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Thread: [Deck] 5c Eternal Garden

  1. #21
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    Re: [Deck] 5c Eternal Garden

    Quote Originally Posted by Whit3 Ghost
    Trust me, when you have the lock out, the game is far from over. Horn ends games faster and as I said, helps you accelerate into lock pieces.
    Well for me I've never had a problem once the locks out, but I've only played about 15 games. One was against Enchantress Confinement, so we had to draw because the game would have taken an hour. Even though I would have won.

  2. #22
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    Re: [Deck] 5c Eternal Garden

    Yes, I have. In my brief testing of 5c Garden, you need at least 1 more Chasm, especially with zero draw spells.
    You aren't putting Life from the Loam into account then. Realize that it will mill a good portion of your deck away, and should it run into Chasm, there it is. You still also have other Intuitions and Crop Rotations as well.

    Trust me, when you have the lock out, the game is far from over. Horn ends games faster and as I said, helps you accelerate into lock pieces.
    Eh...depends on the matchup. In many cases, having the lock out is game over. This is because many decks can't deal with Chasm, so once it's in play there really aren't many options the opponent has outside of concession. But that aside, I'm obviously aware of the strength Horn brings to the deck. However, you have to take into account Horn can end games with a loss just as easily as it can a win, because you can't stop decking yourself. This is a serious problem considering Chasm constantly has to be replayed. If you run low on cards and have to continue playing lands, it can become a problem.

    That being a rather large problem, I'd like towards other draw spells like Thirst for Knowledge and Deep Analysis.

  3. #23
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    Re: [Deck] 5c Eternal Garden

    @Loam- I hate the card. I don't know why. I know it's great in here, I just don't like it.

    I cut Loam and Coliseum in my list, so those are two less cards I need to worry about decking myself with.
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  4. #24
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    Re: [Deck] 5c Eternal Garden

    I cut Loam and Coliseum in my list, so those are two less cards I need to worry about decking myself with.
    And in doing so you remove a 2-card drawing engine and replace it with an engine that is > 2 cards. Coliseum is just dumb when you recur it every damn turn :p

  5. #25
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    Re: [Deck] 5c Eternal Garden

    Quote Originally Posted by Diablos
    And in doing so you remove a 2-card drawing engine and replace it with an engine that is > 2 cards. Coliseum is just dumb when you recur it every damn turn :p
    Again, I'm running Horn and Brainstorm for draw so it hasn't been that big a deal.
    BTW, how do you play your version?
    I play mine almost like combo, trying to race my opponent into the lock.
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  6. #26
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    Re: [Deck] 5c Eternal Garden

    I have never once milled myself with this deck. Gotten close a few games, but I've always managed to kill my opponent before it happened.

    @ WhiteGhost. If you cut LftL you cut you only out to Crucible destruction, and with no way to protect it, that's a huge liability. Also, Lftl Is awesome, like Diablos says, it mills you INTO all your win conditions. It's not a combo deck, it's a control deck.
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  7. #27
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    Re: [Deck] 5c Eternal Garden

    Yeah, this deck is almost pure control. It has combo-ish elements in it with the cool shit it can pull, but for the most part I play it like a control deck that can do nutty stuff...just like every other good deck I've ever made(See: ATS, Turboland)

  8. #28
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    Re: [Deck] 5c Eternal Garden

    Really? Against aggro I go strait for the combo with no second thoughts. It's the best way to race them...and damn consistant. I consider this control/combo, sure, with control first and foremost, but I also think it needs to go pure combo some times.

    But then again, that might be what you meant, Diablos.

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    Last edited by Di; 06-21-2006 at 03:16 PM.

  9. #29

    Re: [Deck] 5c Eternal Garden

    My only experence with this deck was a few games vs a deck very similar to this one. What that means is take whatever I say with a grain of salt.

    Have you ever thought of playing upheaval as a 2 of or whatever and then Seismic Assault. This way you can play more control and go out in one turn with a upheaval floating the mana for the assault and discarding the hand. of land you most likely have. worst case senario you clear the board and can drop a few explorations to build board position faster.

    Also for the problems with decking i relize that a full grave is good but an empty library is bad. so have you thought of playing a few Gaea’s Blessing. If drawn they can cycle your lands and the other blessing in the last few cards or can refil the library once you dredge it to the grave. This makes it much safer to play the horn.

  10. #30
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    Re: [Deck] 5c Eternal Garden

    Also for the problems with decking i relize that a full grave is good but an empty library is bad. so have you thought of playing a few Gaea’s Blessing. If drawn they can cycle your lands and the other blessing in the last few cards or can refil the library once you dredge it to the grave. This makes it much safer to play the horn.
    If you dregde Gaea's Blessing with Life from the Loam, the entire graveyard would go back. That would be very bad, as you'd basically have to start your engine over from scratch.

  11. #31

    Re: [Deck] 5c Eternal Garden

    Unless you decided to keep key lands in play/hand before dredging back? I suppose if you hadn't found them yet...

  12. #32
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    Re: [Deck] 5c Eternal Garden

    I'm aware of how to get around that little issue, but the point is you don't know when you're going to hit a Blessing, so it'd be something you'd have to work around during the entire game. Trying to keep the cycle lands or other important lands in your hand after use and whatnot every turn is too much effort to even bother with Blessing. I'd just use Krosan Reclemation if I really had to.

  13. #33

    Re: [Deck] 5c Eternal Garden

    Quote Originally Posted by Diablos
    I'm aware of how to get around that little issue, but the point is you don't know when you're going to hit a Blessing, so it'd be something you'd have to work around during the entire game. Trying to keep the cycle lands or other important lands in your hand after use and whatnot every turn is too much effort to even bother with Blessing. I'd just use Krosan Reclemation if I really had to.
    understood however with the draw engine provided by the exploration horn of greed synergy you can quickly fill an empty grave via dreding a life from the loam (you dont need to pull anything out of the grave and you should have enough manato use loam) but its much harder to fill an empty library (but what do i know)

    what i mean is dont just add the blessing that would be foolish without cards to back up the loss of the grave such as the draw engine provded by the horn.

  14. #34
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    Re: [Deck] 5c Eternal Garden

    I would play collective restraint*4 in that deck. It's so powerful...

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    Re: [Deck] 5c Eternal Garden

    Quote Originally Posted by crazedloon
    understood however with the draw engine provided by the exploration horn of greed synergy you can quickly fill an empty grave via dreding a life from the loam (you dont need to pull anything out of the grave and you should have enough manato use loam) but its much harder to fill an empty library (but what do i know)

    what i mean is dont just add the blessing that would be foolish without cards to back up the loss of the grave such as the draw engine provded by the horn.
    This is the problem with Horn. Especially in this deck you are going to draw too much. Now 'IF' the game runs late especially with a horn out, I would run 1 blessing and 1 regrowth in the Sideboard, or probably the better thing might just be to run a Blaze or Demonfire in the board since your running 30-31 mana sources.
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  16. #36
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    Re: [Deck] 5c Eternal Garden

    Technically now that I think about it, if I wanted to not be able to deck myself, I could use Scroll Rack. That seems to be quite a good choice actually, besides the fact that it can be Needled.

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    Re: [Deck] 5c Eternal Garden

    Quote Originally Posted by Diablos
    Technically now that I think about it, if I wanted to not be able to deck myself, I could use Scroll Rack. That seems to be quite a good choice actually, besides the fact that it can be Needled.
    Yeah I played a few games against AS. In all of them, I established the lock very quickly. He had 2 MD Disenchants, but I had a nostalgic dreams and 2 Crucibles in my hand, so I wasnt worried. However, I still lost. Why? Because I had 43 Cards in my deck, and he had 47. Sure, I drew Barbarian Ring. I got to ping him once each turn, and only when I had drawn an additional exploration. Nantuko Monastary, meet Exalted Angel.

    Oh, and Armeggadon = Oweee.

  18. #38
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    Re: [Deck] 5c Eternal Garden

    Yeah I played a few games against AS. In all of them, I established the lock very quickly. He had 2 MD Disenchants, but I had a nostalgic dreams and 2 Crucibles in my hand, so I wasnt worried. However, I still lost. Why? Because I had 43 Cards in my deck, and he had 47. Sure, I drew Barbarian Ring. I got to ping him once each turn, and only when I had drawn an additional exploration. Nantuko Monastary, meet Exalted Angel.
    ..Or you know, you could've sent Cephalid Coliseum at him and gotten his library smaller than yours, or Burning Wish -> Haunting Echoes? Honestly, unless you saw neither of those cards, you shouldn't have lost that game.

    Also, Armageddon shouldn't be so bad considering how quickly you can recover from it. Between LftL, Exploration, and Crucible, you should be able to gain an advantage over the opponent rather easily. Unless your solely relying on Chasm at that point.

  19. #39
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    Re: [Deck] 5c Eternal Garden

    Have you considered cards that skip your draw phase? Possessed Portal seems rather sick in the deck.

    If decking yourself is really an issue, you can also try running a couple Soldevi Diggers.

  20. #40
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    Re: [Deck] 5c Eternal Garden

    Now I have been working of a similar version of the deck since I saw Diablos playing his 3-4 color Turboland build @ GP Philly, the question that I have to ask is has anyone considered a small Enlightened Tutor package? This allows me to run a Humility, a Seal of Cleansing and a Moat MD, while allowing you to tutor for Crucible of Worlds and Pithing Needle.

    I also have been running 1 Petrified Field MD and I've been finding that it's an excellent help when you are trying to kill via Life from the Loam/ Barbarian Ring.
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