True you can do that but if they are playing black they do run discard most o fthe time and they could get rid of the tutor/proctor. If they cannot the game will probably go in your favor.
But the one thing I like about this deck is what Ewokslayer said
Team Funk: The philosopher of the 70's.
Quote of the week: List of Power: God is a 10. Humans are 7's. Monkeys are 6's. Koalas are 8's they are telekenetic and control the weather.
A dreamcatcher works, if your dream is to be gay.
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This conversation is getting stupid. We're done with the "well, if you do that, then I do this!" crap. Test the matchup if you're concerned with how it plays out.
Perhaps I'm missing something but I fail to see how this deck consistently goldfishes turn 2 unless you have both combo pieces in your opening hand. From the list I saw on the front page I saw no accelerants so I don't know how it would work. Maybe someone could provide a reliable goldfish percentage for me and/or show how the turn 2 goldfish is as reliable as people say. Just trying to clear the air
To not thirst for power is to be at the mercy of those that do
You usually find the 2 peices with the Can-trips and tutors I don't know the percentages , but with 6 Tutors and 8 Can-trips doesn't seem so hard by turn 2 or 3.
Is there a reason not to play the Cephalid Brunch version of the deck? It seems like the largest issue with the deck comes from a vulnerability to graveyard hate. The Life combo lets you get access to all the same common elements (which is most of them) while dodging a lot of the relevant hate, like Meddling Mage on Dread Return or Tormod's Crypt. You also get to save a slot on the combo because the extra creatures add power and toughness to Sutured Ghoul.
The Life combo seems extraordinarily good against Goblins. Life has always traditionally rolled through aggressive decks and it basically gives you free extra ways to put together a defense. The traditional issue with Life.dec was the presence of High Tide, which is now diminished.
Life combo is harder to assemble and Vamp isn't legal.
When in doubt, mumble.
When in trouble, delegate.
Infinite Life doesnt actually win you the game either, your opponent could just play a few creatures blocking your weenies from swinging in, and draw you out since most likely you'd have less cards due to tutors/cantrips.
From the list I saw on the front page this deck runs no accelerants. So without accelerants you only have 3 mana between turns 1 and 2 which is just enough mana to play the combo if you managed to draw it in your first
8-9 cards. I'm no math major but drawing 1 of a 4 of and then drawing 1 of another 4 of consistently within the first 8-9 draws of the game seems like it would be a little more difficult than people seem to imply. If the decklist has been changed to add accelerants of some kind or has changed significantly since the front page please fill me in on the current list.
To not thirst for power is to be at the mercy of those that do
In the past, a singleton Serra Avatar (even out of the board) or even maindeck Test of Endurance, optionally with Rector out of the board gave you a win condition. Even Volrath's Stronghold or something similar. If you lose versus an aggro deck with infinite life, you've really screwed up.
I am wondering if the deck has outs to an extract? Other combo decks already using blue (TES, high-tide) with weak matchups against breakfast could use it to remove the kill piece, giving them the win. FOW will not always be around either, and it seems that sideboarded extracts would turn the matchup to at least even.
Maybe we find a spot for another Dread Return , possibly in the side , but what would you take out?
Does anyone actually play extract? And can't the ghoul version just go for the phyrexian dreadnought kill? Extract has to be the most narrow card ever right now.
edit: I suppose if TES has such an abysmal matchup against this deck a one of extract could be strong to wish for? I don't know how much that would help.
they haunt minds...
Other combo decks could consider extract, since they do not have a good matchup against breakfast. TES can run a single one as a wish target. Decks running mystical tutor could use a 1of in sb. It isn't used much now, but that is because the meta may not have adapted to breakfast yet.
Well, of course nought can be used for the alt win cond, but that gives at least another 2 turns for the opposing deck to win or find an answer to nought. With grips, bounce, smothers and stps rampant, it should not be too hard.
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