Bryant, I know we talked at the GP about Infest and such, but is it really necessary? It may very well be but at the GP I played 6 Maverick players and only ever failed to get a kill before hatebears came down in one match. Maybe we are just boarding differently? Personally Ive been cutting duress for the bounce so that I can still Chant-walk the maverick player to buy time.
Shattering Spree over Hull Breach— even though Hull Breach has more applications, Shattering Spree is better at what it does. Leyline of Sanctity, like Gaddock Teeg and Meddling Mage on Tendrils, in many ways doesn't hinder your turns at all; it just forces you to deal with it before you actually win the game (haven't played enough against Pillar to warrant speaking on it, but it seems that this axiom would not apply to it). Chalice of the Void/Trinisphere/Canonist/Sphere of Resistance/Lodestone Golem actually force you to play a different game whilst they're in play, so having a card that can deal with not only one but a combination of all of them in a very mana-efficient, nigh-uncounterable manner is very good. Still though, I haven't tested Hull Breach at all, so I'll have to do that before coming to any sort of definitive conclusion.
Though I like Meltdown more in Doomsday, Shattering Spree is way, way better in TES.
As for the Infest vs. Virtue's Ruin debate, I haven't come to any sort of preliminary conclusion over it. I would have for sure played Ruin over Infest at the GP since you should always metagame for day two (it's the same reason why I should have been playing Chain of Vapor over Echoing Truth, even though I'll probably continue to play Truth over Chain at my local store), and the only day two deck that that particular slot really applies to is Maverick. I think that if I had to pick one, though, I'd side with Ruin.
I actually boarded in the exact same fashion whenever I was on the play against Maverick; I probably should have boarded into that configuration regardless every time.
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Out of curiosity, how have you guys found the UR Delver deck to be in testing? Personally it has been abysmal for me. Obviously there is a ton of variation in the lists but the average list with Snare, Force and Pillar out of the board seems rough.
Is PiF your goto card in the Sligh match up too or do you just stick with IGG like back in the day?
Also, I just finished reading the two latest tournament reports in the reports section and noticed a lot of talk about Chain of Vapors. What's that about? Is it just because it's faster?
-1 Chrome Mox
-1 Ponder
-1 Infernal Tutor
+3 Pyroblast
And just Duress the shit out of Pyrostatic Pillar.
If it's too much, reboard for game three. There's not much reason why we should be losing game one against them.
-1 Chrome Mox
-1 Ponder
-1 Infernal Tutor
+1 Duress
+2 Echoing Truth
That seems OK, too, if pillar is something you're worried about. Duress/Chant should be enough.
Yea the infest away elves board has come up for me once or twice two as there are a couple elf combo players in my meta. I am currently, and have been playing, infest in TES for months now mainly because I found a foil jap one and my virtues ruin can't be foil jap, but while I was playing the card I learned that it is actually a solid board card.
It helps you be more versatile than ruin(and sometimes clasm) and can wipe away certain bears that they have. Granted if they have sworded hatebears you probably aren't going to win anyway but this never happened as you are usually faster than maverick and they have to slam down bears t2 and t3 to stop you from winning. The main thing I noticed when using it was it is a shit metric ton more versatile than Virtue's Ruin, and with playing TES versatility is the key to winning.
Against burn I board in an IGG, and against delver I Board in a PiF just in case, which usually works out fine. IGG helps kill around pillar also againts burn, and PiF helps kill around pillar in the Ur Mu's (granted the latter will almost never happen if they t2 pillar).
Interesting, sometimes, I'm hesitant in boarding in Wish targets because I feel like it's going to bite me in the ass if I'm stuck with Burning Wish. How do the others feel about this?' (note: if you board out Infernal Tutor, do you still board in wish targets as you have more Burning Wishes than Infernal Tutors...)
People keep citing "Pillar" as a problem. Am I missing something? Are we still talking about Pyrostatic Pillar? I don't think that card is a problem at all. Don't you just tendrils them 2 times? Once you tendrils them once, you gain the life back. Thanks for the clarification. I haven't been on mtgthesource.com as much as I'd like, recently, so I'm not sure what's going on.
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