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Thread: [Brainstorming] Killing hordes of 1/1 goblins

  1. #81
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by FoolofaTook View Post
    Holy Light is definitely an interesting option. It's one of the few spells that can catch not only small non-white summons but also Faerie Conclave and Ghitu Encampment.
    Wow, I forgot Holy Light was an instant. Neat.
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  2. #82

    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by xsockmonkeyx View Post
    Wow, I forgot Holy Light was an instant. Neat.
    The downside is 3CC and white, so it's really slow in a meta that wants to get rid of Lackey and Dark Confidant before they do too much damage.

  3. #83
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Now that people are suggesting 3cc spells anyways, how about Tivadar's Crusade? It seems less narrow than Holy Light.

  4. #84

    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by Pale Moon FTW View Post
    Now that people are suggesting 3cc spells anyways, how about Tivadar's Crusade? It seems less narrow than Holy Light.
    Tividar's Crusade is more narrow than Holy Light. It's a sorcery and it takes WW1 and it only effects goblins. Holy Light in the sideboard would at least come in vs Elves (assuming anybody finds a viable deck) and might even be worth something against other themes.

    Realistically though both Holy Light and Tividar's Crusade are too narrow to be viable unless Goblins suddenly becomes 50% of the field again. Caltrops is still a better option since it is a permanent that can be defended that shuts down most of Goblin's rush damage and also any other attacker with 1 toughness.

  5. #85
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Jesus tapdancing...

    Echoing Truth, Echoing Decay, Pyroclasm, Sandstorm, Rain of Blades, Powder Keg. Why are you talking about Holy Light when there's already good cards in every color that do a better job of answering 1/1 tokens?
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  6. #86

    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by TheInfamousBearAssassin View Post
    Jesus tapdancing...

    Echoing Truth, Echoing Decay, Pyroclasm, Sandstorm, Rain of Blades, Powder Keg. Why are you talking about Holy Light when there's already good cards in every color that do a better job of answering 1/1 tokens?
    People like being scrubs.

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  7. #87
    monkey
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Maybe as a minor consideration in white Stax with chalice. 2W is fairly easy to get and doesnt blow up chalice. Other than that it kind of sucks.
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  8. #88

    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by xsockmonkeyx View Post
    Maybe as a minor consideration in white Stax with chalice. 2W is fairly easy to get and doesnt blow up chalice. Other than that it kind of sucks.
    yeah, or instead of running crappy cards in white stax, you could stick with ghostly prison, which costs the same and has a better effect.
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  9. #89
    monkey
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    I was assuming you were already playing prison hence making it only a minor consideration.
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  10. #90

    Re: [Brainstorming] Killing hordes of 1/1 goblins

    The easiest way to deal with hordes of 1/1 creatures flying or not is use Caltrops. The card is splashable in any deck.

  11. #91
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by sammiel View Post
    yeah, or instead of running crappy cards in white stax, you could stick with ghostly prison, which costs the same and has a better effect.
    And use prayer to tutor it up! Wow you ARE a genius. Who needs redundancy when you have FAITH!

    Seriously, yes Holy Light is not a very good card, but it does dodge your own Chalice while being viable as early as turn 1. In math, 8 is greater than 4. Twice as good actually. In Magic if you run 8 copies of a card odds are you will see one in your opening hand.
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    Quote Originally Posted by Top Deck View Post
    The easiest way to deal with hordes of 1/1 creatures flying or not is use Caltrops. The card is splashable in any deck.
    That runs mana acceleration. Otherwise it comes down turn 3 and by then you could be easily missing over half your life. That makes you extremely easy prey to Tendrils of Agony, especially since your opponent still has an army of blockers.
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  13. #93
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    But everyone can run chrome mox (not saying they should just for caltrops), and it's ninja tech, which you should appreciate.
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  14. #94
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    Re: [Brainstorming] Killing hordes of 1/1 goblins

    More cards:

    Dealing with the tokens:
    Withering Wisps
    Planar Collapse

    Delaying tokens:
    Honorable Scout (buys 2 turns)
    Children of Korlis (might buy 1 turn)
    Simulacrum (might buy 1 turn)

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