I like Darkblast because sometimes it also clears chaff on top. We're not running 4 Ponder 4 Brainstorm, so sometimes you just need to dredge away some garbage. Also, that instant-speed -1/-1 can be very helpful, and with Liliana, it means you're bringing down every non-protection X/2 you see, not just X/1's. Deathrite is relevant, same with instant-speed Snapcasters, YP, etc. The value is there, and I've been liking it. Not saying it'll stay forever, but so far, so good.Wonderful Matt! I didnt know you play blue. :P Why would you play Darkblast? It combos with Lili but its not all that great on it own, is it? Isnt Lili alone enough? And do you think Chill is the way? You bring it in against Burn/ur delver only, no? I mean BEB counters it and you can have it against K Command, Sneak, Pyromancer... And I love Groundseal but you bring it against Shaman decks as well - its here where Life from the Loam shines and suddendly it doesent work. Not to mention it conflicts with you Caster. Isnt Nihil Spellbomb better? Do you think you can afford to run basic Forest? Thank you (I love Standstill) Tomáš Vlček
I really, really like Chill for a few reasons. 1) We have a few burn players at the local store, a couple Big Red players, and some Lands players. I really like Chill against Fires (since it's hard to disrupt otherwise), and against Burn it's really good. I feel like Chill is a nice "set it and forget it" against those decks that also splash red for value (like Czech Pile), and I really don't want to end up in a Stack War over a Kolaghan's. I'd rather just make all their crap, including their Blasts (which is generally their trump over BUG), be very unsavoury. Plus, do they waste their Decay on Chill (or multiple Chill) or my Liliana? Etc. BEB is good as well, but I want to test Chill.
I think Ground Seal is really really good against Pile, but maybe Spellbomb is the way to go.
I think sometimes, Forest does suck, but you really want it against all the mana denial decks.
Gotta run! :)
New configuration:
3 Liliana of the Last Hope
3 Jace, TMS
4 Force of Will
1 Counterspell
3 Spell Snare
4 Standstill
3 Fatal Push
2 Abrupt Decay
2 Diabolic Edict
2 Toxic Deluge
2 Pernicious Deed
1 Life from the Loam
1 Sylvan Library
3 Snapcaster Mage
2 Verdant Catacombs
2 Misty Rainforest
4 Polluted Delta
2 Island
2 Swamp
1 Forest
4 Mishra's Factory
1 Bayou
1 Tropical Island
3 Underground Sea
1 Cabal Pit
//
3 Chill
3 Surgical Extraction
2 Duress
2 Null Rod
2 Flusterstorm
1 Golgari Charm
1 Cursed Totem
1 Night of Soul's Betrayal
-----------
Not much testing yet, but I hated not having Decay in the main a few times. Wasteland is great, but I was never locking anyone out, and I wanted my mana stability a bit higher especially running more basics. Pit is a nice treat against Mirran Crusader and Mom. It's possible I need more DnT hate, but so far so good. I could run Dread of Night x2, but I want Elves hate as well.
Guys, I would absolutely love a revival of landstill... I basically quit the game because I felt it was no longer viable. If a workable shell came forward, I would love to help refine it.
3 Liliana, the Last Hope
3 Jace, the Mind Sculptor
6
4 Force of Will
1 Counterspell
1 Sylvan Library
4 Brainstorm
3 Spell Snare
4 Standstill
1 Life from the loam
18
2 Toxic Deluge
2 Pernicious Deed
3 Fatal Push
2 Diabolic Edict
2 Abrupt Decay
3 Snapcaster Mage
14
4 Polluted Delta
2 Verdant Catacombs
2 Misty Rainforest
2 Island
2 Swamp
1 Forest
3 Underground Sea
1 Tropical Island
1 Bayou
1 Cabal Pit
4 Mishra's Factory
23
-----
2 Flusterstorm
3 Chill
2 Massacre
1 Cursed Totem
2 Null Rod
2 Surgical Extraction
2 Duress
1 Garruk Relentless
Massacre could likely be other hate, but there ya go. Been liking it quite a bit.
For the last couple months I played JackS2's list with a minor change: -1 Snapcaster Mage, -1 Fatal Push, +2 Search for Azcanta. I really like that card. The deck went on a pretty good tear against fair decks (except DnT, Aether Vial is hard), never lost to the locally-popular swarm of UW Miracles players and won almost every game vs. Delver and Stoneblade variants. Had a rough time against anything playing Chalice, and while I could never beat Lands or Dredge, I had good matchups against Reanimator, Show and Tell, Storm and Aluren.
Tombstalker was great in almost every matchup. It can really skew sideboard plans in fair decks, and it's the only way to quickly close out against combo decks.
Having also played BUG versions of Landstill, the access to Abrupt Decay and Pernicious Deed improves matchups against Chalice and Aether Vial, but the more awkward manabase and CMC-specific removal leads to more problems vs. the Delve menace. I think it's a metagame call.
yesterday I saw Chris fornace playing this deck in cardkingdom, does anyone know him or can get his list?
How do you see this deck positioned now?
I think it might be a good direction to take. Landstill is historically weak against Eldrazi. That would be my first concern. Against other decks, Standstill and a Loam engine, backed up by Pernicious Deed feels good, especially as the meta is going to slow down.
This could be a list that comes to mind:
3x Snapcaster Mage
1x Pernicious Deed
4x Standstill
2x Abrupt Decay
4x Brainstorm
2x Counterspell
2x Fatal Push
4x Force of Will
2x Spell Pierce
1x Bayou
2x Creeping Tar Pit
1x Island
1x Lumbering Falls
3x Misty Rainforest
4x Polluted Delta
1x Swamp
2x Tropical Island
3x Underground Sea
2x Verdant Catacombs
3x Wasteland
2x Jace, the Mind-Sculptor
4x Innocent Blood
1x Life from the Loam
4x Ponder
2x Toxic Deluge
Anyone have a link to landstill's discord?
Hi guys a former BUG Control player here.
I'm new to the 'Standstill' archetype but it really looks interesting and promising to me in the upcoming meta.
My first attempt is this list:
Land [23]
4 Polluted Delta
2 Verdant Catacombs
2 Misty Rainforest
3 Underground Sea
2 Tropical Island
1 Bayou
1 Island
1 Swamp
1 Forest
3 Mishra's Factory
3 Wasteland
Creature [3]
3 Snapcaster Mage
Planeswalker [5]
2 Jace, the Mind Sculptor
2 Liliana of the Veil
1 Liliana, the Last Hope
Counter [8]
2 Spell Pierce
2 Counterspell
4 Force of Will
Cantrips [8]
4 Brainstorm
4 Standstill
Removal [11]
3 Fatal Push
2 Abrupt Decay
2 Innocent Blood
2 Pernicious Deed
2 Toxic Deluge
Other [2]
2 Life from the Loam
Sideboard [15]
4 Surgical Extraction
2 Flusterstorm
3 Hydroblast
2 Thoughtseize
2 Diabolic Edict
2 Pithing Needle
I have some questions for you guys:
1) How much does the deck rely on Wasteland loops with Life from the Loam? I like the idea of the mana denial plan and additionally have more ways to get our fetchlands / manlands back from the graveyard. That's why I currently run 2 Life from the Loam.
2) What are your thoughts on colored manlands just like Creeping Tar Pit and Lumbering Falls? Are they too slow for this deck?
3) Why do a lot of the older lists run 2-3 Chill in the board? I'm on 3 Hydroblast right now because I expect a lot of Moon Stompy in the upcoming meta.
4) Do you think my list needs more 'explosive' wincons e.g. 2 Tombstalker? If yes, which finisher would you suggest?
5) Are 5 planeswalkers enough or do we want to run 6? Do you have better experience with Liliana of the Veil or Liliana, the Last Hope? Or do we want to go up to 3 JTMS?
Thanks for your answers!
Last edited by FlinkerMomonga; 07-18-2018 at 07:33 AM.
I'm testing this list right now, and I'm very happy for this build..
4 Tarmogoyf
3 Snapcaster Mage
2 Jace, the Mind Sculptor
4 Brainstorm
4 Force of Will
4 Standstill
3 Ponder
2 Spell Pierce
2 Counterspell
3 Abrupt Decay
3 Fatal Push
2 Toxic Deluge
1 To The Slaughter
1 Life from the Loam
2 Bayou
2 Creeping Tar Pit
1 Island
4 Polluted Delta
1 Swamp
2 Tropical Island
3 Underground Sea
4 Verdant Catacombs
3 Wasteland
Sideboard
2 Leovold, Emissary of Trest
1 Vendilion Clique
1 Liliana, the Last Hope
1 Blue Elemental Blast
2 Flusterstorm
3 Surgical Extraction
2 Thoughtseize
1 Golgari Charm
1 Diabolic Edict
1 Pernicious Deed
Last edited by toffee; 07-26-2018 at 04:54 AM.
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