Some stuff got put out about the new set, mostly fluff, but we did get a few details about the upcoming set:
4 'walkers - two new ones Tyvar Kell and Niko Aris, with Kaya and Tibalt returning.
Snow mechanic is in.
The remaining 4 Pathways from Zendikar are in, and not snow.
Double Face Cards are here.
Lots of the art shown references Norse Mythology - things like Yggdrasil and runes on things.
Can't wait for Tibalt to break every format.
Vikings seem overdue.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
First couple of cards are spoiled. We've got multicolored Sagas - and FINALLY dedicated RW card draw. Just a huge development for a color pairing that's been consistently denied that. I mean, it's not Legacy playable or anything, but still. Also a new take on Birthing Pod that's fully colorless and Tribal.
Showdown of the Skalds 2WR
Enchantment Saga
1: Exile the top 4 cards of your library, you can play them until next EOT.
2 and 3: Any time you cast a spell this turn put a +1/+1 counter on target creature you control.
Pyre of Heroes 2
Artifact
2T: sacrifice a creature then search your library for a creature that shares a creature type with it and costs 1 more. Put that new dude on the battlefield.
Pyre is maybe playable in some kind of Elf combo deck? I dunno, seems like it'll make problems somewhere in eternal at only 4 mana total to use and being repeatable each turn.
Oh, and the new pathways have Kaldheim art instead of Zendikar art which is just kind of a huge crime against humanity or something. Me and three other art nerds will be furious about it, but not enough to like, do anything beyond mild statements that we're unhappy.
The first things that come into my mind regarding this card:
Humans (probably the best for silver bullet shenanigans), Eldrazi (Stompy mana requirements; living the dream with Matter Reshaper; squeezing more triggers out of Eldrazi Mimic) and Vial tribal decks (including the previously mentioned Humans) since both artifacts operate on different resource axes.
GSZ is already a thing in Elves, I don't see how a Tribal Pod would do any good here, but I might be wrong.
One thing I've just realized only now is that Righteous Valkyrie is a Cleric, so it would slot well into a cleric deck featuring Daru Spiritualist and the Kor instant speed pingers (notably Nomads and Shaman - which is also a cleric) for another infinite life combo.
Guess what's also a cleric? Vito, Thorn of the Dusk Rose - so you can essentially gain infinite life and make your opponent lose infinite life. Sure, at that point, you're at a 4-card combo, but with things like Vial, Cavern and even the new Pyre of Heroes, there might be enough redunancy/counter immunity to make it worth exploring. At worst, you just beat your opponent down with a bunch of 4/6 flyers that double anthem the rest of your creatures.
Don't forget Starlit Sanctum, an oldie but a goodie.
Obvious classic. Can even be fetched with Wayfarer (which is also a Cleric).
Ayli is another enabler - I wonder how fast you could nuke your opponent down with a bunch of creatures, Vito and Ayli - even without of the infinite combo. Angel buffs at high life would make it even easier.
Martyr of Sands could also be fancy with both the Angel and Vito (assuming you run enough white cards). But maybe the infinite life combo is just better.
There are currently 1 users browsing this thread. (0 members and 1 guests)