Thoughts: Halfway between badass and computer-generated crap. The color palettes on some of them are all wrong. On many of them, they're two-tonal at the core. I'd like to see some interesting color combinations as well as triplets of colors instead of just pairs. They seem to be trafficking on a lot of Cezanne color field stuff.
This one, for example, annoys me. Beyond that it's elf-in-bikini, we've just got bolts of green crap coming out of the ground. It opts for high-contrast, simple things with the same monotone, night-vision look to it.
This one, by contrast, looks neat. We're given a sense of the form of these beings through shape and shadow and light, not by outright portraying them. They're in they're environment and they look spooky, like The Fallen. They're silent, quiet, cold and scary.
Some of the pieces have kind of a Mark Ryden tone to them. Familiarize yourself with his work, it's genuinely odd:
Numba One
Numba Twooo
I'm really interested in what Rebecca Guay has made for this set. Spooky is a sense best done in watercolors, and I think she can really pull out despair (see robe of leeches).
Evoke is not in the set. Wizards stated that there will be completely different mechanics in Shadowmoor because it will be a different block.
And Transfigure wouldn't be that bad if they don't pull of another Transmute and make every Transfigure cost 3 mana, no matter how high the CC of the creature is.
Transmute was not that bad.
Yes, Shadowmoor will have different mechanics, but it's supposed to play nice with Lorwyn block.
And I agree that Transmute was far from bad (heh :P). But Transfigure is weaker, in that it adds much less to a card's power level than Transmute does.
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Check this out.
http://www.wizards.com/default.asp?x...review/shmpack
artwork with casting cost only.
The return of a Legend(in his own words)
Check out the mana cost on Beseech the Queen (the 'kid looking at cloud-person' thing). Hybrid is back, and better than ever!
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
the artwork looks seriously sick. I love it. no happy-happy-joy-joy lepercons, fairies (ok, some fairies looked pretty cool) and ponies like Lorwyn was
edit: demigod of revenge (the last one) has text on mouseover, unlike the others. somewhat interesting card
I dunno, the Demigod is kinda meh due its manacost, at least for Legacy.
And I'm excited about Beseech the Queen. Looks like it could be a cool something for .
Sigh. This set is gonna be impossible to draft.
Five mana 5/4 flyer haste with another positive ability? Sign me up for two years of Standard play!
It might not be utterly unplayable in Legacy either. I have a more midrange-ish take on Red Death that should like this dude.
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I was thinking more of a Survival thing. Demigod of Revenge > Demigod of Revenge > Demigod of Revenge > Demigod of Revenge with a way to get the mana. Seething Survival?
best case scenario would probably be buried alive into 3 demigods, seething song into the 4th, swing and win. not the most resilient, reliable or fast of combos though
either that or survival in place of buried alive
my timmy side likes the card though. reminds me of 97' living death decks into 4 benthic behemoths ftw
.Originally Posted by Shtriga
Disclaimer: currently, the deck is awful.
// Lands
4 [ON] Bloodstained Mire
4 [ON] Polluted Delta
7 [UNH] Swamp
4 [PR] Badlands
4 [MR] Chrome Mox
// Threats
4 [TO] Nantuko Shade
3 [CHK] Horobi, Death's Wail
4 [LRW] Shriekmaw
4 [FUT] Tombstalker
4 [PR] Lightning Bolt
1 [LG] Chain Lightning
// Disruption
4 [FUT] Magus of the Moon
1 [9E] Blood Moon
4 [LRW] Thoughtseize
4 [u] Sinkhole
4 [PR] Hymn to Tourach (1)
// Sideboard
SB: 2 [BOK] Umezawa's Jitte
SB: 4 [AL] Dystopia
SB: 4 [7E] Engineered Plague
SB: 4 [GP] Leyline of the Void
SB: 1 [DK] Tormod's Crypt
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
thanks. I had my own take on it but it was even more awful :P . it ran sedge slivers instead of Horobis and the moon effects were relegated to the SB, and ran 4 terminates main. I had discarded it already
edit: there's already some heavy discussion regarding demigod of revenge in the mtg website forums. if anything, it will be a great card in constructed formats. as for legacy, I'm not so sure
It would've been so nice if Demigod of Revenge ability triggered not when played,but when it came into play.
Something along the lines of Turn 1 dark ritual into buried alive,picking 3 of it/Turn 2 reanimate,3 critters in your side and 15 minus life on their side
Good times with old reanimator ^^
Team Calavera - Giving Opponents Free Travels Packages to the Underworld since 2007
Turn 1 play a swamp, lotus petal: tap swamp play dark ritual and buried alive and search for 3 Demigod of revenge sac petal and play reanimate targeting demigod lose 5 life, bring back 2 demigods and swing for 15.....pass turn
The return of a Legend(in his own words)
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