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Thread: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

  1. #21
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by largebrandon View Post
    I agree that STP proofing your dude is very important. With the +2/+2, it will be harder to burn, so SoFI isn't as needed.
    Also, Evoke Shriekmaw, recur w/ creature equipped SoLS is buff. Not always going to happen, but it will essentially win you the game is your opponent cannot break it. Hell, people use Volrath's Stronghold + Evoke Shriekmaw in tourney decks cuz it's so good; SoLS + Shriekmaw is 100x better as you still get your "normal" draw.

  2. #22

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    It's tempting to suggest a Zombie tribal theme so the deck can be called 'Zombie Stomp', but there probably isn't quite enough there. (Scuta, Dross Crocodile, Wretched Anurid, Embalmed Brawler, Nim Abomination, Graveborn Muse...)

  3. #23
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    I was looking at zombies to help fuel Muse and happened upon Nim Abomination. He fits the curve, and is non-boltable, but I'm worried about the drawback. Scuta is probably better, though.

    I'm currently going to test:

    // Deck file for Magic Workstation (http://www.magicworkstation.com)

    // Lands
    3 [SOK] Tomb of Urami
    4 [EX] City of Traitors
    4 [TE] Ancient Tomb
    8 [MM] Swamp (4)

    // Creatures
    3 [LE] Bane of the Living
    4 [LRW] Shriekmaw
    2 [PS] Phyrexian Scuta
    4 [LE] Graveborn Muse
    4 [10E] Phyrexian Rager

    // Spells
    4 [MR] Chalice of the Void
    3 [DS] Trinisphere
    3 [DS] Sword of Fire and Ice
    4 [MR] Chrome Mox
    4 [MI] Dark Ritual
    4 [LG] Nether Void
    2 [BOK] Umezawa's Jitte

    // Sideboard
    SB: 1 [DS] Trinisphere
    SB: 3 [SOK] Pithing Needle
    SB: 4 [UL] Engineered Plague
    SB: 4 [FUT] Yixlid Jailer

    I'm tryin Jailer to see if it is signifigantly worse than Leyline, and I have 3 SB slots open.
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  4. #24

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Has anyone thought about using thrashing wumpus? Should be pretty GG-ish against aggro decks...can't deal with goyf though.

    /Zeus

  5. #25

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by zeus-online View Post
    Has anyone thought about using thrashing wumpus? Should be pretty GG-ish against aggro decks...can't deal with goyf though.

    /Zeus
    If you were going to go that route, then you should rather play Plague Spitter.

    Edit: A problem with the deck is that my morphed gathan riders gets bolted. I'm thinking of replacing riders with Zombie Cuthroat, as it is able to not die with bolt and is able to block things like Mongeese
    Last edited by largebrandon; 01-15-2008 at 08:42 PM.

  6. #26

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    I've been musing on this, and it seems like Hoarder's Greed and Unmask could both be potent in a deck like this.

    Zombie Stomp:

    4 Embalmed Brawler
    4 Nim Abomination
    4 Phyrexian Scuta
    4 Graveborn Muse

    4 Shriekmaw
    4 Unmask
    4 Hoarder's Greed

    4 Trinisphere
    4 Chalice of The Void
    4 Chrome Mox

    8 Swamp
    4 Fetchland
    4 City of Traitors
    2 Ancient Tomb

    Of course, that's probably overdoing the life loss/draw aspect of things...

  7. #27

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    4 City of Traitors
    4 Ancient Tomb
    2 Urborg
    3 Tomb Of Urami
    5 Swamp
    1 Volrats Stronghold

    4 Chrome Mox
    4 Dark Ritual

    4 Chalice of the Void
    4 Trinisphere
    4 Nether Void


    4 Grinning Demon
    4 Bane of the Living
    2 Silent Specter
    4 ShriekMaw
    1 Yukora the Prisinor

    3 Jitte
    3 Loxodon Warhammer


    This is the list i am going to test.
    I would never play without Dark Ritual or Nether void, since they are the only reasons tu run black stompy imo. This Vesion runs several morph creatures. They allways worked out quite well in previous testings. You often can play him under your nether Void, and u can confuse your opponents :P

  8. #28
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    One of the problems I see with this deck is the lack of big cheap creature whereas FS and DS have a couple slots dedicated to this. Relying on equipment = not so good.
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  9. #29
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    I've been playing Dragon Stompy for a while now and I really like the way it works. But lately I see Dragon Stompy decks every where, which makes people expecting it and a lot less surprising. So when Morningtide came I thought that Bitterblossom together with Contamination would make a nice lock (read Blood Moon).

    The point is how to turn it in a deck with some potential.
    After some testing on MWS I came up with the following.


    Mana sources: 26
    4 Ancient Tomb
    4 City of Traitors
    7 Swamp
    2 Urborg, Tomb of Yawgmoth
    1 Tomb of Urami
    4 Chrome Mox
    4 Dark Ritual

    Creatures: 9
    4 Stinkweed Imp
    3 Tombstalker
    2 Bane of the Living

    Disruption: 19
    4 Bitterblossom
    4 Contamination
    4 Trinisphere
    4 Duress
    3 Cabal Therapy

    Other: 6
    3 Rhystic Tutor
    3 Umezawa’s Jitte

    sideboard
    4 Leyline of the Void
    4 Pithing Needle
    4 Extirpate
    3 Powder Keg


    Bitterblossom + Contamination on the board is an instant win against any deck that doesnt run Black. My Meta is pretty Goyf infested so Stinkweed imp comes in pretty handy and it fuels my GY for Tombstalker. The Jittes are very important since they are the only solution against (massive) liveloss.
    On MSW the deck hasn't really dissapointed me yet, pretty fun to play. It's not as explosive as Dragon Stompy, but the match up against Mono color is better.

    EDIT:The Trinisphere is conflicting with a lot of other cards in the deck, I'm thinking about replacing it. Question is with what, maybe Shriekmaw?

    Anyway after lurking on this forum for a while, I figured it was time for my first post. So be gentle.
    Tips are welcome offcourse.

    Thanks

    Jelmer
    Last edited by Jelmerz77; 02-05-2008 at 10:40 AM.

  10. #30
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Land / Mana

    8 land (4 tombs and 4 traitors) : for we are stompy and we use our traitors to feed stalker
    1 Urami : just in case
    2 Urborg : extra black mana, good with lands
    7 Swamp : we need them I guess
    4 chrome mox : extra stompy speed
    4 Dark ritual : first turn, Chalice @ 2

    Lock:
    4 Chalice of the void : we love them
    4 Contamination: I think this can work as our blood moon.
    4 Bitterblossom: hope this combo works.. Looks very good!

    Creatures:
    3 Bane of the living : extra control
    2 Stinkweed Imp : dredge for Stalker, recurring and lethal.
    3 Tombstalker : Uber Beater
    3 Graveborn Muse: our Dark Confidant
    3 Braids Cabal Minion: I love her, she can controll the board with a Bitterblossom. I think she deserves a test.
    4 Shriekmaw: Tarmo's nightmare.

    4 Slot open:
    3 Jitte + 1 Sword of Light and Shadow : we can use them to gain life and bounce back a creature Braids or Contamination killed.
    I think in this deck is better than SoFI, for we can return a Maw and use it again to controll.


    I am not sure about creatures quantity, I hope you can help me to decide how many are needed.
    Thanks.
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  11. #31
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Looks good. I'm curious as to how often Contamination+BitterBlossom works, or by the time you assemble it, is it a win-more?

  12. #32
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by Arsenal View Post
    Looks good. I'm curious as to how often Contamination+BitterBlossom works, or by the time you assemble it, is it a win-more?
    Me too.
    I think that bitterblossom is very good also with Braids and equipment.
    I have a doubt, and it's called Dark Ritual; I think that I need a mana boost (since I love Dragon stompy I miss Seething Song and Simian Spirit Guilde) but I also think that +1 Muse / +1 Stalker / +2 Phyrexian Rager would be great.
    Plus I swapped one swamp with a Twisted Abomination: It is just a Faerie Stompy influence :P

    EDIT: I feel divine without Dark Ritual. Better topdecks, more aggro, more draw.
    this deck is great.

    I have 1 question:

    Contamination on board: what happens to City and Tomb? I think that I pay/sacrifice as usual but they give 1 right?
    Excuse my errors, English is not my native language. I'm Italian.

    NOBODY expects the Spanish Inquisition! Our chief weapon is surprise...surprise and fear...fear and surprise....

  13. #33

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    No because they produce instead of ther normal type and amount.

    Edit: I thought 1 =
    Last edited by HdH_Cthulhu; 02-07-2008 at 07:08 PM.
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  14. #34
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    but I think that I pay what I need to pay (2 lives) and get and not
    Also, if I play a land I sacrifice a contaminated City of Traitors
    Excuse my errors, English is not my native language. I'm Italian.

    NOBODY expects the Spanish Inquisition! Our chief weapon is surprise...surprise and fear...fear and surprise....

  15. #35
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by Rinello View Post
    but I think that I pay what I need to pay (2 lives) and get and not
    Also, if I play a land I sacrifice a contaminated City of Traitors
    Yes if you tap Ancient Tomb for the black mana you will still have to pay the 2 live. Same goes for the City of Traitors, it has to be sacrificed when you play another land.

  16. #36
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by Jelmerz77 View Post
    Yes if you tap Ancient Tomb for the black mana you will still have to pay the 2 live. Same goes for the City of Traitors, it has to be sacrificed when you play another land.
    If I have Ancient Tomb, Contamination, and Urborg in my board. .
    I can choose Ancient Tomb to produce a black mana as a swamp and not going to be dealt 2 damages. .and then my black mana is still black mana because of Contamination's effect. .Am I right about this possibility?

    I like this two lists :
    by Mr. Zork :
    // Lands
    3 [SOK] Tomb of Urami
    4 [EX] City of Traitors
    4 [TE] Ancient Tomb
    8 [MM] Swamp (4)

    // Creatures
    3 [LE] Bane of the Living
    4 [LRW] Shriekmaw
    2 [PS] Phyrexian Scuta
    4 [LE] Graveborn Muse
    4 [10E] Phyrexian Rager

    // Spells
    4 [MR] Chalice of the Void
    3 [DS] Trinisphere
    3 [DS] Sword of Fire and Ice
    4 [MR] Chrome Mox
    4 [MI] Dark Ritual
    4 [LG] Nether Void
    2 [BOK] Umezawa's Jitte

    // Sideboard
    SB: 1 [DS] Trinisphere
    SB: 3 [SOK] Pithing Needle
    SB: 4 [UL] Engineered Plague
    SB: 4 [FUT] Yixlid Jailer
    But in my opinion (I'm not even test this list), running Nether Void is like a suicide action than act to get advantage. .since you run most of high curve casting cost. .I doubt you can pay for Muse when your opponent can pay for a Mogg Fanatic. .Also run Urborg is always nice for this deck as an advantage for color balancing. .In Dragon Stompy has a problem between and . .this deck can solve it better. .

    Mana sources: 26
    4 Ancient Tomb
    4 City of Traitors
    7 Swamp
    2 Urborg, Tomb of Yawgmoth
    1 Tomb of Urami
    4 Chrome Mox
    4 Dark Ritual

    Creatures: 9
    4 Stinkweed Imp
    3 Tombstalker
    2 Bane of the Living

    Disruption: 19
    4 Bitterblossom
    4 Contamination
    4 Trinisphere
    4 Duress
    3 Cabal Therapy

    Other: 6
    3 Rhystic Tutor
    3 Umezawa’s Jitte

    sideboard
    4 Leyline of the Void
    4 Pithing Needle
    4 Extirpate
    3 Powder Keg
    This one is also promising, but still I like to run Chalice more than discard spells. .Chalice@1 and @2 is favorsble so cut 4 Duress and 4 Thoughtseize for 4 Chalice and 4 Unmask will be a sugestion for me. .

    Does anyone have a testing yet which better?
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  17. #37
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by moOnsteak View Post
    If I have Ancient Tomb, Contamination, and Urborg in my board. .
    I can choose Ancient Tomb to produce a black mana as a swamp and not going to be dealt 2 damages. .and then my black mana is still black mana because of Contamination's effect. .Am I right about this possibility?
    I asked a Judge yesterday when I played a tournament and he said the following. Only the mana produced by the land is affected. The land keeps al its other effects. So it is still a Ancient tomb that will deal 2 damage to you when tapped for mana only you will get instead of .

  18. #38
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by Jelmerz77 View Post
    I asked a Judge yesterday when I played a tournament and he said the following. Only the mana produced by the land is affected. The land keeps al its other effects. So it is still a Ancient tomb that will deal 2 damage to you when tapped for mana only you will get instead of .
    That's what happens with Tomb + Contamination.

    However, throw Urborg into the Mix and Ancient Tomb gains the subtype Swamp and the second ability to tap for , just like a basic Swamp.
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  19. #39

    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    I currently play the following list:

    Mana
    4 Ancient Tomb
    4 City of Traitors
    3 Tomb of Yawgmoth
    2 Urborg
    6 Swamp
    4 Chrome Mox
    4 Dark Ritual

    Creatures
    4 Priest of Gix
    4 Phyrexian Rager
    4 Shriekmaw
    4 Grinning Demon
    4 Bane of the Living
    1 Skittering Horror

    Artifact
    4 Chalice of the Void
    4 Trinisphere
    3 Sword of Light and Shadow
    1 Jitte

    Sideboard
    4 Leyline of the Void
    4 Winter Orb
    4 Plague Spitter
    3 Shimian Specter

    I'm thinking to change the following: -1 Skittering Horror, -1 Trinisphere, +2 Phyrexian Negator.
    Priest of Gix is mediocre, he's great first turn with another creature back up, but he's a terrible topdeck.

    I like the Bitter Blossom / Contamination combo, especially if you add Braids. However, I'm not convinced it's really worth the extra slots.

  20. #40
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    Quote Originally Posted by trollwarrior_666 View Post
    I currently play the following list:

    Mana
    3 Tomb of Yawgmoth
    2 Urborg


    I like the Bitter Blossom / Contamination combo, especially if you add Braids. However, I'm not convinced it's really worth the extra slots.
    These card refer to the same things. .I think your will is Urborg and Tomb of Urami. .

    I've a couple test about some versions of this deck and sure that Bitter Blossom / Contamination combo will be more powerful in different build that run more creatures (like black winnie or something)
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