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Thread: Kaldheim. It's going to have Snow. And Vikings.

  1. #161
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    T: Play Dark Depths from your graveyard

    Also recurs Astrolabes

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by FTW View Post
    T: Play Dark Depths from your graveyard

    Also recurs Astrolabes
    The God side seems more playable in a SnOko type list, untapping your basics and Astrolabes while giving himself and Ice-Fang's psuedo-Vigilance.
    GSZ-able in decks that play that.
    I guess once you have a copy down then extra copies can come down on the Artifact side can grind out combat with unlimited Ice-Fangs, if it comes to that.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Strongjk card is strongjk.

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Silly question - for these double sided cards, do you choose which one it CITP as?

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by sdematt View Post
    Silly question - for these double sided cards, do you choose which one it CITP as?
    No you choose which one you play.

    Edit: I thought you were talking about the face that comes into play when you play it.
    If it comes into play it's the god face I believe as it is the main face.
    Last edited by Tylert; 01-12-2021 at 01:38 PM.

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    I really hope we see a card based on Ragnarok and the blood eagle ceremony.
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  7. #167

    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by sdematt View Post
    Silly question - for these double sided cards, do you choose which one it CITP as?
    No. They always will ETB was they're front halves unless explicitly stated otherwise. (They also can't transform)
    There are some tricks tho, like with cascade, to CAST their back sides however.

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    Re: Kaldheim. It's going to have Snow. And Vikings.



    Seems pretty good - 4 mana Serra Angel, or on T3 with Foretell (potentially T2 with Sol Lands) and potential to get multiple ones with enough mana.

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by Barook View Post


    Seems pretty good - 4 mana Serra Angel, or on T3 with Foretell (potentially T2 with Sol Lands) and potential to get multiple ones with enough mana.
    Seems worse than Entreat the Angels in a deck with Brainstorm though. Investing 2 colorless on a previous turn aside, both make a single 4/4 for 3 mana, but this requires an additional 2 colorless per additional token vs 1 colorless with Entreat.

    EDIT: Overlooked the Vigilance, but I'd still rather make twice the tokens per additional mana spent.
    Last edited by Hanni; 01-12-2021 at 12:44 PM.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Is the fact that God of Lies/Tibalt cascadable do anything for shardless?

    NVM - Clark Kant created a thread for this very question!
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    Re: Kaldheim. It's going to have Snow. And Vikings.



    This could set up some fun Turn 3 shenanigans. Ruby Storm could use this?
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  12. #172

    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by Cire View Post


    This could set up some fun Turn 3 shenanigans. Ruby Storm could use this?
    I think this would be a solid 2-3 of. It gives you something extra to do t1 if you have a sol land but no ruby. It also plays around Daze nicely.
    Sol land, foretell This. Mountain, rite of flames, this, seething song go to town.

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by Cire View Post


    This could set up some fun Turn 3 shenanigans. Ruby Storm could use this?
    Definitely. Mana is never really the issue with Ruby Storm, it's actually getting access to more cards (Reforge the Soul, Act on Impulse, Light up the Stage) to boost storm count and draw into Burning Wish. Doubling up a Seething Song is very good, but the actual best cards to double are Manamorphose, Burning Wish, and Act on Impulse. Typically the first card doubled with Bonus Round is the most important, the first few after that are devastating, then after that its just making absurd mana/storm/into a lethal Grapeshot. This does the most important part of that equation.
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  14. #174

    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by Barook View Post


    Seems pretty good - 4 mana Serra Angel, or on T3 with Foretell (potentially T2 with Sol Lands) and potential to get multiple ones with enough mana.
    It could be interesting in the gyruda salvagers deck.
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    Re: Kaldheim. It's going to have Snow. And Vikings.



    Aside form reanimator shenigans, this can also stop CoW, right? Also, fuck Uro.

    Are there any notable spells that could be cast from the library? There's Courser and its friends for the permanent part, but what else?

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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by Barook View Post


    Aside form reanimator shenigans, this can also stop CoW, right? Also, fuck Uro.

    Are there any notable spells that could be cast from the library? There's Courser and its friends for the permanent part, but what else?
    What does this stop that Grafdigger's Cage doesn't already?
    The second line of text is the same, so we're only talking about nonland, noncreature spells you're putting into play from your graveyard or library. Replenish?
    Quote Originally Posted by GreatWhale View Post
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by PirateKing View Post
    The second line of text is the same, so we're only talking about nonland, noncreature spells you're putting into play from your graveyard or library. Replenish?
    Not much. But at least it has Stompy mana cost.

  18. #178

    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by Barook View Post
    ...

    Are there any notable spells that could be cast from the library? There's Courser and its friends for the permanent part, but what else?
    There's the variations on future sight like Conspicuous Snoop. Mostly stuff gets templated as exile and then cast, so "cast from library" is pretty narrow.

  19. #179
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Quote Originally Posted by PirateKing View Post
    What does this stop that Grafdigger's Cage doesn't already?
    The second line of text is the same, so we're only talking about nonland, noncreature spells you're putting into play from your graveyard or library. Replenish?
    In legacy not much, but its decent Tinker and Bolas Citadel hate in Vintage.

  20. #180

    Re: Kaldheim. It's going to have Snow. And Vikings.

    Firstly Sorcerous Spyglass has proved that minimal upsides other than avoiding chalice are needed to see play. Stompy decks really only had Tormods and Leyline as options previously. Decks like gaak you want both your chalices and your gy hate. This could easily be better than tormods crypt in decks without Karn and leyline of the void in decks that can’t afford 4 sideboard slots, have draw, or have artifact synergies.

    Just for the fact that it can be played vs Urza echo might make it fringe playable.

    In addition to replenish it affects goblin welder, goblin engineer, sevinnes reclamation, arena rector, academy rector, and of course curse of misfortunes.

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