There has to be a point to a card @Mr. Safety, especially in decks with no strategy beyond jamming the most pushed 1-card combos. If BUG Delver needed reach, it would have been playing Coll Brut. For some reason people see this new sorcery and say "finally BUG Delver can fix it's main problem of not having burn"...with a card that is super suspect in against Delver w/ Bolt. It's not addressing any problems, that's why it's unplayable.
Even if ur delver is the only matchup you care about, it’s should be played there as an effective 2.5 for 1 (2/3 of a bolt face, 2/3 of their bolt face, 1/2 of a mental note (formerly played in thresh) and rebuy wasteland) for only 2 mana.
In a deck that can’t afford card disadvantage comparing a 1 for 1 or even 1 for 2 to a 2 for 1 is not being very honest with your arguments.
Edit: I don’t understand why you are so worried about the ur delver matchup. AFAIK bug delver is great in mirrors as the bigger delver deck. Almost everyone had said that it’s weakness was that no reach makes it weaker vs combo and control where decay is dead. This is a decay that is never dead.
Bingo, this is what I was thinking. Delver archetypes in general need some form of card advantage, at least out of the sideboard, to help offset the fundamental weakness of their archetype (as Fox neatly described.) I've always seen delver decks as not needing reach per se, but rather a way to somehow not fall behind in cards before grindier decks take over. Bolt doesn't fix that problem either. A card that plays multiple roles at such an efficient cost is the kind of card that can help fill holes. Sylvan Library, Life from the Loam, and additional removal saw plenty of maindeck/sideboard play in BUG Delver in years past. This is a card that does those things fairly well, provides card advantage, and unlike Library can actually flip your Delvers (EDIT: it's an enchantment which doesn't trigger delver, but it's triggers help stack your top deck to flip delver.)
Last edited by Mr. Safety; 03-22-2021 at 04:02 PM.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
First spoilers are out:
I wonder what broken dumb shit they're going to put on cheaper Magecraft cards.
Legs?
Damn, that is probably the best art for Liliana in my opinion and it gets sort of wasted on a 6-mana card.
Here are all the 'walkers that have no plus abilities of their own:
Ashiok, Dream Render
Chandra, Acolyte of Flame
Davriel, Rogue Shadowmage
Dovin, Hand of Control
Garruk Relentless
Huatli, the Sun's Heart
Jaya, Venerated Firemage
Jeska, Thrice Reborn
Kasmina, Enigmatic Mentor
Kaya, Bane of the Dead
Kaya, Ghost Assassin
Kaya, Ghost Haunter
Kiora, Behemoth Beckoner
Nahiri, Storm of Stone
Narset, Parter of Veils
Ob Nixilis, the Hate-Twisted
Saheeli, Sublime Artificer
Sarkhan the Mad
Teyo, the Shieldmage
The Wanderer
Tibalt, Rakish Instigator
I guess Narset is the most obviously good one to go with Kasmina, but doesn't seem all the great at first blush.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Just to bring this back around:
Chain of Smog breaks the entire Magecraft mechanic.
I have no clue what's in this set, but I have to imagine there's a 1 or 2 drop creature (or artifact) that can spellcraft and kill an opponent (Mill for 1. Life loss for 1. etc).
How good does it become of there's a 1 drop or 2 drop black/artifact enabler for Chain of Smog?
Probably T0, as both things mentioned could easily go onto 1 drops, knowing Wizards. They don't for test for Eternal or Commander. Let's say there's a "Magecraft - Opponent loses 1 life" creature for .
T1 Swamp, Dark Ritual, 1-drop, Smog, win. That's Channel/Fireball tier.
Unlike tendrils of agony, chain of smog is still an easier to cast wrench mind, which is modern playable.
Having 1 of your combo pieces be reasonably good protection/disruption is insane.
Is probably a border case, but you can use it offensively if you have sided in Leyline of Sanctity in certain match-ups.
Ral, storm conduit was doing the same thing for 2 mana less...
Still saw no play at all....
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