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Thread: Nightmare's Broken-Ass EDH deck

  1. #1
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    Nightmare's Broken-Ass EDH deck

    Because people have asked me for the list, here it is:

    GENERAL - Azami, Lady of Infinite Card Advantage

    Cards:

    Force of Will
    Mana Drain
    Rewind
    Pact of Negation
    Snap
    Snapback
    Thirst for knowledge
    frantic search
    Merchant Scroll
    Mystical Tutor
    Long-Term Plans
    Meditate
    Ideas Unbound
    High Tide
    Tinker
    Brain Freeze
    Braingeyser
    Stroke of Genius
    Prosperity
    Turnabout
    Future Sight
    Mind Over Matter
    Mana Severance
    Mind's Desire
    Timetwister
    Time Spiral
    Mind Spring
    Ponder
    Brainstorm
    Windfall
    Gush
    Rebuild

    Dudes:

    Memnarch
    Cursecatcher
    Filigree Sages
    Graceful Adept
    Jushi Apprentice
    Magus of the Bazaar
    Magus of the Future
    Magus of the Jar
    Meloku, the Clouded Mirror
    Oboro Breezecaller
    Sigil Tracer
    Stonybrook Banneret
    Trinket Mage
    Voidmage Prodigy
    Sharding Sphinx
    Tidespout Tyrant
    Etherium Sculptor
    Hapless Researcher

    Robots:

    Candelabra of Tawnos
    Voltaic Key
    Sapphire Medallion
    Helm of Awakening
    Gauntlet of Power
    Gilded Lotus
    Chronatog Totem
    Eye of Ramos
    Coalition Relic
    Mox Diamond
    Chrome Mox
    Lotus Petal
    Mana Vault
    Mana Crypt
    Grim Monolith
    Sol Ring
    Extraplanar Lens
    Sensei's Divining Top
    Goblin Charbelcher
    Memory Jar
    cloud key

    Lands:
    Polluted Delta
    Flooded Strand
    Tolarian Academy
    Tolaria West
    Darksteel Citadel
    Seat of the Synod
    Minamo, School at Water's Edge
    21x Island


    I think that's the list. I could be forgetting a couple cards, which would reduce the number of Islands. Also, I know there are some questionable choices in the deck, and there are some hot cards I'm not playing. Still, as anyone in Syracuse can attest, this deck is bonkers. It's far more stable than Bryant's Tendrils combo deck, because of the redic draw engine General. She's absurd, for reals. Your dudes all do cool things, aside from tapping to draw cards, which is why they've been chosen over other, cheaper guys. It rarely matters though, as your mana reducers and accel are overpowered as hell.
    Last edited by Nightmare; 12-04-2008 at 10:39 AM.

  2. #2
    is the freaking Zoo-ru!
    Loxodon Baileyarch's Avatar
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    Re: Nightmare's Broken-Ass EDH deck

    Dont ever bring this to a multiplayer game, or you will have every other opponent raping your ass before your know it.
    Dead or Alive, you're coming with me.
    -Robocop-

  3. #3
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    Re: Nightmare's Broken-Ass EDH deck

    Quote Originally Posted by Loxodon Baileyarch View Post
    Dont ever bring this to a multiplayer game, or you will have every other opponent raping your ass before your know it.
    Yeah, I know. I usually only get one game before I become the target. Fortunately, I have a few other EDH decks together, but this one is my baby.

  4. #4
    Bryant Cook
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    Re: Nightmare's Broken-Ass EDH deck

    Quote Originally Posted by Nightmare View Post
    It's far more stable than Bryant's Tendrils combo deck, because of the redic draw engine General.
    There's no proof of this. My deck can answer hate easier, whenever we play you rely on me to deal with threats.

  5. #5
    monkey
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    Re: Nightmare's Broken-Ass EDH deck

    awesome EDH list
    info.ninja

  6. #6
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    Re: Nightmare's Broken-Ass EDH deck

    So, if you guys can believe it, my deck got more bonkers.

    I found two gems I'd like to let you know about, which take the level of broken to a whole new level.

    Inspired Sprite, and Merrow Levitator.

    Soak that in for a bit, then come back.

  7. #7

    Re: Nightmare's Broken-Ass EDH deck

    Quote Originally Posted by Nightmare View Post
    Merrow Levitator.
    I want to laugh at you, but it's true.

    Damn. Congrats on making this card actually useful for something.

    EDIT: Something Magical, that is. I'm sure it's useful to wipe your ass with if you've got a stack of them and nothing else to use.

    EDIT 2: No Tezzeret?

  8. #8
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    Jaynel's Avatar
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    Re: Nightmare's Broken-Ass EDH deck

    I found that Skill Borrower was kinda nutty.

  9. #9
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    Re: Nightmare's Broken-Ass EDH deck

    Tezzeret is in the deck. I've got to update the list still, when the deck is in front of me.

  10. #10
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    Re: Nightmare's Broken-Ass EDH deck

    Someone was looking for updated lists for this. It's now listed out with some discussion on the new blog, located Here. Check it out, and leave comments here or there.

  11. #11

    Re: Nightmare's Broken-Ass EDH deck

    I play a similiar deck. It is UWB with Sharuum as the general.

    It runs much more mana artifacts + 3-Sphere + Winter Orb- and Armageddon-effects. And it plays a same kind of combo. Memory Jar, Timespiral, Academy etc.

    It makes fun but unfortunatelly not for your opponent. I can switch all those powerfull cards for funny stuff to play multiplayer. For example Sun Droplet, Silent Arbiter + Maze of Ith, Phyrexian Processor...


    Here is the decklist:

    1 [ON] Flooded Strand
    1 [ON] Polluted Delta
    1 [ON] Windswept Heath
    1 [ON] Bloodstained Mire
    1 [B] Tundra
    1 [U] Underground Sea
    1 [B] Scrubland
    1 [10E] Caves of Koilos
    1 [9E] Underground River
    1 [7E] Adarkar Wastes
    1 [5E] City of Brass
    1 [MR] Glimmervoid
    1 [BOK] Tendo Ice Bridge
    1 [TSB] Gemstone Mine
    1 [MR] Seat of the Synod
    1 [MR] Ancient Den
    1 [MR] Vault of Whispers
    1 [DS] Darksteel Citadel
    1 [TSP] Flagstones of Trokair
    1 [US] Tolarian Academy
    1 [TE] Ancient Tomb
    1 [EX] City of Traitors
    1 [MI] Crystal Vein
    1 [MM] Saprazzan Skerry
    1 [MM] Remote Farm
    1 [MM] Peat Bog
    1 [OD] Deserted Temple
    1 [CHK] Minamo, School at Water's Edge
    1 [MM] Rishadan Port
    1 [AQ] Strip Mine (1)
    1 [REW] Wasteland
    1 [TSP] Academy Ruins
    1 [TSP] Gemstone Caverns
    1 [FUT] Tolaria West
    1 [MM] Island (1)
    1 [CST] Plains (2)

    // Creatures
    1 [ALA] Sharuum the Hegemon
    1 [FD] Trinket Mage
    1 [DS] Memnarch

    // Spells
    1 [MI] Enlightened Tutor
    1 [B] Armageddon
    1 [P3] Ravages of War
    1 [ALA] Scourglass
    1 [US] Catastrophe
    1 [FNM] Remand
    1 [U] Copy Artifact
    1 [AQ] Transmute Artifact
    1 [UL] Tinker
    1 [MR] Fabricate
    1 [US] Windfall
    1 [UL] Frantic Search
    1 [IN] Fact or Fiction
    1 [NE] Rising Waters
    1 [WL] Pendrell Mists
    1 [US] Turnabout
    1 [MR] Thoughtcast
    1 [ST] Time Warp
    1 [P2] Temporal Manipulation
    1 [P3] Capture of Jingzhou
    1 [ALA] Tezzeret the Seeker
    1 [ON] Future Sight
    1 [US] Time Spiral
    1 [PT] Prosperity
    1 [R] Braingeyser
    1 [VI] Vampiric Tutor
    1 [A] Demonic Tutor
    1 [OD] Tainted Pact
    1 [US] Yawgmoth's Will
    1 [MR] Chrome Mox
    1 [SH] Mox Diamond
    1 [R] Sol Ring
    1 [A] Mana Vault
    1 [US] Voltaic Key
    1 [AQ] Candelabra of Tawnos
    1 [CHK] Sensei's Divining Top
    1 [MR] Talisman of Dominance
    1 [MR] Talisman of Progress
    1 [10E] Mind Stone
    1 [9E] Fellwar Stone
    1 [UL] Grim Monolith
    1 [U] Winter Orb
    1 [VI] Helm of Awakening
    1 [DS] Serum Powder
    1 [DS] Darksteel Ingot
    1 [FUT] Coalition Relic
    1 [MM] Eye of Ramos
    1 [US] Worn Powerstone
    1 [MR] Sculpting Steel
    1 [FUT] Cloud Key
    1 [DS] Trinisphere
    1 [NE] Tangle Wire
    1 [9E] Ur-Golem's Eye
    1 [7E] Sisay's Ring
    1 [FD] Clock of Omens
    1 [UD] Thran Dynamo
    1 [US] Smokestack
    1 [MR] Gilded Lotus
    1 [MR] Mind's Eye
    1 [UL] Memory Jar
    1 [MR] Mindslaver

    I would add Mishras Workshop and Mana Drain, if they where affordable.

  12. #12
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    Re: Nightmare's Broken-Ass EDH deck

    That deck really isn't that much like my deck at all. It gets to run other colors. I would also never want Armageddon to resolve. It would kick my ass.

  13. #13
    Victory Dance ftw?
    Mirrislegend's Avatar
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    Re: Nightmare's Broken-Ass EDH deck

    Is it just me, or has EDH gone from a fun casual format to "look how much money I can spend on a 'casual' deck!"?
    Quote Originally Posted by Tacosnape
    <Dallieza> your mom uses the stack
    <System> Player Lost
    Quote Originally Posted by Tacosnape
    Every time someone drops a Chalice against me I think of the Family Guy episode where the guy in jail stabs himself with the knife to see how it feels and then he says, "My God! Is this what I've been doing to people? I belong in here!"
    Referring to the art on Stasis:
    Quote Originally Posted by Pinder View Post
    Well, uh...the mime, you see, is....um...

    God, is that furry bondage?

  14. #14
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    Re: Nightmare's Broken-Ass EDH deck

    I'm not gonna lie, my deck is pimp as fuck, but it's also chocked full of Collector's Edition cards, too. And proxied Timetwisters and Candelabras. And Gold Bordered Chrome Moxen.

    On the other hand, my Goblin deck (Wort, Boggart Auntie) is pretty budget.

  15. #15
    Victory Dance ftw?
    Mirrislegend's Avatar
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    Re: Nightmare's Broken-Ass EDH deck

    But if you want the deck to be even halfway decent, it's gotta be loaded up with expensive, oldschool artifact mana accel. It just seems to have lost the spirit, ya know?
    Quote Originally Posted by Tacosnape
    <Dallieza> your mom uses the stack
    <System> Player Lost
    Quote Originally Posted by Tacosnape
    Every time someone drops a Chalice against me I think of the Family Guy episode where the guy in jail stabs himself with the knife to see how it feels and then he says, "My God! Is this what I've been doing to people? I belong in here!"
    Referring to the art on Stasis:
    Quote Originally Posted by Pinder View Post
    Well, uh...the mime, you see, is....um...

    God, is that furry bondage?

  16. #16
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    Re: Nightmare's Broken-Ass EDH deck

    In a word, no. Even in my Gobs deck I run Crypt, Vault, Sol Ring, and Petal, but I'd say they're pretty fair, since the broken plays are like, turn 1 Wort.

  17. #17

    Re: Nightmare's Broken-Ass EDH deck

    Care to post your Wort list somewhere Nightmare?

  18. #18
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    Re: Nightmare's Broken-Ass EDH deck

    I finally managed to build the deck. For a first try I resembled the list you posted in your blog, only replacing the now-banned Tinker with a Relearn.

    I am still learning the deck, but until now I can attest that this in fact is a broken pile of cards. Azami alone is amazing, and drawing multiple cards per turn from tapping stuff like Cursecatcher or Voidmage Prodigy is insane.

    High Tide is one of my MVPs at the moment and another reason why I really like the addition of Relearn. Candelabra is another MVP, and becomes broken with Filigree Sages, not to mention the instances where Academy, Gauntlet of Power or High Tide are also in the mix.

    Playing the deck is insanly fun, but also quiet complicated. In addition to this I always feel sorry for my opponents once the deck gets rolling.
    Conan, what is best in life? - To crush your enemies, see them driven before you... and to hear the lamentation of their women!

  19. #19

    Re: Nightmare's Broken-Ass EDH deck

    Have you considered turning Azami into Arcanis, the Omnipotent? For one mana, you gain 2 power, 3 toughness, an escape mechanism (although I don't know what that's worth in this format, but I've certainly been known to pay +12 mana for my general before), he can tap for three cards by himself (and thus allow massive pemmin's aura shenanigans) and you can shed your dependency on wizards. On the other hand, I bet Azami draws you MANY more cards if the situations are right, and I don't know that changing the wizards in your decks would gain you that much more raw power. But I figured it was worth pointing out.

  20. #20

    Re: Nightmare's Broken-Ass EDH deck

    What you're missing is that the general doesn't get played in this deck until the turn you win, at least that's how I play it. I have a list similar but way shittier (I'm missing a fair number the more powerful cards) and I have yet to lose with that list. Not that I play EDH very much.

    Basically, my games tend to go as follows. Look innocuous until you can assemble a combo. Use the combo. Win with all sorts of counter backup because you're practically playing with your whole deck in your hand at this point. And I'm probably playing with only half the combos that Nightmare's version has.

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