you might consider running 2-1 splits of both blasts. It will save you from pates, and as a cheap generalizes answer its effective. Also stifle/ tormods crypt need to be removed in favor of relic. Theres also no reason for 1 md mountain. Unless you randomly draw it your not really helping yourself at all.
I'd agree with cutting the Mountain, probably for a Plateau (Allowing you access to a W/R source from Eternal Dragon and Flooded Strand). I'd cut a Polluted Delta for the 4th Flooded Strand as well, since there is no X/B lands you want to fetch, yet there are Basic Plains and ideally a Plateau that could offer more options. Otherwise your main deck is pretty close to what I'm using for UWb, only with 2 O Rings instead of 2 Vindicate, and your playing 1 E Dragon and 4th Counterspell in two spots that I have Tolaria West and a 3rd Engineered Explosives.
For the SB, I'd cut Tormod's Crypt, Stifle and Echoing Truth; for 3 Relics of Progenitus, 4 Meddling Mage, and 2 Firespout or Pyroclasm. I think the Relics work better at maintaining control of your opponents graveyard. Crypt can be devastating, but it's a 1 shot deal. An early Relic, especially if you are able to get a 2nd one going later, will usually lock graveyard strategies out. Assuming Stifle is boarded in for Combo matches, I'd personally rather have Meddling Mage. It pairs well with Runed Halo for giving you alot of threat density and usually will slow combo down digging for multiple answers that you can craft a strong hand to counter them, or sometimes just ride a Mage and Factory for a fast win, with Spell Snare and FoW providing back up. Pyroclasm seems like a good addition for agro matches, Goblins and such where you're otherwise sort of light on sweepers with only 2 Wrath of God.
TPDMC
I have tested relic on the SB and i didnt feel confortable with it, i mean vs ichorid is a bit slow and vs threshold i dont really board it it, maybe im doing it wrong.
How do you SB agains:
Goblins
Aggro loam
threshold
I like relic better versus a wider range of decks. I used to play crypt when Ichorid was everywhere and now that I have relic I don't really fear it all too much. I can bring in meddling mage, runed halo, and relic against ichorid. Also, a single relic shrinks goyf and kills vore and gets rid of their engine/loam against loam. Reusable against survival, if you choose to bring in gy hate. Does better things against the thresh match because of being reusable. Plus it cantrips. Landstill does love drawing cards. All around, I like it more than crypt.
@The UWr list: so you weaken your manabase for REB??? Why don't you try: Gainsay, Disrupt, Divert etc. and keep your manabase super tight otherwise get some more red in there to really use the color.
To the decklist above ^^
Oblivion ring is not a good choice when running EEs IMO. I often lose crucible to an EE, in your deck you'd lose crucible and your own O-ring. Ouch! If you feel you need the permanent removal, then get seas and run vindicate. Or drop 2 O-Ring for 1 wrath, and another EE.
ICBE - We're totally the coolest Anti-Thesis ever.
"The Citrus-God just had a Citrus-Supernova... in your mouth."
How is threshhold a 'trouble-matchup' for Landstill? Don't we run more removal than they run threats? At least with UW(b) Landstill I don't remember loosing to Thresh
Also, some thresh builds run back to basics. Game 1 isn't that bad. They may sneak a game 1 win in every once in a while but it's the games 2 and 3 that can be brutal. Teeg + B2B can make a grown man wheep openly. True Story.
Careful, the tears are forming. I think it's mainly the white splash citrus-god and I are commenting on and maybe 4C with teeg sb. I guess any thresh deck could run B2B, but mainly the white splash is the hardest match up of the 3 different color splash thresh decks.
Edit: 300th post nice
5c Thresh isn't fun either; they board in Teegs, REB and Rhox War Monks.
I've tested against 4c Thresh as well; Confidant is a bitch. Let that thing resolve on Turn 2, and the thing friggin' makes you lose that game. Spending a WoG on it doesn't help. Although this doesn't matter Game 1, it's quite deadly-post-board because of the presence of Grip.
ICBE - We're totally the coolest Anti-Thesis ever.
"The Citrus-God just had a Citrus-Supernova... in your mouth."
Versus thresh I often board in 2 random extirpates for their grips etc. and it works very well for me.
It is really very easy to hate their grips. Sure teeg can be a bitch, but I see the tempo thresh matchup (ugb, ugr) more difficult than the slow ugw thresh with balance for example.
Well, B2Basics can also be difficult, but I won't fear their grips.^^
This is the list i will be running tomorrow. At the monster den's 1.5 (MN).
1 Eternal Dragon
2 Decree of Justice
2 Elspeth, Knight-Errant
4 Brainstorm
2 Cunning Wish
2 Fact or Fiction
4 Counterspell
4 Force of Will
3 Swords to Plowshares
2 Wrath of God
2 Crucible of Worlds
2 Engineered Explosives
3 Standstill
2 Back to Basics
2 Humility
4 Flooded Strand
2 Polluted Delta
2 Tundra
4 Mishra's Factory
3 Wasteland
6 Island
2 Plains
Sideboard
3 Dismantling Blow
1 Pulse of the Fields
1 Blue Elemental Blast
4 Meddling Mage
3 Tormad's Crypt
2 Hydroblast
1 Swords to Plowshares
I only run 3 Standstill due to the fact that i keep siding them out. Fact or Fiction felt like a better draw spell most of the time. The back to basics has never hurt me, as I am in control of when it goes down. And I can win throw Elspeth, Decree or Dragon.
I will give you a tourney report later tomorrow night or friday. Tell me what you think.
I often use leave Cunning Wishes in the Sideboard to combat the fear known as Krosan Grip. As much as I would love to resolve a Humility, sometimes they board in more threats than usual. Having a resolved Runed Halo isn't going to swing the match around. You could dig for a Cunning Wish to find another Humility via ETutor, but that means keeping Counterbalance and Teegs off the board. Personally, I'd say the best plan is to board in 3 Krosan Grips, 2 Chainer's Edict and a 3rd FoF in place of 2 Humilities, 3 Cunning Wish and 1 Brainstorm. My plan here is to keep the board clean of threats (War Monks, Enforcers, Mongeese and Goyfs) and Protection and card equity (Teegs, SDT, Counterbalance), meanwhile, I make a ridiculous amount of land drops and start chaining card advantage via FoF and Standstills. When I hit 9 lands, I will start hardcasting DoJs without mercy (assuming Goyfs or Enforcers aren't in play).
I personally believe that Tempo Thresh is my easiest match-up, due to their light threat density. I also run only 4 fetchlands. Doesn't matter much to me. Also, Stifling Eternal Dragons is a terrible play on their part; we should know how a small mistake like that can make me win this match up. This is also a match-up where I'm more amp to board in Extirpates against, mainly because their protection for their threats is awful. Extirpate also removes Wastelands, which is vital to their disruption plan.
@e-Hawk: Dude, is this Eric Hawkins? What's up, it's Melvin? You should cut a Dismantling Blow in the SB for a Return to Dust. This will for sure help your Stax MU. I think you should cut both your Polluted Deltas; being susceptible to Stifle sucks. Run another Basic Plains and another Basic Island to help with B2B and LD. Also, find room in your Sideboard for another Fact or Fiction, ETutor (To find CoW, B2B, and Humility) and another B2B. Those cards will go a long way.
ICBE - We're totally the coolest Anti-Thesis ever.
"The Citrus-God just had a Citrus-Supernova... in your mouth."
@ehawk: What kind of meta are you in where you need 3 dismantling blows? The norm in a cunning wish side board is 1. 3/3 split of standstill and swords should be 4 and 4. I can understand the drop of 1 standstill for your 2nd wish/fof but how can you justify 3 swords and 1 in the board? You have to pay 3 to find it and 1 to cast it instead of a simple 1 mana remove a threat. It seems really awkward to me. Hopefully it will work out for you. I will be waiting for the tournament report.
Yea in the UW list I would cut B2B #2 and Crucible #2 for Standstill #4 and Swords #4. In places of the Swords on the board I'd add an Enlightened Tutor to give the option of wishing to pull up a silver bullet Enchantment.
TPDMC
Relic is the best mass grave removal in a long time. I threw in a pair in my SB for the heck of dealing with grave oriented decks. In addition to that, it gives me a card in return after blowing up everything.
Then if I don't need to pull the trigger immediately, the tap ability helps in bleeding that players grave. Although you won't be able to pick the card with it, it does lessen the amounts.
If one can't afford Crypt, then the Relic is the next best thing that is available to boot around.
Against Goblins, it only works if they are running the Bidding tactic against you, other wise i wouldn't board it in at all.
Against the other two decks, it can burn the grave without a darn (just because most modern loam decks run stuff in the SB that prevent cards from targeting the grave).
All in all, i see you are using it wrong.
There are currently 1 users browsing this thread. (0 members and 1 guests)