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Thread: 3CB #14 (entries close 02/01/08) (back to normal) (MOR!)

  1. #1
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    3CB #14 (entries close 02/01/08) (back to normal) (MOR!)

    3CB #14 is open for entries! Congrulations to Sacearuse for winning #13!

    This is the last one that's biweekly, afterwards it's back to weekly.

    I'm dispensing with the special format because apparently people hated it. (Shrug.) Can't account for taste.

    Also: Morningtide is legal!

    Decklists and results for previous 3CBs can be found at the wiki. Fuck 3CBs #3-5, it's obvious no one gives a shit.

    Entries for this round close at 23:59 EST on Friday, February 1st. To enter, either PM me, or send your deck by email to thesource3cb at gmail. I'm not accepting second decks this week. Preferred format for submissions:

    3CB #14 Entry (title of PM or email)
    ThisIsMyUsername - Your Mom
    Saprazzan Cove
    Mind Over Matter
    Donate

    Notes, comments, etc.
    Please try to follow this format, it makes posting the lists much quicker and easier. (In particular, don't put any other stuff before or after the card names, that's annoying.)

    If you're paranoid about me seeing your deck (I won't), I'll be posting the MWS security code for my own deck within the next few days and you can wait for that.

    Good luck!



    -- What is 3CB? --

    3CB, which stands for Three Card Blind, is a unique format of Magic play, quite unlike any other; sort of like a very (very, very -- in the way a government bureaucracy is an advanced form of a pickpocket --) advanced form of Rock, Paper, Scissors. As per the name, you have three cards, of your own choosing. They are your deck and your hand. Your opponent also has three cards. All normally hidden information is visible to both players, and nothing happens randomly, so the optimal play for each player is always known -- meaning you don't actually play any Magic, per se. You submit a deck, so does everyone else, and all outcomes (all decks versus all other decks) are determined deterministically, usually by a moderator, or (as we do here) group effort. Unless you can break the format in half, it often comes down to metagaming.


    -- Rules of 3CB --

    Your deck is composed of 3 cards which all start in your hand.
    Your library contains 0 cards and you don’t have a sideboard nor own any cards outside of the game. (Wishes fetch nothing.)
    Random effects always go in your opponent's favor. (This includes Chaos Orb and Falling Star. If controllership of something with random effects changes, they go in favor of the player who doesn't own it.)
    You can see your opponent's hand, so you make the best possible play. (If both players' taking an action would cause that player to lose the game, then neither player takes any action, and the game is a draw.)
    You don't lose as a result of not being able to draw a card. (If cards are put in your library, you draw them as normal. Effects which require you to skip a draw work as normal.)
    You play each opponent twice; once going first and once going second.
    For each win, you score 3 points.
    For each draw, you score 1 point.
    For each loss, you score 0 points.

    Three rules restrict the kind of deck you can send. They are:
    1. You may not submit a deck that can win before the opponent's first main phase.
    2. You may not submit a deck that can force an opponent to lose more than one card from his or her hand in a single turn.
    3. You may not submit a deck that uses a card on the 3CB banned list.

    Other than the aforementioned, everything is handled exactly like a real game of Magic.


    -- 3CB Banned List --

    All Ante Cards
    All Promo cards not available on Gatherer/Autocard
    All Unglued and Unhinged Cards (excluding basic lands)

    Creatures:
    Magus of the Moon
    Mesmeric Fiend
    Nezumi Shortfang
    Voidstone Gargoyle

    Lands:
    Ghost Quarter
    Glacial Chasm
    Strip Mine
    Wasteland

    Artifacts:
    The Rack

    Enchantments:
    Barren Glory
    Form of the Dragon

    Instants:
    Force of Will

    Sorceries:
    Abandon Hope
    Balance
    Blackmail
    Cabal Therapy
    Coercion
    Pulse of the Dross
    Restore Balance
    Thoughtseize
    SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
    SummenSaugen: then I flip it over and crush my opponent

  2. #2
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    Re: 3CB #14 (entries close 02/01/08) (back to normal) (MOR!)

    My security code. Let me show you it: AB20F3EE
    SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
    SummenSaugen: then I flip it over and crush my opponent

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