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Thread: 4 Card Blind

  1. #301

    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Oh right lol, Legend Rule. Fixed my result.

    On another note, I'm glad to see others catching on to Student of Warfare. It races most 1-drops well.
    You might be surprised how low I have it in my 1-drop tiering order. (The hard ceiling is a big limiting factor.)

  2. #302

    Re: 4 Card Blind

    Quote Originally Posted by Tylert View Post
    16. Phonics: OTP: I cast thalia T1 and can either bounce mayor if you play it or bounce factory if you activate it. OTD: T1 divest take thalia. after that i can allways bounce either mayor or activated mishra's factory. Stand off. 4-1 --> 47
    Quote Originally Posted by spirit of the wretch View Post
    16. phonics: Bayou, Mishra's Factory, Divest, Mayor of Avabruck
    OTP I play Student and Leyline handels his threads and Student goes the distance, OTD he takes Student and we draw => 4


    Doesnt leyline of singularity not work on factory since it remains a land even when activated?

  3. #303
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    Re: 4 Card Blind

    Correct.
    When I'm on the play you can either drop Major, i bounce it and win. Or you leave up factory, then I level up and win.
    Right?

    But I should lose on the draw, you are correct. You can just attack with factory.

    Should be a 3-3.
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  4. #304
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    Re: 4 Card Blind

    Quote Originally Posted by phonics View Post
    Doesnt leyline of singularity not work on factory since it remains a land even when activated?
    Yes; I have to reevaluate our matchup :)
    So it is 1-4 in the end. OTP, i cast thalia, can bounce maoyr, and we cannot attack because whoever attacks loose. OTD you divest Thalia, i cannot win you beat me with mishra.

  5. #305
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    Re: 4 Card Blind

    Quote Originally Posted by spirit of the wretch View Post
    7. tescrin: Mayor of Avabruck, Dryad Arbor, Rishadan Port, Mishra's Factory
    OTB I play student and he goes the distance. On the draw I have to bounce Arbor every turn and we draw. This one was tricky! => 4
    Arbor is a land. You can't bounce it or Factory. He keeps Dryad Arbor, Port and Factory. He can Port Karakas forever, preventing you from leveling up Student (sorcery speed) while keeping 1/1 Arbor on defense. If you trade with Arbor, he kills you with Factory.

    OTP
    You - Student
    Him - Arbor

    You - Level 1. Can't attack or you trade with Arbor.
    Him - Port

    You - (upkeep Port), attack for 1
    Him - Factory

    You - (upkeep Port, keeping up Arbor). Stalemate
    DRAW


    OTD
    Him - Factory
    You - Student

    Him - Port
    You - Level 1. Can't attack into Factory.

    Him - Arbor
    You - (upkeep Port). Can't attack into Arbor

    Him - Attack you for 1 with Arbor.
    If you block and trade, you lose to Factory.
    If you race back with 1/1 Student, he wins this race because he got to get the first attack in OTD.
    LOSS

    Should be Draw + Loss = 1 pt


    16. phonics: Bayou, Mishra's Factory, Divest, Mayor of Avabruck
    OTP I play Student and Leyline handels his threads and Student goes the distance, OTD he takes Student and we draw => 4
    OTD he wins. Divest takes Student, Factory kills you.

    OTP I think you still win because every turn that he leaves mana for Factory you get to level up Student. He has to either keep casting Mayor to force you to bounce (then taking 1 damage a turn with no blockers) or you level up and beat Factory.

    WIN LOSS = 3 pts

    Edit: I see you Ninja'd the phonics one before I posted.

  6. #306

    Re: 4 Card Blind

    Just updated my scores with 2 extra points because I realise I win on the play vs phonics

  7. #307
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    Re: 4 Card Blind

    @FTW: You are right of course! I completly spaced on the arbor being a land...
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  8. #308
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    Re: 4 Card Blind

    I haven't seen any requests for bannings yet.
    Shall we stick to the current list for round 3?

  9. #309
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    Re: 4 Card Blind

    Since I was getting heated I figured i'd step out for a bit; here I am with the results as i figured them. Massive wall of text inbound.
    Matches are described in reverse order since I needed to see decklists when writing them

    I was very sad someone else found Mayor of Avabruck haha!

    Season 2
    1. Asthereal (TO): Cavern of Souls, Thalia, Guardian of Thraben, Mother of Runes, Chancellor of the Tangle WW +6
    2. CptHaddock: Form of the Dragon, Mercadian Bazaar, Force of Will, Snapback WW +6
    3. apple713: Chancellor of the Tangle, Aether Vial, Force of Will, Deputy of Detention DD +2 EDIT: LL
    4. ronco: Force of Will, Sea's Claim, tundra, student of warfare DD +2
    5. JackaBo: Ancient tomb, lupine prototype, lupine prototype, field of ruin LL
    6. kombatkiwi: Young Wolf, Mind Swords, Shrieking Affliction, Bayou WL +3
    7. tescrin: Mayor of Avabruck, Dryad Arbor, Rishadan Port, Mishra's Factory --
    8. Wrath of Pie: Lion's Eye Diamond, Gibbering Descent, Karakas, Leyline of Singularity WW +6
    9. Mr. Safety: Swamp, Duress, Innocent Blood, Chronomaton WW +6
    10. spirit of the wretch: Force of Will, Leyline of Singularity, Karakas, Student of Warfare WW +6
    11. H: Cavern of Souls, Swamp, Lupine Prototype, Duress WW +6
    12. Dan Pyre: Cavern of Souls, City of Traitors, Rattleclaw Mystic, Brimstone Mage WW +6
    13. PirateKing: Keldon Megaliths, Rakdos Carnarium, Nezumi Shortfang, Kolaghan's Command WD +4
    14. Tylert: Leyline of Singularity, Thalia, Guardian of Thraben, Karakas, Lotus Petal DD +2
    15. Ace/Homebrew: Pendelhaven, Thallid, Thallid, Thallid WW +6
    16. phonics: Bayou, Mishra's Factory, Divest, Mayor of Avabruck WL +3
    17. FTW: City of Traitors, Chronomaton, Chronomaton, Lupine Prototype WW +6
    18. Kap'n Cook: Force of Will, Judge's Familiar, Tropical Island, Greenbelt Rampager WW +6

    74/102

    [spoilers]
    Kap'n OTP (you have to hold force up for mayor or you lose to infinite wolf tokens)
    Trop, Belt#1
    port
    Belt#2
    Factory
    gets ported
    arbor
    gets ported => locked out, dies to arbor

    FTW OTP
    city, Lupine
    arbor
    (don't wait to cast or you'll get locked out), cast two chronos, swing for 5 (15)
    port, mayor
    swing for 5, (10)
    mayor flips, creates token, I hold, you pump your guys to 2/2s
    Lupine can't swing without dying (factory + wolf, you'd kill the wolf because it's more efficient)
    Token #2, chronos are now 3/3
    -
    Token #3, chronos are now 4/4
    -> If you attack now, you lose your chronos, I go to 5, and then you die to infinite wolves
    -
    ...
    -
    Token #6, chronos are now 7/7
    -> if you attack now, each chrono is triple blocked and you still lose both, I take 0 (chump lupine) and then you die
    ...
    -
    Token #10, chronos are now 9/9. I swing factory, 9 tokens, mayor, and arbor for a total of 33, of which you can block 9, and you die.


    phonics OTP
    swamp, divest (take mayor)
    -> i'll lose to a sea of wolves
    OTD
    arbor
    swamp divest (take mayor)
    port
    port your mana
    factory
    port your mana, hit you for 1 (you never cast mayor and die)

    Ace OTP
    Pendle, Thallid
    Arbor
    Pendle, Thallid, TC#1->1, swing for 1
    Factory, Mayor
    Pendle, Thallid, TC#1->2, TC#2->1, swing for 2 (17)
    Port
    Mayor flips, TC#1->3, TC#2->2, TC#3->1. Create a sap from TC#1
    Mayor creates a 3/3 wolf
    TC#1->1, TC#2->3, TC#3->2. Create a sap from TC#2
    Mayor creates 3/3 wolf #2
    TC#1->2, TC#2->1, TC#3->3. Create a sap from TC#3 (3 saps)
    Mayor creates 3/3 wolf #3
    TC#1->3, TC#2->2, TC#3->1. Create a sap from TC#1 (3 saps)
    Mayor creates 3/3 wolf #4, swing for 9. Pump from pendle + 1 extra sap block a wolf. Wolves back to 3, saps back to 3. take 6 (14)
    -> you lose to 3/3 wolves because they're bigger than 1/1 saps, so long as I allow the army to grow large enough that you either have to lose HP or lose ground in the tokens competition.


    Tylert OTP
    karakas, lotus, Thalia
    Arbor
    swing for 2 (18)
    Factory
    Stalemate (thalia loses to factory, factory/arbor lose to thalia if attacking)

    Pirate OTP
    megaliths
    Arbor (I have to threaten mayor ASAP)
    Carnarium bouncing mega
    port -> mayor (I have to port to threaten to lock him out, I have to cast mayor or he kills arbor with Kolaghan's, meaning I can't cast mayor anyway)
    If he uses kolaghan's he get's locked out, he plays Nez
    Factory, swing for 1 (19) (don't block!)
    Mayor trigger, in response KComm, killing mayor. Nez wins the race handily starting next turn or so
    EDIT: it seems if I instead just port him and accept I have to get KComm'd, making this a draw instead of a loss

    Pirate OTD
    Arbor
    megaliths
    port, mayor
    carnarium
    mayor flips => GG


    Dan OTP
    Cavern go
    Arbor go
    city, rattle go
    factory mayor go
    brimstone
    -
    mayor flips before brimstone can level, port city using arbor. Dan's dudes can't attack through the 3/3
    mayor creates a token
    repeat last turn -> Dan will lose to a sea of wolves OTP


    H OTP
    cavern
    arbor
    swamp, lupine
    port, mayor
    duress, swing (15)
    factory go
    mayor flips, lupine will lose to Factory + 3/3 mayor if he attacks, and H dies to Arbor. If Lupine stays on blocks, he loses to 3/3 wolf tokens in a few turns

    Spirit Wretch OTP he either has force or leyline, force is slightly better here to preserve his mana so he keeps leyline in hand
    karakas, student
    arbor
    pump student, level 1, stay (he loses if he attacks)
    port
    port karakas, he attacks for 1 (19)
    factory, swing for 1 (19)
    port karakas, swing for 1 (18)
    arbor swings for 1 (18)
    .
    .
    .
    arbor swings for 1 (3)
    port karakas, if student swings I'll animate factory and hit for 3, winning the race. Thus he must block
    arbor swings for 1 -> if he blocks factory kills him next turn, if he keeps taking 1, he loses. If he swings he loses.
    ->Win for tescrin



    Saftey OTD
    factory
    swamp, chrono
    port, port him down on upkeep
    attack for 1 (tapped out)
    arbor, port him down on upkeep
    loses if he attacks, he holds back
    mayor
    he casts Innocent blood and hits arbor OR he pumps to 2/2. Regardless, he'll never untap again and lose to a swarm of wolves

    Saftey OTP
    swamp, chrono
    port
    pump chrono
    factory
    gets ported, swings for 2
    arbor
    gets ported, swings for 2 (16)
    mayor
    casts IB OR pumps chrono to a 3. Regardless he never untaps and loses to a swarm of 3/3 wolves (I'll always have a blocker so finding a way to make chrono a 4/4 doesn't help)


    Pie OTD
    factory
    LED, Gibbering, karakas
    discard mayor, go to 19, play port, hit for 2
    -
    discard arbor, go to 18, hit for 2 (16) I win the race

    Pie OTP
    LED, gibbering, karakas
    (19) discard mayor, play factory
    -
    (18) discard arbor, play port, swing for 2 (18)
    -
    (17) swing for 2 (16) -> I win the race



    kiwi OTD
    arbor
    bayou, young wolf
    factory, mayor
    mind-swords (getting port), affliction
    (17), swing 2 (factory) (18)
    Mayor Flips, hold to block
    (14) Token is made, factory + mayor attack (let's perform the block now to simplify decisions) (16)
    -
    (11) Token is made, swing for 8 => I win the race (token + factory + mayor + mayor-pump)

    kiwi OTP
    bayou young wolf
    factory
    swing for 1, mind-swords hits Mayor and Arbor, cast affliction
    port -> I lose the race




    JackaBo OTD
    Arbor
    Tomb, Lupine, (18)
    Factory -> mayor
    Ruin, Lupine (16). swing for 5 (15)
    Port, Mayor flips
    Ruin Factory (14). swing for 10, (5)

    ronco OTD
    factory
    tundra, student
    port, swing for 2 (18)
    student, level 1, swing for 1 (19) (if he claims he dies to Mayor)
    arbor, port tundra on upkeep
    student holds back and we stalemate => if he claims he can't force.
    If I attack and he blocks he claims and I can't win
    Instead, I port him every turn so he can't level or claim, and neither of us can reliably attack


    Apple OTD
    Factory
    Vial
    port - hit for 2
    vial to 1
    arbor - hit for 2 (4)
    vial to 2
    swing for 3 (7)
    vial to 3
    swing for 2
    -> drops deputy, I cast mayor, he loses
    he takes 2 instead to hold up force (9)
    vial to 4
    swing for 3 (12)
    vial to 5
    swing for 3 (15)
    vial to 6
    swing for 3 (18)
    vial to 7
    DRAW (he can't swing without dying, I'm 1 short of killing him if i swing)

    OTP he's at 15 instead. Same deal except I'll have to swing twice instead. If he ever drops deputy I can cast mayor safely and stall him out until wolves kill him, so it's a DRAW since he can't attack without dying
    EDIT: whoops! it has vigilance!

    [/spoilers]
    Last edited by tescrin; 02-28-2019 at 01:40 PM.
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  10. #310
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    Re: 4 Card Blind

    Quote Originally Posted by spirit of the wretch View Post
    @FTW: You are right of course! I completly spaced on the arbor being a land...
    It's slightly worse than that. If we race with our 1/1s then I eventually win; because even though I'm behind on life the final turn I get to add 2 damage with factory.
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  11. #311
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    Re: 4 Card Blind

    Quote Originally Posted by tescrin View Post
    It's slightly worse than that. If we race with our 1/1s then I eventually win; because even though I'm behind on life the final turn I get to add 2 damage with factory.
    Wow, yeah, you too are correct. Nice list!!
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  12. #312
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    Re: 4 Card Blind

    Quote Originally Posted by tescrin View Post
    megaliths
    Arbor
    Carnarium bouncing mega
    port -> mayor (I have to port to threaten to lock him out)
    If he uses kolaghan's he get's locked out, he plays Nez
    Factory, swing for 1 (19) (don't block!)
    Mayor trigger, in response KComm, killing mayor. Nez wins the race handily starting next turn or so
    Can't you play into a draw?

    Megaliths
    Arbor
    Carnarium bouncing Megaliths
    Port -> tap my Carnarium on upkeep
    Megaliths
    Factory -> tap my Carnarium on upkeep, attack with Arbor
    pass
    pass ->tap my Carnarium on upkeep -> respond KCom kill arbor, you discard Mayor
    You continue to Port my Carnarium and I can never resolve Stabwhisker the Odious (I'll take any excuse to say that)

    If you play out Mayor it gives me the window to play out Nezumi Shortfang and then kill Mayor as you described, but if you just Port the whole game I can't ping with Megaliths because of the card in my hand.
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  13. #313
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    Re: 4 Card Blind

    Quote Originally Posted by PirateKing View Post
    Can't you play into a draw?
    ...

    If you play out Mayor it gives me the window to play out Nezumi Shortfang and then kill Mayor as you described, but if you just Port the whole game I can't ping with Megaliths because of the card in my hand.
    I think you're right; it's a super technical MU because the greedy Kolaghan's is worse than Nez if you get the chance. I think I was thinking "I can't win with arbor cause he'll nuke it so I have to cast mayor" and didn't consider the draw. I must've played through that one like.. 5 different ways to make sure I didn't cheat him
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  14. #314
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    Re: 4 Card Blind

    Quote Originally Posted by tescrin View Post
    3. apple713: Chancellor of the Tangle, Aether Vial, Force of Will, Deputy of Detention DD +2
    He wins both. Chancellor of the Tangle has vigilance, so he can both attack and keep up his blocker.

  15. #315

    Re: 4 Card Blind

    Quote Originally Posted by tescrin View Post
    4. ronco: Force of Will, Sea's Claim, tundra, student of warfare DD +2
    7. tescrin: Mayor of Avabruck, Dryad Arbor, Rishadan Port, Mishra's Factory --

    ronco OTD
    factory
    tundra, student
    port, swing for 2 (18)
    student, level 1, swing for 1 (19) (if he claims he dies to Mayor)
    arbor, port tundra on upkeep
    student holds back and we stalemate => if he claims he can't force.
    If I attack and he blocks he claims and I can't win
    Instead, I port him every turn so he can't level or claim, and neither of us can reliably attack
    Agree with this. I'll update my totals. I must have miscalculated the mana requirements for your lands.
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  16. #316
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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    He wins both. Chancellor of the Tangle has vigilance, so he can both attack and keep up his blocker.
    whoops! Updated totals and noted. I forgot about the vigilance.
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  17. #317
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    Re: 4 Card Blind

    Quote Originally Posted by PirateKing View Post
    If you play out Mayor it gives me the window to play out Nezumi Shortfang and then kill Mayor as you described, but if you just Port the whole game I can't ping with Megaliths because of the card in my hand.
    FYI against Karakas decks you always have the option to Kolaghan's Command yourself to discard Shortfang and win with Hellbent Megaliths.

    In this case, you could kill Arbor (shutting him off Mayor mana) and go hellbent, but then he doesn't need to Port you and Factory wins the race, so you're better off forcing the draw.

    Against spiritofthewrench KCommand is a turn too slow to kill Student before it grows to 3/3, otherwise you would win that.

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    Re: 4 Card Blind

    I had considered that, but there was always a bigger fish
    The backup trade for trade for trade and end up with a Megaliths to ping out the game never happened
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  19. #319

    Re: 4 Card Blind

    Brb putting leyline of singularity in my Legacy sb to hose YP + Arclight Phoenix

  20. #320
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    Re: 4 Card Blind

    Quote Originally Posted by kombatkiwi View Post
    Brb putting leyline of singularity in my Legacy sb to hose YP + Arclight Phoenix
    Blue and Taxes with 0 Islands and the full set of Karakas.

    Also hoses Empty the Warrens hard on T0 (ANT, TES, Belcher) and makes Bridge from Below pretty bad. Prevents multiple TNNs. Also 4 Karakas > SnT.dec.

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