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Thread: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

  1. #41
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    In a meta with little combo, would this be a playable deck at the moment?

    16x Snow-Covered Plains
    4x Scrying Sheets
    1x Mouth of Ronom
    1x Kor Haven

    3x Decree of Justice
    3x Eternal Dragon
    1x Sacred Mesa

    3x Enlightened Tutor
    3x Sensei's Divining Top

    3x Orim's Chant
    3x Abeyance

    4x StP
    1x Austere Command
    3x Wing Shards
    3x Wrath of God

    3x Isochron Scepter
    1x Powder Keg
    1x Seal of Cleansing
    1x Story Circle
    1x Moat
    1x Oblivion Ring


    I yet have to figure out the Sb. This deck hasn't been discussed for pretty long, is it outdated, or are there new cards that should be in there? Would this be a good list at the moment?

  2. #42

    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    I've actually been tesing a version of Quinn right now (without the toolbox/scepter tricks) and I've been getting great results. It's in N&D right now, if you want the list.

  3. #43
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    I don't get what N&D is, so would you like to post a link or the list itself? Thanks.
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  4. #44

    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Quote Originally Posted by Joon View Post
    I don't get what N&D is, so would you like to post a link or the list itself? Thanks.
    N&D

  5. #45

    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Quote Originally Posted by Joon View Post
    I don't get what N&D is, so would you like to post a link or the list itself? Thanks.
    It stands for New & Developmental. The thread in question is here.

  6. #46
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Someone let me know if this list is as amazing as Goldfishing makes it seem.


    1 Ancient Den
    17 Snow-Covered Plains
    4 Scrying Sheet

    3x Swords to Plowshares
    2x Condemn
    3x Wing Shards
    3x Wrath of God (-1 WoG, +1 Karmic Justice? How prevalent is Armageddon these days?)

    3x Enlightened Tutor
    3x Sensei's Divining Top

    2x Eternal Dragon
    2x Decree of Justice

    1x Hoofprints of the Stag
    1x Moat
    2x Runed Halo (This card seems ridiculous. Is it?)
    1x Wheel of Sun and Moon (Anti graveyard tech that can also stop you from decking - or would Tormod's Crypt just be better?)
    2x Oblivion Ring
    1x Powder Keg
    2x Isochron Scepter

    4x Orim's Chant
    3x Abeyance
    For my confessions, they burned me with fire/
    And found I was for endurance made

  7. #47
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Is there any particular reason that Hoofprints of the Stag wouldn't fit well in this deck?

    EDIT: Derp, I meant the archtype itself, not IBA's deck specifically.
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  8. #48
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Quote Originally Posted by TheInfamousBearAssassin View Post
    List
    I just don't like Isochron Scepter. The only reason I ever ran the card was because MWC needed more permanent answers. It relied too heavily on the top-deck. Now that Runed Halo is printed, I feel that it does the job a ton better than Scpeter Lock because it doesn't take time setting up, isn't CD, and it is awesome.

    I also don't like Enlightened Tutor. It finds answers... but to decks you should already beat easily. IMO, you should just up Runed Halo and Oblivion Ring to 4 and cut out ET. Maybe I just like draw instead of tutoring, but I always found that ET was pretty lame and never did anything to the game, but make me not lose games against Survival, goblins, etc. A Runed Halo or O RIng would have done the same thing.

  9. #49
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Hoofprints isn't as good as Mesa, as it turns out. Mainly due to Humility in the board.

    Anyway, over the weekend, although I was playing Standard/Block, I realized for the first time with full force something that's been tickling the back of my mind for a while;

    Decks that can't win their rounds in time must inherently suck.

    Probability stacks over time. Over a long enough set of games, assuming that playskill is neutralized as a variable, the favored deck always wins the exact amount of games it's favored to win. But any shorter amount of games introduces the chance for variables. If I'm 60% favored against a deck, for instance, I'm substantially more than 60% favored to win the round... assuming I can finish three games in that time.

    But if I can't, I'm needlessly exposing myself to losses and draws against archetypes I should've defeated.

    It is therefore not enough for a control deck to be able to break the opponent's assault. It is vitally important that it be able to capitalize on that quickly.

    In Truffle Shuffle, this means that I've been adding more kill conditions. For Quinn, however, I think that a combo kill is superior. Between the Enlightened Tutors and Chants/Abeyances, we're already well set up to force in a quick combo finish; and besides, Eternal Dragon is not the recursive beater that Gigapede is.

    So, the combo. Time Vault and Mizzium Transreliquat doesn't actually kill the opponent at all if they choose not to concede, and so only compounds our problem. Charbelcher and Endless Horizons has some potential, but it clashes with our draw engine and simply isn't that fast, although both pieces accomplish something on their own. Lego suggested Grindstone and Painter's Servant, and I have concurred. The idea of a turn 3 kill in MWC amuses me, for one thing. So, here is the list as I'm testing it right now;

    // Deck file for Magic Workstation

    // Lands
    4 [CS] Scrying Sheets
    17 [CS] Snow-Covered Plains
    1 [SHM] Mistveil Plains

    // Creatures
    2 [SC] Eternal Dragon
    2 [SHM] Painter's Servant

    // Spells
    2 [MR] Isochron Scepter
    4 [B] Swords to Plowshares
    3 [SC] Wing Shards
    1 [LG] Moat
    4 [PS] Orim's Chant
    3 [MI] Enlightened Tutor
    3 [OV] Abeyance
    3 [CHK] Sensei's Divining Top
    2 [SC] Decree of Justice
    2 [LRW] Oblivion Ring
    2 [SHM] Runed Halo
    2 [TE] Grindstone
    3 [REW] Wrath of God

    // Sideboard
    SB: 1 [SHM] Painter's Servant
    SB: 1 [TE] Grindstone
    SB: 1 [NE] Seal of Cleansing
    SB: 1 [DK] Tormod's Crypt
    SB: 1 [WL] Aura of Silence
    SB: 1 [TE] Humility
    SB: 1 [SOK] Pithing Needle
    SB: 1 [MM] Ivory Mask
    SB: 1 [SHM] Wheel of Sun and Moon
    SB: 1 [10E] Story Circle
    SB: 1 [CHK] Ghostly Prison
    SB: 1 [EX] Sphere of Resistance
    SB: 1 [UD] Powder Keg
    SB: 1 [MI] Sacred Mesa
    SB: 1 [RAV] Privileged Position


    The maindeck only has one singleton, favoring reliability over silver bullets. The combo obsoletes many of the needs for singletons anyway; There's less need to worry about recursive threats when you can kill in one turn. The sideboard is all singletons, although many of them are heavily redundant.

    I'm liking this deck right now. It can steal quick games, or it can wear down the opponent's edge until dropping the kill all at once; or, alternately, just going Dragon or Decree beats.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  10. #50
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    So, went 5-2 in the Source tourney with the following list;

    18x Snow-Covered Plains
    4x Scrying Sheets

    2x Eternal Dragon
    2x Painter's Servant

    2x Grindstone
    2x Decree of Justice
    3x Enlightened Tutor
    3x Sensei's Divining Top
    4x Swords to Plowshares
    2x Runed Halo
    2x Oblivion Ring
    3x Wing Shards
    3x Wrath of God
    1x Moat
    2x Isochron Scepter
    4x Orim's Chant
    3x Abeyance

    SB:
    2x Argivian Find
    2x Tormod's Crypt
    1x Sacred Ground
    1x Jester's Cap
    1x Story Circle
    1x Jester's Cap
    1x Pithing Needle
    1x Sacred Mesa
    1x Genju of the Fields
    1x Powder Keg
    1x Seal of Cleansing
    1x Aura of Silence
    1x Hanna's Custody

    Matchups:

    Round 1- Solidarity. Seriously? I die.
    Round 2- Bye. I beat the shit out of this guy[/Igottheroundbyejoke]
    Round 3- TES. Orim's Chant maindeck is awesome.
    Round 4- I think Survival. Scepter-Chant is amazing.
    Round 5- Aggro Loam. Sacred Ground from the board is big, as are both combos.
    Round 6- SwanThresh. I made a playmistake game 1 that cost me, using Oblivion Ring early on a creature and then basically losing to Counterbalance. Then got burnt out another game. Very sad face.
    Round 7- Landstill. Jester's Cap was fucking amazing game 3. This would so go to two hours in a tournament.

    More details later.

    Solidarity is a terrible matchup, but I should've won the SwanThresh round. I played poorly. The deck's fucking amazing though. Although I'm cutting DoJ and possible either Wing Shards or Wrath (or moving them both to 2-ofs). Top definitely needs to be a 4-of, and Sacred Mesa should be maindeck.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  11. #51

    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Is it really necessary to play two Painters? You don't really want to draw them until you can combo out, which is turn 6 minimum, but usually later so that you have chant protection... and by that time, the deck usually has control of the board and can wait on the kill. Grindstone at least can do stuff on its own.

    EDIT: Also, do you miss Mouth of Ronom at all? It can be kinda win-more, but it was always nice to have, especially when you could bait an opponent into wastelanding it with a Sheets in hand.

    EDIT2: Cap is listed twice in the sb.

  12. #52
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    I would say yes, just because of StP. Sometimes you want to try and combo relatively mid-game, before you have the full protection up, and it's a lot easier to do so knowing that if you run into StP, you can always try again later.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  13. #53
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    So, I've had quite a bit of obsession with mono-white decks right now, and have been thinking of building a deck like this, only more permanant based. However, I was wondering how a deck like this would perform versus a mono-white stax. I honestly don't have much experience with either of them, and I know they play quite differently. I do however want to build one eventually, and would like to know which would be "better." I feel like stax would probably be stronger, but I want to get some input on this deck too.

  14. #54
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    ^I would build this instead of white stax. I like the stax archetype more, but legacy stax lacks the glue that Vintage has, and most stax variants are a couple of cards away from being perfect. This allows for more versatile metagaming, while stax is a one-size-fits-all deck, and plays the opponent's deck rather than your own.

  15. #55
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    I honestly don't know. Armageddon Stax seems problematic, but they also scoop pretty hardcore to Chant-Lock, and have few ways of dealing with the kill-combo. That said, LD in general is the deck's biggest weakness, so I'd definitely bring in the Sacred Ground for starters. The SB in general seems like it helps a lot.

    I think the second Cap listed accidentally in the sb was actually a Scepter, but I could be wrong.

    Also, Mouth of Ronom: Actually, I lost a game and thus a round to not drawing enough White, so I'm leaning away from adding more colorless, although perhaps 1x Ronom wouldn't be as bad with the 4th Top. But I don't think it's necessary either.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  16. #56
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    With the Enlightened Tutor silverbullet toolbox, why aren't you running a Wheel of Sun and Moon in your sideboard as I think it might actually be better than Tormod's Crypt in this deck.

  17. #57
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    I was running a Wheel of Sun and Moon, but basically kept encountering where I never really preferred it to Crypt. In what scenario is it better? I can think of Solidarity and Imperial Painter, neither of which is particularly prevalent.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  18. #58
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Armageddon stax has challice @ one and armageddon...


    That being said, congrats on the 5-2, I am glad to see someone else beside me actually doing something with control decks nowadays.

  19. #59
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    Have you considered running Privileged Position in the board as a way to protect your things from grip?

  20. #60
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    Re: [Deck] Quinn The Eskimo- Aka, The Mighty Quinn

    See Hanna's Custody. I had PP, but basically came to the conclusion that it wasn't worth paying an extra two mana to protect Halo and Moat. Five mana's a lot.
    For my confessions, they burned me with fire/
    And found I was for endurance made

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