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Thread: [Deck] Reanimator

  1. #2621
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Wess View Post
    Yeah, that's my list that I posted 2 posts up The other one is PTPaul's.

    Not that many people play Reanimator on MTGO, when I play it, I almost always go 4-0, or 3-1. The deck is very strong on MTGO not only because its a fast, consistent, well-protected combo...but it hoses Hive Mind, which is the dominant combo deck that you play against at least once every tournament.

    The only change I'm going to make to the maindeck is another Elesh Norn...she is just so good in the format.

    Its a hard-lock against: Merfolk, Dredge, Goblins, Painter, Cephalid Breakfast
    Soft-lock against: Stoneforge, Landstill, Bant Decks, BUG, Thopters, Faeiries/Ninja

    Basically, the only decks that she's bad against is combo, which are good matchups for us anyways with 4 Jin-Gitaxis and 11 free counters.
    You have 3 4-0s with the deck and no 3-1s. Your win % in Legacy online is 50%.
    The deck has 30 something finishes this year. Most of them are from the last 2 months, it is seeing a good amount of play online.

    Elesh Norn does not get rid of Painter.
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

  2. #2622

    Re: [Deck] B/U Reanimator

    Ok...so I've only ever 4-0'd with Reanimator

    I've only played on mtgo for the last 3 weeks, and have played various decks (thopter/counter balance, zenith zoo, erayo-thopter)...and of course do not play every day. Not sure what the 50% win rate is about, I don't think MTGO even tracks anything like that (link?...curious, as I don't no how mtgo rankings work)...I would say my win rate with Reanimator is at least 70-80%.

  3. #2623
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Wess View Post
    Ok...so I've only ever 4-0'd with Reanimator

    I've only played on mtgo for the last 3 weeks, and have played various decks (thopter/counter balance, zenith zoo, erayo-thopter)...and of course do not play every day. Not sure what the 50% win rate is about...if it only counts tourno's, or casual. because you can't quit games in MTGO (at least I don't know how), you have to click "concede" to end the match, or drop. Either way...I would say the win rate with Reanimator is 70-80%.
    It only counts Dailies and Premiers. No way to count casual games.

    You right click on the screen concede game or can quit match both options are on the right click menu. You have entered 14 events this year( don't know which event with what deck as the stats for that are only for placing lists) and placed 4 times, 3 4-0s with Reanimator and 1 3-1 with Countertop.
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

  4. #2624

    Re: [Deck] B/U Reanimator

    Cool...that's what I thought. Honestly, reanimator is just a crazy good deck to play in legacy right now. When I played in the online tourno's, half the time is just for fun, and play with my Erayo deck to try and tune it...when I want to win, I always load the reanimator deck up.

    ...the countertop deck sucked, was fun to play though

    ~Wess


    Edit: ...stats site is awesome, thanks for the link. Didn't know all of my events are public...guess I will have to only play competative decks now..lol

    This makes complete sense now...whenever you start a match, your opponent always take 1 minute+ to respond...what they are doing is looking your deck up on mtgstats...crazy

  5. #2625
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Wess View Post
    Cool...that's what I thought. Honestly, reanimator is just a crazy good deck to play in legacy right now. When I played in the online tourno's, half the time is just for fun, and play with my Erayo deck to try and tune it...when I want to win, I always load the reanimator deck up.

    ...the countertop deck sucked, was fun to play though

    ~Wess
    Yeah, GY strats are looking good online now and honestly Show and Tell plan with Reanimator is busted good against almost anything. You can check the stats from MTGSTATS.com(Players stats, meta stats). Good Luck.
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

  6. #2626

    Re: [Deck] B/U Reanimator

    Hi,
    Im running a failry standard reanimator deck, and it works good exept vs graveyard hate. In my sideboard I have Show and Tells, Pithing Needles and echoing truths to deal with this.
    The problem is, I dont know when to side what in, and what to remove? Which decks do "in general" have greaveyard hate in their sideboard?

    All good /Benke

  7. #2627
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    Re: [Deck] B/U Reanimator

    Every deck should be running GY hate of some kind in the board. If your meta has a lot of Dredge or Goyfs then people will be packing more. The rule for boarding is put all fifteen cards in your deck and the remove the worst fifteen. The best way to figure that out is to play test your list and those match ups as much as you can. If you start cringing whenever you draw a certain card then its a good candidate to get boarded out. If you only need to resolve one reanimation effect on one target once to win then you may want to reduce the creature density. Each match up will board in different ways, but you really have to test to know.

  8. #2628
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    Re: [Deck] B/U Reanimator

    I have a pretty "stock" Reanimator build running Jin & Co. but was wondering since I already spent a bunch of money on the deck, does using Spell Pierce over Force of Will make much of a difference? I run Daze though, but I don't want to spend $75+ on one FoW. If I HAVE to run it, I'll see what I can do.

  9. #2629

    Re: [Deck] B/U Reanimator

    @Froggy

    Yep, FoW is very important because you don't need mana to cast it. You usually don't have a lot of mana to work with, and you want to go as fast as possible.

    @ Forum

    Which leads me to a "crazy" thing I did last week. I wasn't getting much paper training so I downloaded mtgo v3, and logged in with my account (i didn't log in since v2.5 ended). I had a pretty nice account by that time, so I did some business and got around 800 tix just by selling stuff I didnt need. "Ok, this must be enough to buy a couple of decks" I thought. Until I saw FoW prices: 125 tix each! So what did I do? Forget about mtgo and cash in, as any wise guy would do? Of course not! Just spent 500 tix on FoW and now I have a reanimator deck online too...

    This is the version I'm running on both sides:

    3 Jin-Gitaxias
    1 Elesh Norn
    1 Iona
    1 Inkwell
    1 Sphinx
    1 Archon
    4 Reanimate
    4 Exhume
    3 Animate Dead
    4 Entomb
    4 Careful Study
    2 Hapless Researcher
    4 Force of Will
    4 Mental Misstep
    3 Daze
    2 Lim-Dul's Vault
    4 Underground Sea
    1 Island
    1 Swamp
    4 Polluted Delta
    4 Bloodstained Mire
    4 Flooded Strand

    My main deck is garobidou's #2, but I replaced the 2 brainstorms for 2 lim-dul's vault. My reasoning is that 2 brainstorms is a bit random. If you want to play with brainstorms play with 4 and go for a "slower" version like wess's. LDV fits perfectly in that 2 slots. It is a card that I don't want to see multiples of in my opening hand, but if I have one, and I'm missing a piece, then I know that I *will* reanimate on the 3rd turn. This makes this version much more consistent than with the 2 brainstorms.
    The problem with this "aggressive" versions is that they are awesome agaist all decks except for control decks with a good pack of permission/disruption. What happens is that if your key spells are nullified then you'll have much more trouble rebuilding than with a version like wess's one. LDV can help doing that, but as far as my limited testing is done, it has not been enough.

    I'm not yet into tournaments because I want to get confortable with MTGO v3 interface first. However I've been playing in tournament practice room and have good results agaisnt most of the decks except for more controllish one or crazy decks with leyline mainboard. Another thing that hit me bad was a 1st turn blood moon, but that only happened once.

    My sideboard online has a slight difference from my paper one because null rods cost 42 tix each and i've already made a crazy buy for a couple years to come :)

    3 Duress
    3 Show and Tell
    4 Pithing Needle
    2 Echoing Truth
    1 Terastodon
    1 Iona
    1 Empyrial Archangel

    I'm not sure about the 4th needle. Other than that I think I already used all the others, but I'll have to do a lot more testing to have a better grasp of what do sideboard and how to sideboard. Fortunately with mtgo I will able to test more frequently.

  10. #2630
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    Re: [Deck] B/U Reanimator

    I'm thinking of removing Sphinx of the Steel Wind because I haven't found as useful as his other friends. Also, from testing, I noticed that Jin doesn't tend to stay too long. (still need to buy FoWs :'() I'm also wondering if I should go down to 3 instead of 4.
    Thoughts?
    EDIT:
    Testing So Far:
    GW/x Maverick: 1-2
    Enchantress: 2-0
    Junk (decks that don't fall into "categories"): 1-1

  11. #2631
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    Re: [Deck] B/U Reanimator

    If you cannot afford FOW's you can sub Misdirection's for it. Misdirection is not nearly as good as FOW but really is the best sub for it as it is basically a free counter most of the time. IMHO the sphinx is not replaceable, it destroys zoo and junk style decks as well as being good against every aggro matchup.

  12. #2632

    Re: [Deck] B/U Reanimator

    @Froggy

    Regarding Jin, that's another reason why you need FoW. After reanimating Jin you need to protect it for the next turn. By having FoW and Mental Misstep as "free" counterspells you have good chances of protecting him until your opponents end step. After that, it's easy. I agree with rampart, if you cannot afford FoW try Missdirection (I had them for a while before I got my set of FoWs).
    As for Sphinx I would advise against removing it. It's gg in certain matchups, like zoo and goblins, or any creature based deck in general. With Sphinx on the table you just need to save your disruption to nullify the oppo's spot removal.

  13. #2633

    Re: [Deck] B/U Reanimator

    Took this deck to star city open Seattle and i have to say i won ever single game 1 and then got graveyard hated out in games 2 and 3. The manaless dredge winning and regular dredge top 8ing is gonna make this deck hard to play for the next couple months i would guess.

  14. #2634
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Moondancerbb View Post
    Took this deck to star city open Seattle and i have to say i won ever single game 1 and then got graveyard hated out in games 2 and 3. The manaless dredge winning and regular dredge top 8ing is gonna make this deck hard to play for the next couple months i would guess.
    Winning through graveyard hate is a matter of sideboarding correctly and being able to time everything at the right time.

    Currently with reanimate's decklists having less and less thoughtseies it's slowly getting harder to interrupt things properly.
    Besides that the only cards you should be affraid of are: extirpate and fearie macabre. These are the worst to interrupt.
    I always used to board nature's claim (splashing a single bayou, but also used to play petals instead of more lands)
    this is not necessary, since the most common gy hate cards are: crypt, relic, leyline.
    these can be solved with simpler answers like: chain of vapor, nature's claim or pithing needle.
    The last one protects from karakas as well, but doesn't do anything vs a leyline.

    I think any proper sideboard must have graveyard hate solutions since you cannot rely on entomb tricks the entire match.

    I'm not very fond of Jin, he does a few things right, but on the other hand iona, inkwell or sphinx would've gotten that match as well.

    tbh, I also think it's slowly getting time again to bring back the good old empyrial archangel in the sideboard slot.

    Creatures I recommend still:
    - iona/Jin as maintargets (whichever you like)
    - inkwell
    - sphinx of the steel wind
    - blazing archon

    in sideboard has a few optional slots, but I would advice a second sphinx and an empyrial for sure with 2 slots for flextargets.

    something like

    5-6 anti-graveyard hate solutions ( 3 peedles, 3 chain of vapor i.e)
    3-4 creatures
    flexslots (meta-depending)
    2 animate dead (for the aggro-match-up)

  15. #2635
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    Re: [Deck] B/U Reanimator

    Exactly, why do you need Archangel? :/
    3d2Y. [Wolves never look back]

  16. #2636
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Alsan View Post
    Exactly, why do you need Archangel? :/
    Since it completely shuts down the kill from the new landstil decks supporting batterskull.
    they have a really hard time to get to 8 power.

    bashing someones face with the archangel is the exact same ammount as a stoneforge and batterskull do together ( it can even withstand an additional mishra's factory)

    you'll lose the race if you get an inkwell leviathan.

    also if they play it well, a Jin isn't good enough.

    It still has decent potential against zoo, since there have been numerous of variations in zoo lists nowadays, for example supporting pte +mm.
    bringing in empyrial + animate dead creatures a huge dmg soaker.

  17. #2637
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    Re: [Deck] B/U Reanimator

    We're not playing anymore Inkwell, instead we play Sphinx #2 or Stormtide Leviathan (IMO and testing is better).

    Bashing someones face with Stormtide doubles the speed of a batterskull, and he's not gaining life meantime, wich stops the game (gaining life) until a second creature arrives (from any side). And it's a 2-3 hit killer. Only Iona can do so, and she is easiest to answer.

    And if "they play it well", which is not a real argument, anything isn't good enough.
    3d2Y. [Wolves never look back]

  18. #2638

    Re: [Deck] B/U Reanimator

    I've also included empyrial archangel in my sideboard. Sometimes I needed an *untargetable* archon to buy time and stabilize, and he does just that against couple of decks. It's also nice against karakas decks since it absorbs kotr while being immune to karakas, stp and pte.

    However, on other situations Stormtide Leviathan is also nice specially because of his evasion ability. I was playing with it maindeck, but replaced with Elesh Norn. Elesh Norn is really good.

    About Inkwell, I still have it maindeck, and it is a fact that I don't remember the last time I reanimated it. But with karakas decks floating around I like to have an untargetable creature maindeck just to have a solid solution maindeck (I considering replacing it for empyrial archangel, and using the sb slot for stormtide leviathan).

    Another card I'm considering to replace is Terastodon. I never used it, ever. I'm thinking on replacing it for Angel of Despair, which is more versatile.

    I'm also facing a lot of hate lately, usually in the form of extirpate *and* tormod's/relic which is a really nasty combo. Show and Tells are becoming MVPs, but with only two LDVs to manipulate the deck sometimes its hard to get the right creature into play.

  19. #2639
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    Re: [Deck] B/U Reanimator

    I took the deck to a lame 2-2 finish at a local Legacy tournament.

    My list was:

    3 Jin-Gitaxias, Core Augur
    2 Sphinx of the Steel Wind
    1 Iona, Shield of Emeria
    1 Inkwell Leviathan
    1 Blazing Archon
    3 Hapless Researcher

    4 Entomb
    4 Careful Study
    2 Brainstorm

    4 Reanimate
    4 Exhume
    3 Animate Dead

    4 Force of Will
    4 Mental Misstep
    3 Daze

    4 Polluted Delta
    3 Verdant Catacombs
    3 Misty Rainforest
    4 Underground Sea
    2 Swamp
    1 Island

    Sideboard:

    1 Iona, Shield of Emeria
    1 Stormtide Leviathan
    1 Terastodon
    1 Elesh Norn, Grand Cenobite
    3 Echoing Truth
    1 Show and Tell
    3 Pithing Needle
    2 Brainstorm
    1 Stifle

    Round One (Burn) Won 2-0

    Both games I won on the back of Iona naming red before he could burn me out.

    I sided in 2 Echoing Truths, 1 Show and Tell, and the second Iona for Archon, 2x Hapless, 1x Animate Dead

    Round Two (B/W/u Torpornaught - He used Torpor Orb to avoid the drawbacks of Phyrexian Dreadnought and Eater of Days) - Won 2-1

    Game 1: I get out the Core Augur before he can stabilize, also Daze-ing an Orb.

    Game 2: I get out Iona and name white, preventing him from using Enlightened Tutor. Of course, he doesn't need white to cast Orb, which I didn't have a counter for, and multiple Dreadnoughts, for which I had no Missteps.

    Game 3: Way too close. He actually has Reanimate of his own (which I did not see games 1 and 2) and reanimates my Blazing Archon! So I kinda freak out, but realize I have Echoing Truth. So I get out Jin-Gitaxias, and on the last draw-7-at-EOT before Archon could kill me, I rip the Echoing Truth and bounce the Archon back to my own hand and eventually win by swinging with Jin, countering a Dreadnought with a Misstep along the way.

    I sided out a Jin-Gitaxias, Inkwell Leviathan, 1 Hapless, and 1 Animate Dead for Terastodon, Stormtide Leviathan, and 2 Echoing Truth.

    Round Three (U/W Landstill) Lost 0-2

    Game 1: This was a long game. All in all, I kept using reanimation spells, and he kept countering them. It took a while to draw Entomb, but eventually I get out Inkwell Leviathan and got him down to one more swing needed, but then he used Nevinyrral's Disk and beat me with three Mishra's Factories.

    Game 2: He just had counters for everything I attempted to play. I had to Misstep his first turn Relic of Progenitus and it was just downhill after that. He got so many lands that Daze became useless, and I couldn't find another Force or Misstep for the life of me. He won with Factories again. He told me his opener had 2 Spell Pierce and a Spell Snare, and he drew into Force.

    I sided out 1 Blazing Archon (Because he also had Jace),1 Sphinx, 2 Hapless, and 1 Animate Dead for 2 Echoing Truth, 1 Show and Tell, Terastodon, Elesh Norn (for Factory)

    Round 4 (Bant Aggro with NO-Progenitus) Lost 1-2

    Game 1: He beats me to a low life with a huge Goyf, made large by his countering of my Exhume on Inkwell Leviathan. I manage to get out a Sphinx, though, and stabilize until I get out Leviathan and win. Vigilance, lifelink, and pro-green helps.

    Game 2: He starts out with Leyline of the Void and I draw no outs, even after using Careful, and a Brainstorm. He gets out Progenitus and I shuffle up for game 3.

    Game 3: He starts out with TWO Leyline of the Void this time, and I have the Echoing Truth in hand. He casts Chalice of the Void at 2, and I'm forced to Echoing Truth in response. He gets out Progenitus and eventually kills me.

    I sided out 2 Hapless, 1 Animate Dead, and a Jin-Gitaxias, for Stormtide Leviathan (for Progenitus), and 3 Echoing Truth.



    So yeah, I'm sure I made plenty of mistakes. =P But I'm still not sure what to sideboard out. Everything seems so crucial to the deck as a whole.

    Also, what is the best way to deal with Leyline of the Void? I like what Practical Joke suggested a few posts up, to use Nature's Claim off of a Bayou, but it's vulnerable to Misstep. Are there other cards besides Echoing Truth?

  20. #2640
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    Re: [Deck] B/U Reanimator

    Are Hapless Researchers really useful in Reanimator? Its just I'm skeptical because of the million 1-drops this deck runs: MM, CS, Ent.

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