hallow work with the new wheel?
    Like if you are at 20 you can just pay 20 life and gain 20 life and draw 7?
    I doubt that's relevant to legacy but it is super cool and weird.
    Wheel of Misfortune
    2R
    Sorcery
    Each player secretly chooses a number. Then reveal those numbers. Wheel of Misfortune deals damage equal to the greatest chosen number to each player that chose it. Then, each player who didn't choose the smallest number discards their hand, then draws seven cards.

  6. #106

    Re: Commander Legends Spoilers

    Quote Originally Posted by ReAnimator View Post
    Does hallow work with the new wheel?
    Like if you are at 20 you can just pay 20 life and gain 20 life and draw 7?
    I doubt that's relevant to legacy but it is super cool and weird.
    Wheel of Misfortune
    2R
    Sorcery
    Each player secretly chooses a number. Then reveal those numbers. Wheel of Misfortune deals damage equal to the greatest chosen number to each player that chose it. Then, each player who didn't choose the smallest number discards their hand, then draws seven cards.
    Why choose 20 when you can prevent any positive integer between 0 and infinity, and then gain that same amount in life?

  7. #107
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    Re: Commander Legends Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Why choose 20 when you can prevent any positive integer between 0 and infinity, and then gain that same amount in life?
    Oh yeah i guess you can bid with life you don't have. So 2 card infinite life combo, interesting.

  8. #108

    Re: Commander Legends Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Why choose 20 when you can prevent any positive integer between 0 and infinity, and then gain that same amount in life?
    That...seems broken.

  9. #109
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    Re: Commander Legends Spoilers

    Quote Originally Posted by Barook View Post
    https://twitter.com/GavinVerhey/stat...76221158264834

    War Room isn't Legacy playable, after all.
    Cowardice confirmed
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  10. #110
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    Re: Commander Legends Spoilers

    Are there any cards/spells that can completely redirect the damage of one (red) spell towards the opponent, regardless of the amount?

  11. #111

    Re: Commander Legends Spoilers

    Quote Originally Posted by PirateKing View Post
    Cowardice confirmed
    We know that Wizards can't block Warriors, no need to point out the obvious.

  12. #112

    Re: Commander Legends Spoilers

    Modern burn staple Deflecting Palm, as well as
    Comeuppance
    Honorable Passage

  13. #113
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    Re: Commander Legends Spoilers

    Quote Originally Posted by Reeplcheep View Post
    Modern burn staple Deflecting Palm
    So you're spending 2 mana and a card to still nuke yourself?

  14. #114

    Re: Commander Legends Spoilers

    Quote Originally Posted by Barook View Post
    So you're spending 2 mana and a card to still nuke yourself?
    Forgot you are the controller of the damage. Best option IMO would be Soul-Fire Grandmaster+ intervention pact is infinite life.

  15. #115

    Re: Commander Legends Spoilers

    Quote Originally Posted by Barook View Post
    So you're spending 2 mana and a card to still nuke yourself?
    That would be the proper way to facepalm.

  16. #116

    Re: Commander Legends Spoilers

    Quote Originally Posted by Barook View Post
    Are there any cards/spells that can completely redirect the damage of one (red) spell towards the opponent, regardless of the amount?
    Pariah on stuffy doll?

  17. #117

    Re: Commander Legends Spoilers

    Actually this poses an interesting rules question:
    You have to resolve the damage trick first, and in the case of hallow all the damage is prevented, even that done to your opponent.
    So there may come a time where two players who each want to deal infinite damage to themselves and try and wheel the opponent.
    So what happens when two players each try and secretly choose infinity? Are we going to turn this into a contest to see who can write down as many 9's as they can? Write an equation and then hire time on a super computer to calculate it to see if we both work?

  18. #118

    Re: Commander Legends Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Actually this poses an interesting rules question:
    You have to resolve the damage trick first, and in the case of hallow all the damage is prevented, even that done to your opponent.
    So there may come a time where two players who each want to deal infinite damage to themselves and try and wheel the opponent.
    So what happens when two players each try and secretly choose infinity? Are we going to turn this into a contest to see who can write down as many 9's as they can? Write an equation and then hire time on a super computer to calculate it to see if we both work?
    You are bad at this large numbers thing, it's an arrow race.

  19. #119

    Re: Commander Legends Spoilers

    Quote Originally Posted by Wrath of Pie View Post
    You are bad at this large numbers thing, it's an arrow race.
    If you use notation a judge doesn't understand, that's a null.

  20. #120

    Re: Commander Legends Spoilers

    Quote Originally Posted by PirateKing View Post
    Cowardice confirmed
    With so many cowards at WOTC one good warrior should be able to just bust in and change this.

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