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Thread: Future Sight Cards

  1. #41
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    Re: Future Sight Cards

    Quote Originally Posted by Diablos View Post
    Wwoooooooooow that thing looks soooo gay. It's like they're trying to change Magic into Yugioh or something. Honestly what do they do for the casting cost of something like 1RGBWU? Wrap it around the entire fucking picture?

    Honestly I think Mark Rosewater is on fucking heroin or something.
    QFT. And I honestly think that they're trying to imitate the VS system. And they should stop.
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  2. #42
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    Re: Future Sight Cards

    Blech!! *Vomits all over keyboard* WTF is wrong with these idiots?
    info.ninja

  3. #43
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    Re: Future Sight Cards

    I like when they switch up card frames a little. As long as they don't do it too much, otherwise it might get a little obnoxious.

    I think it should slow down after this block.

  4. #44
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    Re: Future Sight Cards

    I won't be surprised if I see card names like "Shining Shadow Magician of the Nether Realm" and "Flying Bazooka XYZ of Doom" in the future.

    I wish they just used the PC-shifted frames instead.
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  5. #45
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    Re: Future Sight Cards

    Quote Originally Posted by kicks_422 View Post
    I wish they just used the PC-shifted frames instead.
    Everyone does.
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  6. #46
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    Re: Future Sight Cards

    Yeah, those frames...yuck.

    +1 to using the PC frames. Hot.

    If they print a series of 0cc tutors, I will probably pick up 4 of the Blue, Black, and Red ones. I mean, within reason. Even if the Blue and/or Black ones are 0cc Draw some cards, I will pick up a set. I somehow doubt that they will be any good, though....add 8 0cc card draw/tutor/storm spell with decent ability cards to TES or TJS (yeah, necro-ed that!), and bad things might happen.

    Useless until you try to combo, and if you fizzle you lose...but a 0cc tutor seems terribly strong.
    InfoNinjas

  7. #47
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    Re: Future Sight Cards

    My first guess as to why they'd want to print the Futureshifted cards that way was so you can see the cc when you fan open your hand of cards. Then I realized that I already do it so I can see the cc (top card to the left, bottom card to the right) so this change of the cardframe would really suck for me not only because it looks bad but because I'll get problems sorting (or even looking at) the cards in my hand :(
    Hope they'll never do this cardframe again ever
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  8. #48
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    Re: Future Sight Cards

    Yeah they would definatly not print whole new sets like that especially if it gets negative feedback. Probably just testing the waters.
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  9. #49
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    Re: Future Sight Cards

    Quote Originally Posted by Mad Zur View Post
    All these win conditions sound narrow, fragile, and hard to assemble. Too bad there isn't any other way to use creatures to win the game, like some game action that would let you do one damage for every 1/1 you have.
    Mob Justice
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    Goblin Bombardment

    How and when did you want to do the damage?

  10. #50

    Re: Future Sight Cards

    I bet the other 0cc cards aren't tutors. Anything other than tutoring for creatures or lands for free seems waaaaaay too broken to me, especially seeing as they reprinted storm cards.
    KIDS WITH GUNS!

  11. #51
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    Re: Future Sight Cards

    does the green tutor hold a place in cloud of faeries-snap-freeze decks? You're playing it during your turn, it contributes to the storm count and fetches cloud for free. You don't lose till your next turn, and if you've combo'ed off by that point, who the heck cares?
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  12. #52
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    Re: Future Sight Cards

    If Wizards brings so-called futureshifted flame in future, I'll quit magic. Really. What the F%^* is that?

    The tutors look dangerous. Hopely blue and black one is not retardedly broken.
    She said, "You're broken."
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  13. #53
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    Re: Future Sight Cards

    I actually don't mind the Futureshifted border other than the mana symbol obviously being in the wrong place. Changing where to look for casting costs on certain cards is going to drive me nuts. That said, I don't think this is going to recieve the "standing ovation" that the PC planeshifted borders recieved, I think it'll be a disaster, and hope they learn that messing with the status quo too much isn't a good thing.

    As far as the 0cc Tutor Cycle goes, I'm not at all convinced it's a Tutor cycle. A cycle sure, the same way Ancestral Vision, Restore Balance, Hyper-Genesis, etc were a cycle. I highly doubt there'll be anything along the lines of:

    Search for Enchantment/Artifact and put it in your hand
    0
    Search for Enchantment/Artifact and put it in your hand
    pay 2WW at your next upkp or LOSE!

    Search for any card and put it in your hand
    0
    Search for any card and put it in your hand
    Lose half your life
    pay 2BB at your next upkp or LOSE!

    Really? Ok, I'll DT paying half my life instead of mana and win on the spot. It even adds to my storm count? Frickin Sweet!

    Of all the original Mirage/Visions card disadvantage tutors, the only one not on a banned or restricted list is Worldly Tutor... Basically I don't see them reprinting cards that are currently on any format's B/B&R list anytime soon as that sends to wrong message to the players.

  14. #54
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    Re: Future Sight Cards

    RTFC.

    Search your library for a green creature card.


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  15. #55
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    Re: Future Sight Cards

    Agreed, the new shifted card border looks awful...but what better vehicle to test a concept in than a small subset of cards in the third set of a block? Would you rather they tried in a base set or an entire block? This allows them to gauge reaction with no real long term damage. As for the tutor, thank goodness it is a green creature as it could combo-hideousness otherwise (Tivadar's Faerie Freeze, Kobold-Glimpse, Salvagers-Game can use it but it is a gamble, fucking Goblins......).
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  16. #56
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    Re: Future Sight Cards

    Quote Originally Posted by scrumdogg View Post
    Agreed, the new shifted card border looks awful...but what better vehicle to test a concept in than a small subset of cards in the third set of a block? Would you rather they tried in a base set or an entire block? This allows them to gauge reaction with no real long term damage. As for the tutor, thank goodness it is a green creature as it could combo-hideousness otherwise (Tivadar's Faerie Freeze, Kobold-Glimpse, Salvagers-Game can use it but it is a gamble, fucking Goblins......).
    There's areason focus groups are standard practices for marketing, and that's avoiding hideously drug-inspired crap like the new borders.

    This shit is almost identical to Legend of the Five Rings, and it looked liek crap too.
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  17. #57
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    Re: Future Sight Cards

    Wow. I think that I'm officially the only person who likes that card face.
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  18. #58

    Re: Future Sight Cards

    Quote Originally Posted by Peter_Rotten View Post
    Wow. I think that I'm officially the only person who likes that card face.
    I like it too :/

    Anyway, does anyone else get the feeling that the white one will fetch creature enchantments? White seems like it wants to do that a lot recently. Now all they have to do is print good creature enchantments, and we're set!
    KIDS WITH GUNS!

  19. #59
    Bryant Cook
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    Re: Future Sight Cards

    Skimming this thread, I saw what I thought was the black 0cc tutor. OMFG I almost creamed my pants... I hate you Dave.

  20. #60
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    Re: Future Sight Cards

    Tombstalker 6bb (Timeshifted)
    Creature Rare
    Flying
    Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)
    5/5

    Intervention Pact 0
    Instant Rare
    Intervention Pact is white.
    The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
    At the beginning of your next upkeep, pay 1ww. If you don't, you lose the game.

    Rift Elemental r
    Creature-Elemental common
    1r, Remove a time counter from a permanent you control of suspended card you own: Rift elemental gets +2/+0 until end of turn.
    1/1


    .
    The white card is nifty, and it is a cycle but not tutors. Delve could be a really strong ability on the right card.
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