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TheInfamousBearAssassin
07-14-2008, 11:54 PM
I'm shocked to find that I can't find one of these. I could've sworn we used to have one.

One of the perennial tourny Magic player questions is, what Invitational card would you design? I've toyed with this question a lot over the years, but have finally reached a conclusion I'm satisfied with. If and when I ever make an Invite, I would submit the following card exactly as is;

http://img133.imageshack.us/img133/3117/ursinesilencerih7.jpg

Destruction, recursion, bears. Succinctly combines all my loves.

So, have at it. This isn't a "what cards do you want them to print" thread. One card; it has to either be a creature or create one. It's going to have your face on it. Remember the rules; shoot for the stars, but if you submit something broken-in-half, Wizards will punish your hubris with Rakdos Augermage.

technogeek5000
07-15-2008, 01:00 AM
Genesis sword :3:
Equip :1:
:1:, Pay 1 life: Equip Genesis sword to target creature you control.
Whenever equipped creature deals combat damage to a creature or player, make a Reflection token that is a copy of equipped creature and equip Genesis sword to it.

For IBA: Its a timmy card thats competitive. Put this card in a aggro control deck or stompy shell and you get free big creatures. I put the instant speed switch clause because if not then the card would get chumped all day which ruins the card. It might be too strong tho so maybe it should be :2: and pay 1 for the instant equip.

Aggro_zombies
07-15-2008, 01:12 AM
I can hope...

http://i121.photobucket.com/albums/o226/jbrennan0512/invite-1.jpg

EDIT: Discussion. This card isn't designed for Legacy (since it's a three mana 2/2 with a tap ability), but for my casual black-green Mesmeric Orb-Gaea's Blessing deck. I like the idea of being able to dig things out of my opponent's graveyard, but at a cost to myself. Including these would result in gradual deck depletion since you wouldn't get everything back with Blessing, but on the flip side you should be able to play virtually any spells from your opponent's graveyard.

The type restriction is there to keep it from getting retarded. Hell, it probably wouldn't be that broken if it didn't have to tap to use its ability.

Jaiminho
07-15-2008, 01:39 AM
http://img504.imageshack.us/img504/4195/tolariannegatorbg4.jpg

Wallace
07-15-2008, 02:21 AM
I can't decide if I would make a creature or an instant, probably this:

http://i275.photobucket.com/albums/jj319/Wally891/mongoose.jpg

or

http://i275.photobucket.com/albums/jj319/Wally891/plasma1.jpg

Pinder
07-15-2008, 02:24 AM
http://i275.photobucket.com/albums/jj319/Wally891/plasma.jpg

Wait, so you decide if it cantrips or can't be countered, and then deal damage either way, right? Because the way you have it worded makes it seem like you can either choose for it to be uncounterable, or for it to draw a card and deal damage.

Aggro_zombies
07-15-2008, 02:41 AM
Probably something like:

Searing Plasma deals 2 damage to target creature or player.

When you play Searing Plasma, choose one - Searing Plasma can't be countered, or draw a card when Searing Plasma resolves.

The "resolves" wording has a precedent in the new reminder text for Buyback, so it works.

THEchubbymuffin
07-15-2008, 03:01 AM
I don't have magic set editor but these would be my cards.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Sudden Oasis
Land
Flash
As Sudden Oasis comes into play, sacrifice a land.
Tap: add :1: to your mana pool
Discard a card, Tap: add one mana of the discarded cards color.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Or my personal favorite:

Unlikely Odds :3:
Enchantment
If you have 16 life and your opponent has 12 life.
You win the game.

TheInfamousBearAssassin
07-15-2008, 03:28 AM
Goddammit, you flaming tards. It has to be a creature, or at least make a creature. And throw some discussion in there, don't just post some shit and leave.

Why did I think this thread would turn out well?

I like Jaiminho's card, though. It's reasonably balanced. Reminds me of Hinder for some reason.

Pinder
07-15-2008, 03:38 AM
Why did I think this thread would turn out well?


Beats the hell out of me.

http://i159.photobucket.com/albums/t124/Pindarius/SourceCards/PoliceChar.jpg

Originally he untapped as normal, but that just made him absurdly broken because he was a one sided Sphere of Resistance that turned sideways. So I put the untap restriction on him, so you would have to invest your own mana if you wanted to dodge his effect/swing with him on your turn. He generates some interesting tensions, like the incentive to play your spells precombat main because they'll cost more if this guy swings (although, your spells would be harder to counter postcombat main...), and also the choice between whether it's more efficient to spend the mana to untap him, or leave him tapped and just pay the extra mana for your spells. The untap restriction also gave me the chance to push his P/T up just a tad, and the fact that you have to wait a turn for your Sphere effect is a nice balance as well.

He might be a bit too good to see print for Standard or Extended, but I think he's just the right power level to see play in Legacy.

edit - Although, I could see him being something like this:

http://i159.photobucket.com/albums/t124/Pindarius/SourceCards/RobotofResistance.jpg

This guy has an altogether different set of decisions. He untaps as normal, giving you the whole 'one sided Sphere' deal, but the fact that he's only a 2/2 means that it's hard to swing in with him and make sure he lives. So you either have to find a way to make sure he can evade bigger creatures, or find a way to tap him without attacking. Also, him just being a creature makes him easier to remove, as well. He also carries the same decision of whether to play your spells precombat main, or to wait and pay more for them postcombat (or, more likely, during combat, as a Bolt on a blocker or a Giant Growth or something would cost :1: more if this guy is attacking), as well as the fact that you have to wait a turn to get your Sphere on (unless you give him haste somehow).

I'm not really sure which version I like better. Police Chair is definitely more suited to some kind of Stax-y prison deck, while the Robot is definitely a more Fish-y/ White Weenie sort of card (I wonder if it would be more reasonable to make him colored?)

Illissius
07-15-2008, 08:59 AM
Well, this one is fairly obvious, given it's my favorite card I've designed and I've already gotten a variant on it submitted to the Invitational once via Smmenen:

http://img99.imageshack.us/img99/8213/twilighttutoryy4.png

BTW, Invitational submissions don't have to be creatures, it is merely encouraged. In fact quite a lot of the submissions haven't been; I'm not sure how much of it is an accident that all the winners' submissions they've actually printed so far have been creatures. (Have they gotten around to printing Ruel's card yet?)

Willoe
07-15-2008, 09:40 AM
I have two takes (Can't open MSE at the moment, dunno why)

Giga Flare 6R
Giga Flare costs 1 less for each red card you've played this game.
Remove Giga Flare in your hand from the game: Giga Flare deals 1 damage to each creature and player.
Giga Flare deals X damage to target creature or player, where X is the number of red cards you've played this game.


Comment:
A powerful late-game weapon for burn that can be used in any sort of red deck. The cost is intended to entirely dodge counterbalance and other cc-matters effects, which dominate legacy. This burn spell can also deal with Tarmogoyf.

Please don't see this card as an anti-threshold burn card, it's only meant to give burn a very, very powerful weapon as well as giving monored goblins an okay weapon to blast larger fearsome dudes with.

Acid Blast
BBB
Destroy target permanent. You lose 2 life.

Only black enchantment removal that can only be played in black. BBB makes it pretty balanced as you cannot use it land destruction as Wasteland would wreck your mana base.

And for the pictures with myself on them... On the first, I could be a dude that grilled a large beast. On the other, I could be the one who fell into a hole or something :P

Nightmare
07-15-2008, 10:19 AM
Gemstone Caverns was an invitational card. They don't have to be creatures.

Wallace
07-15-2008, 10:29 AM
Gemstone Caverns was an invitational card. They don't have to be creatures.

QFT..the last Inv. card hasn't been printed yet and it too was a land...

Jaiminho
07-15-2008, 12:14 PM
Probably something like:

Searing Plasma deals 2 damage to target creature or player.

When you play Searing Plasma, choose one - Searing Plasma can't be countered, or draw a card when Searing Plasma resolves.

The "resolves" wording has a precedent in the new reminder text for Buyback, so it works.

"When you play, choose one" isn't correct. Should be only "Choose one", since if it's modal, you have to choose it right after announcing it. The way it works, you can even put additional costs in that.

Something like this would be correct, I think:

~ deals 2 damage to target creature or player.

Choose one -- ~ can't be countered; or draw a card.


EDIT: First post now with image.

ParkerLewis
07-15-2008, 01:37 PM
Something like this would be correct, I think:

~ deals 2 damage to target creature or player.

Choose one -- ~ can't be countered; or draw a card.



The two sentences would have to be inverted. the "uncounterable clause" is one of the first things to declare on a card. Choices are also the first things to be put whenever possible.

Jaiminho
07-15-2008, 02:20 PM
The two sentences would have to be inverted. the "uncounterable clause" is one of the first things to declare on a card. Choices are also the first things to be put whenever possible.

Think so. I reordered it because of what Pinder said, even if it didn't make sense to me, since there are two distinct paragraphs in the card.


Wait, so you decide if it cantrips or can't be countered, and then deal damage either way, right? Because the way you have it worded makes it seem like you can either choose for it to be uncounterable, or for it to draw a card and deal damage.

Kuma
07-15-2008, 02:21 PM
I don't have MSE at work, so...

Myrmidias Ghostblade 3(r/w)(r/w)

Legendary Creature - Human Soldier Wizard

1(r/w), Discard a card at random: [CARDNAME] gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.

When [CARDNAME] attacks a player that controlls a permanent that dealt damage to you, [CARDNAME] gains double strike until end of turn.

I'm not sure if he's more reckless in his magic use or in his enforcement of the laws he swore to uphold.
-- Recklar, Torlosian Agent

4/2


The flavor is supposed to be a soldier who haphazardly channels magic into his sword to deal devestating blows.

Illissius
07-15-2008, 02:25 PM
I don't know if you can put an ability of the card while it is on the stack, and an effect that happens when the card resolves, in a modal "choose one" statement like that. But anyways, if you were to submit a card to the Invitational and then win it, I am sure the Rules Team would be capable of figuring out a way to make the card work, so I don't think these sort of things should be a huge issue in this thread. The idea is what matters. (And that one, for the record, is retardedly broken.)

Anusien
07-15-2008, 02:39 PM
I don't know if you can put an ability of the card while it is on the stack, and an effect that happens when the card resolves, in a modal "choose one" statement like that.
I'm not actually sure you're right. Sure it looks awkward, but it's choosing a static ability for the card. If you're right though, you can at least start to get there with this:
You can at least get there with:
Searing Plasma - {R}
Instant
Kicker {0}
If you paid the kicker cost, Searing Plasma can't be countered by spells and abilities.
If you didn't pay the kicker cost, draw a card.
Searing Plasma deals 2 damage to target creature or player.

I think however this works:
Searing Plasma - {R}
Instant
Choose one - Searing Plasma can't be countered by spells or abilities; or draw a card.
Searing Plasma deals 2 damage to target creature or player.

Pinder
07-15-2008, 02:44 PM
Oh, guys! I just got this great idea! Why don't we all imagine that we got invited to the invitational, and then post mock-ups of the cards we would submit to be printed if we won! I think that would be fun.

Nihil Credo
07-15-2008, 02:54 PM
Good old split cards work, too.

Incidentally, I hope you all realize that that card is ridiculously broken at :r:, and overpowered at :1::r:.

Illissius
07-15-2008, 02:55 PM
I don't know if you can put an ability of the card while it is on the stack, and an effect that happens when the card resolves, in a modal "choose one" statement like that.
I'm not actually sure you're right.

I'm pretty sure I'm right that I don't know. I really have no idea. I mean, if I knew, I'd like to think that I would know that I know.

Kuma
07-15-2008, 03:09 PM
Upon further review, here is the card I would actually submit:

Irma and Dale GG

Legendary Creature - Elf Warrior

Elf permanents you control can't be the target of spells or abilities your opponents control.

Elf creatures you control have forestwalk.

Man, I miss Crystalline Elves -- Kuma, Sourceror

2/1

It's probably undercosted, but it's about time elves got some real love from Wizards. Even merfolk got a "piledriver" in Eventide...

TheInfamousBearAssassin
07-15-2008, 03:34 PM
Oh, guys! I just got this great idea! Why don't we all imagine that we got invited to the invitational, and then post mock-ups of the cards we would submit to be printed if we won! I think that would be fun.

Why didn't I think of that?

I like Police Chair, although it's probably not as good. But it's more unique and less Sphere of Resistance with March of the Machines in play. Plus it's a Police Chair.


Gemstone Caverns was an invitational card. They don't have to be creatures.

It was a runner-up card. It didn't have the creator's likeness on it, which is the secondary point of the Invitational card.

Although I suppose tutors have a strong history of showing a single prominent figure in the art.

Kuma loses for submitting two cards. Those who hesitate are lost.

Nihil is right about the burn spell. It should be:

Invitational Burn Spell
R
Instant
~ Deals 2 damage to target creature or player.
Kicker R or 1
If you paid 1, ~ can't be countered by spells or abilities.
If you paid R, draw a card.

nitewolf9
07-15-2008, 03:41 PM
I would like to see this card printed:

Putrid Voidmage :2::g::b:

delve

:bg::bg:, remove two cards in any graveyard from the game: Destroy target artifact or enchantment.

2/1

Pinder
07-15-2008, 03:58 PM
I would like to see this card printed:

Putrid Voidmage :2::g::b:

delve

:bg::bg:, remove two cards in any graveyard from the game: Destroy target artifact or enchantment.

2/1

In any graveyard? Am I the only one that thinks that's a little unfair? I mean, in a format that cares so much about the graveyard, being able to shrink Goyf/Remove Bridges (or Ichorids) as well as nuke their stuff is maybe a bit too powerful. Especially since the removal of cards is part of the cost. Tying the two abilities together by virtue of the fact that they have to have an artifact or enchantment to toast before you can eat their graveyard makes it a little more balanced, but overall I think it would be better if it just ate cards in your own graveyard, a la Grim Lavamancer. It would also create the tension between using Delve (which I think fits perfectly here, so kudos on that) to bring him out early, or dropping him at retail and keeping the cards in the yard to fuel his ability. And for his cost I think you could safely make him a 2/2.

All around though, I really like this one.

nitewolf9
07-15-2008, 04:02 PM
Yeah, I was thinking about that as well after I posted it...probably is a bit busted being able to disrupt the yard and nuke something, but man it would be so awesome against threshold and survival...
Having it hit only your yard seems fair I think and kinda cool with the delve like you said. Would be an interesting maindeck solution to Counterbalance.

TheInfamousBearAssassin
07-15-2008, 04:19 PM
The Hybrid activation cost doesn't make any sense, as Black can't destroy artifacts or enchantments. On the other hand, it'd make sense for it to hit any graveyard if the activation cost was :b::g:. The creature itself could have a hybrid cost, which would solve the problem of the ugly gold border.

Tosh
07-15-2008, 04:23 PM
Pardon the lame name.
http://i29.photobucket.com/albums/c264/Klaan4/YeOldeSwitcheroo.jpg

This is something that I think would be quite interesting; however, might be too confusing to actually print.

nitewolf9
07-15-2008, 04:33 PM
I think DCI judges would go on strike if they printed that card. Just sayin'.

Jaiminho
07-15-2008, 04:45 PM
Pardon the lame name.
http://i29.photobucket.com/albums/c264/Klaan4/YeOldeSwitcheroo.jpg

This is something that I think would be quite interesting; however, might be too confusing to actually print.

Some pro dude already submitted that once. It costed U and didn't draw, though. I was on the same batch as of Bibi/Sleur or whatever that flip card was called.

Wallace
07-15-2008, 04:54 PM
Remember Wrath of Leknif, a wrath of god that untaped 4 land when you played it... We got shadowmage Infiltrator instead, seems good.

Pulp_Fiction
07-15-2008, 04:55 PM
I would LOVE to see this card printed:

Antwan Rockamora's Greenhouse
Legendary Land
Comes into play tapped.
Tap to add 1 to your mana pool.
1 R/B R/B tap and sacrifice to destroy target artifact or enchantment.

It will probably never happen but I would LOVE use this card!

Willoe
07-15-2008, 05:53 PM
Ever seen the FCC (Fictional Card Contest) on MtgSalvation? We could make a similar tournament, but just with Invitational cards instead. That could go like this:

Each participant posted a card (with or without render)

They got into random polls of 8 partipants pr. poll.

It could be the most voted and the 2nd most voted who won the poll. They then played a match MTG (preferably on MWS) and the one that won got further in the tournament with his card.

Of course, in the last top 8 poll, it wouldn't be a poll, but a top8 tourney. The one who won that could additionally have added gold color on his username. The 2nd place could get silver, and the 3rd and the 4th could fight of a brown (lol) username color.

The colored username idea will of course win the internet as well as attracting more players to the competition. Is this worth trying? We could advertise for it on MTGS, then more players will probably join the Source. How does that sound?

Pinder
07-15-2008, 08:51 PM
Some pro dude already submitted that once. It costed U and didn't draw, though. I was on the same batch as of Bibi/Sleur or whatever that flip card was called.

Yeah, this card would never be printed, I'm afraid. It's just too ridiculous. I do like how the rearranging happens as you play the spell (or when? Maybe it should be triggered), so you can rearrange where in the stack your opponent gets to draw his card, even. I thought of something kind of similar a while back:


Speedy-Resolve! :1::u:
Instant

Target spell resolves.


I'm not sure it works with the rules (i.e., forcing a spell to resolve during the resolution of another spell), but the applications (above and beyond acting like a pseudo-counterspell) are actually pretty neat.

TheInfamousBearAssassin
07-15-2008, 09:12 PM
Yeah, this isn't a goddamn card creation thread. It's limited to one very specific card that's supposed to be you with your mug on it. Half of you fail epic-style.

Pinder
07-15-2008, 09:14 PM
Yeah, this isn't a goddamn card creation thread. It's limited to one very specific card that's supposed to be you with your mug on it. Half of you fail epic-style.

Like you didn't know this was going to devolve into a card creation thread. I mean, people are brimming with ideas, and each of them is reasonable as an invitational card. Don't be such a hardass.

SpatulaOfTheAges
07-15-2008, 09:19 PM
What Does It... Do? W

http://www.nada.kth.se/~yngve/Snorlax2.GIF

Creature - Wha?

What Does It... Do? cannot be removed from play.

What Does It... Do? cannot be sacrificed.

0/0

Because I like the effect, and also am curious what the answer is. I don't want to make it an easy combo with Ashnod's Altar or Goblin Bombardment, so that's why the second clause is there.

Nihil Credo
07-15-2008, 09:27 PM
A Maze of Ith that costs W?

I had an even more Johnny-esque (polite way for "sucky") idea several years ago:

http://xs229.xs.to/xs229/08292/king_steve398.jpg

TheInfamousBearAssassin
07-15-2008, 09:29 PM
Like this;

http://img508.imageshack.us/img508/3060/mattxi7.jpg

@Pinder: I don't care. Honestly. If the thread is, "What awesome cards should they print that would be awesome?" it's going to devolve into shit really quickly. I don't want, "U: Win the gamelulocopter" every other post.

SpatulaOfTheAges
07-15-2008, 09:35 PM
A Maze of Ith that costs W?

I had an even more Johnny-esque (polite way for "sucky") idea several years ago:

http://xs229.xs.to/xs229/08292/king_steve398.jpg

Except this can attack or block.

It actually might have potential in a deck like MWC that keeps playing sweepers, while using this to fend off guys. You could even equip it later with a Warhammer or whatever you like and it'd be slow but unstoppable.

Edit: Also, a guy with toughness 0 that doesn't die is way more amusing to me.

Edit2: Although I do like the Ultimate Power reference.

Slag
07-15-2008, 09:41 PM
What Does It... Do? W

http://www.nada.kth.se/~yngve/Snorlax2.GIF

Creature - Wha?

What Does It... Do? cannot be removed from play.

What Does It... Do? cannot be sacrificed.

0/0

Because I like the effect, and also am curious what the answer is. I don't want to make it an easy combo with Ashnod's Altar or Goblin Bombardment, so that's why the second clause is there.

It causes the legions of multiplayer players to wave their Pestilences and Pyrohemias in anticipation. It also combos nicely with Worship, if you're into that sort of thing.

Jaiminho
07-15-2008, 09:53 PM
Yeah, this card would never be printed, I'm afraid. It's just too ridiculous. I do like how the rearranging happens as you play the spell (or when? Maybe it should be triggered), so you can rearrange where in the stack your opponent gets to draw his card, even. I thought of something kind of similar a while back:



Speedy-Resolve! :1::u:
Instant

Target spell resolves.


I'm not sure it works with the rules (i.e., forcing a spell to resolve during the resolution of another spell), but the applications (above and beyond acting like a pseudo-counterspell) are actually pretty neat.

I think it could work properly like this:

Counter target spell. If you do, copy that spell.
I don't know if you can actually copy something that doesn't exist anymore, since it counters, then copies. Also, shouldn't work for non-creature spells. Maybe this:

Put target card from the stack in play.
Then:

Choose one - Counter target non-creature spell, then, if you do, copy that spell; or put target creature card on the stack in play.

Man, put me in R&D and I'll make some crazy bitchlings.

Bardo
07-15-2008, 10:14 PM
Here's my invitational card that I came up with 13 years ago--really baked in a multi-player game:

http://i31.photobucket.com/albums/c391/Bardo49days/Bardo2.jpg

I had Jester Cap'd someone and got a little distracted with the cards in their deck ("Oh, cool. What can I give you for this?" - me).

Edit - Templating needs some work.

TheInfamousBearAssassin
07-15-2008, 10:14 PM
U
Instant
Counter target spell or ability that targets a spell or ability you control.


Now how hard was that?

AngryTroll
07-15-2008, 10:21 PM
U
Instant
Counter target spell or ability that targets a spell or ability you control.


Now how hard was that?

U
Instant
Split Second
Target spell on the stack gains Shroud.


I am not entirely sure how you word it, but giving the spell split second makes sure it can't be countered back, and giving your original spell shroud makes the first counter fizzle.


Lame for not being a creature, however.

SpatulaOfTheAges
07-15-2008, 11:13 PM
U
Instant
Split Second
Target spell on the stack gains Shroud.


I am not entirely sure how you word it, but giving the spell split second makes sure it can't be countered back, and giving your original spell shroud makes the first counter fizzle.


Lame for not being a creature, however.

But what if you Twincasted the first spell?!?!

Edit: Oh snap, epiphany.

Jack - Can you redo my card, rename it Tom Smykowski, and change the pic to

http://farm1.static.flickr.com/24/45501503_59464722fc.jpg?v=0

Citrus-God
07-16-2008, 03:33 AM
Name: Judgement of Allah
Casting Cost: UUWW1
Type: Sorcery
Effect: Destroy all creatures in play. They can't be regenerated. Untap up to 5 lands.

Could adding another U make this card more playable? I mean, to be honest, this is a much better card than Shadowmage Infiltrator. You have mana backed up to answer things like Ringleader and Matron, play removal and draw eot, and other stupid shit. This would be kinda cool.

DeathwingZERO
07-16-2008, 03:44 AM
Name: Judgement of Allah
Casting Cost: UUWW1
Type: Sorcery
Effect: Destroy all creatures in play. They can't be regenerated. Untap up to 5 lands.

Could adding another U make this card more playable? I mean, to be honest, this is a much better card than Shadowmage Infiltrator. You have mana backed up to answer things like Ringleader and Matron, play removal and draw eot, and other stupid shit. This would be kinda cool.

I needed to change my pants after thinking of a U/W control shell playing 3 of these as backups to WoG. I mean, in front of. Cause this card makes WoG look like shit, even with it's casting cost being nearly all core colors.

Citrus-God
07-16-2008, 03:51 AM
I needed to change my pants after thinking of a U/W control shell playing 3 of these as backups to WoG. I mean, in front of. Cause this card makes WoG look like shit, even with it's casting cost being nearly all core colors.

Congrats on your 1337th post.

Anyways, yea... this could be the greatest back-up WoG ever. Like, you could even cut WoGs down just to play this bad-boy because it can be pitched to FoW so you can survive more effectively until midgame.

I wish they'd print a card like this.

TheInfamousBearAssassin
07-16-2008, 04:24 AM
Some people need to be reminded of the tale of Terry Soh and the Rakdos Augermage.

I'm also pretty sure that if you really pressed the issue and tried to force through a non-creature spell, they'd slap three mana onto the cost as punishment and to discourage that shit in the future. No one likes people pissing on precedent.

Citrus-God
07-16-2008, 04:30 AM
Some people need to be reminded of the tale of Terry Soh and the Rakdos Augermage.


Name: Citrus Demigod
Cost: UGW1
Type: Creature - Legendary Human Shaman
P/T: 2/3
Effect:
G: Look at the top 3 cards of your library and rearrange them back in any order. Use this ability anytime you can use a sorcery.

3U: Draw a card. Use this ability anytime you can use a sorcery.

3W, T: Remove Citrus Demigod and any other target permanent from the game. Use this ability anytime you can use a sorcery


There... I got that...

Barook
07-16-2008, 05:08 AM
My card would be the following one:

Singularis the Disruptor :w::w:
Legendary Creature - Human Wizard
Spells can't be copied.
Players can't search libraries.
Whenever a non-creature spell is played, if it shares the name with a card in that player's graveyard, counter it.
2/2

Lego
07-16-2008, 12:04 PM
Goddammit, you flaming tards. It has to be a creature, or at least make a creature. And throw some discussion in there, don't just post some shit and leave.

What about Unluckyman's Paradise?

I really liked Pedro, Salsa Master back in the day, but I don't know if there's a deck for it anymore.

@IBA: Can't that be more powerful? Make it a 3/3 or even a 4/4? I might be underestimating it, but it seems under the curve.

(And what the heck's up with Rakdos Augermage? And Sylvan Safekeeper, that one too.)

mujadaddy
07-16-2008, 05:51 PM
Gemstone Caverns was an invitational card. They don't have to be creatures.
http://i21.photobucket.com/albums/b265/mujadaddy/UnlockingLegacy.jpg
M I Doon It Rong?

kicks_422
07-16-2008, 06:29 PM
Ancestral Thief :u:
Creature - Human Rogue
Fading 4
Shroud
Ancestral Thief is unblockable.
Whenever Ancestral Thief attacks, draw a card.
0/1

Art would probably be me wearing the Ancestral Recall dude's headgear, and in black leotards. Roar.

Lego
07-16-2008, 07:28 PM
The Snorlax should say something like, "If Snorlax would leave play, instead it doesn't." Although I don't like it as a triggered ability :-\

AngryTroll
07-16-2008, 08:15 PM
Ancestral Thief :u:
Creature - Human Rogue
Fading 4
Shroud
Ancestral Thief is unblockable.
Whenever Ancestral Thief attacks, draw a card.
0/1

Art would probably be me wearing the Ancestral Recall dude's headgear, and in black leotards. Roar.

This might be my favorite suggested card so far. Although I am sure it would end up costing 1U, or 2U, or something else to make it not nearly as amazing as that. Is that card nuts at U, or not because even if you cast it on turn one, it's the slowest slowtrip ever, and you don't get +1 card advantage until turn 3? I don't know.

Illissius
07-16-2008, 08:37 PM
That should either be Fading 3 or Vanishing 4, because right now it'll draw four cards before dying.

I think the relevant comparison is Ancestral Vision, which is currently one of the best cards in Standard, so I doubt they would print anything comparable and more powerful than it. Thief draws you the cards much quicker, but is vulnerable to some removal -- Edicts, sweepers, and um, that's about it. I think they'd have to print it either without shroud or at a higher cost. Even without shroud at :u: would be questionable, given that on the play the opponent would need to have removal for one mana to avoid being 2-for-1-ed, but that's at least somewhat plausible if they want to push it.

EDIT --

Relevant to the Snorlax thing, I posted something like this card at TMD a long time ago:

Achilles the Immortal
:4::r::r::r::r:
Legendary Creature -- Human Warrior
3/1
Double strike, haste
Achilles can't leave play. (It can't be sacrificed, and costs requiring it to leave play can't be paid.)
If Achilles' toughness would be reduced to less than one, it is reduced to one instead.

It was based on the character of Achilles in the books Ilium and Olympos by Dan Simmons.

kirdape3
07-16-2008, 08:55 PM
That Judgment of Allah card was Finkel's invitational submission, except it cost 4 (1UWW I think) and untapped four lands.

No, it did not see print.

Instead, they printed Shadowmage Infiltrator, who is still pretty awesome.

Wallace
07-16-2008, 09:21 PM
That Judgment of Allah card was Finkel's invitational submission, except it cost 4 (1UWW I think) and untapped four lands.

No, it did not see print.

Instead, they printed Shadowmage Infiltrator, who is still pretty awesome.


Remember Wrath of Leknif, a wrath of god that untaped 4 land when you played it... We got shadowmage Infiltrator instead, seems good.

Citrus-God
07-17-2008, 12:04 AM
That Judgment of Allah card was Finkel's invitational submission, except it cost 4 (1UWW I think) and untapped four lands.

So to balance it out, it should be doubled core-colors and have a cc of 5.


No, it did not see print.

Instead, they printed Shadowmage Infiltrator, who is still pretty awesome.

As awesome as Ophidian is, he should've made something better like a cooler version of Forbid. And the only reason why that card didnt see print was probably because cards like Cunning Wish, Counters, and FoF were going to go nuts in T2.

TheInfamousBearAssassin
07-17-2008, 12:33 AM
What about Unluckyman's Paradise?

Again, runner up. Not the same thing. Tradition- Traaaaaadition!


@IBA: Can't that be more powerful? Make it a 3/3 or even a 4/4? I might be underestimating it, but it seems under the curve.

Well, I thought about it, but really the p/t ratio is tertiary. The main feature is being the ultimate Nekrataal with ultimate recursion (it can't be killed, stolen, or even RFG'd). Pretty much the only answer to it is Vendrillion Clique.

Plus, bears are traditionally 2/2.


Ancestral Thief :u:
Creature - Human Rogue
Fading 4
Shroud
Ancestral Thief is unblockable.
Whenever Ancestral Thief attacks, draw a card.
0/1

Art would probably be me wearing the Ancestral Recall dude's headgear, and in black leotards. Roar.

This is actually really freaking clever. I like. Also, savage with Ninja. NinjaRecall.deck?

Jaiminho
07-17-2008, 01:15 AM
The Snorlax should say something like, "If Snorlax would leave play, instead it doesn't." Although I don't like it as a triggered ability :-\

Hmmm... that's a replacement ability. Also, it would allow for endless sacrifices.

xsockmonkeyx
07-17-2008, 04:56 AM
Here's mine:

Grim Necromancer :b:

Creature - Wizard

:b:, [Tap], Remove two cards in your graveyard from the game: Target opponent reveals his or her hand. Choose a noncreature, nonland card from it. That player discards that card. Play this ability whenever you can play a sorcery.

1/1



Basically, it's a Grim Lavamancer that makes Duresses instead of Shocks.

kicks_422
07-17-2008, 08:08 AM
This is actually really freaking clever. I like. Also, savage with Ninja. NinjaRecall.deck?

Most of my classes this term are so boring. I've got a notebook almost filled up with decklists and card ideas such as this.

I like the Grim Necromancer too, but I think Necromancer is a bit off as a name, since that connotes reanimation. Maybe Grim Interrogator?

TheInfamousBearAssassin
07-17-2008, 09:59 AM
Vocivemancer? From the Latin vocivus, emptiness, to be empty. Or Vereomancer, from vereor, to fear.

xsockmonkeyx
07-17-2008, 10:16 AM
Vereomancer

That has a nice ring to it.

SpatulaOfTheAges
07-17-2008, 11:31 AM
Except that the convention is Greek, not Latin.

TheInfamousBearAssassin
07-17-2008, 11:50 AM
Except lava is derivative of latin, you talentless fuck. Shit on your conventions.

Lego
07-17-2008, 02:23 PM
Hmmm... that's a replacement ability. Also, it would allow for endless sacrifices.

Right, replacement... I suck. Anyway, it'd be much more broken that way :wink:

SpatulaOfTheAges
07-17-2008, 05:34 PM
Except lava is derivative of latin, you talentless fuck. Shit on your conventions.

But it's an English word, assplunderer. Either go with the convention, or drop the dead language pretensions.

TheInfamousBearAssassin
07-17-2008, 07:06 PM
Your rule are dead, shit-weasel. We do what we want when we want. It's a cold, grim world, where people throw ducks at balloons and nothing is as it seems.

Anusien
07-17-2008, 07:49 PM
I'm also pretty sure that if you really pressed the issue and tried to force through a non-creature spell, they'd slap three mana onto the cost as punishment and to discourage that shit in the future. No one likes people pissing on precedent.
Actually you're wrong. Working with Smmenen for the Invitational, we checked everything to see if there was a requirement for Invitational cards to be creatures. It's mostly precedent, but not necessarily a good one. With the player getting their face on the card, most people submitted creatures. There were a few exceptions that were batshit broken. At the time of the last few articles, the ones submitted had been changed to creatures because of Tribal blocks (Onslaught, for example). But Wizards has said on at least two occasions that they'd like to print a non-creature Invitational card.

Also remember that Chalice of the Void and Unluckyman's Paradise are both based on Invitational card submissions, and neither was punitively costed into oblivion. Also, they only changed Kai's card to a creature after they couldn't make it work as a non-creature.


t occurred to me almost immediately that we could use the same strategy on Kai’s card. We were already seriously considering turning it into a creature. Like I said before, there’s no rule that Invitationalist cards must be creatures, but for Onslaught we really wanted it to be a creature.

There's another article I can't find that says explicitly they'd like to print a non-creature invitationalist card.

Roman Candle
07-17-2008, 07:58 PM
Also remember that Chalice of the Void and Unluckyman's Paradise are both based on Invitational card submissions, and neither was punitively costed into oblivion.

Actually, Paradise was punitively costed into oblivion... giving up a card for Paradise is not tech.

TheInfamousBearAssassin
07-17-2008, 08:00 PM
They said they weren't going to bring Birds of Paradise back, too. And something about blue not dominating Standard anymore, and five-color decks not being easy to construct. It's also possible that they said this some time ago, before it become a decade+ of tradition. Also, it's lame. What are you going to say? "I Budde your spell"? "I'm going to Wafo-Tapa your creature"?

xsockmonkeyx
07-17-2008, 08:08 PM
Also, it's lame. What are you going to say? "I Budde your spell"? "I'm going to Wafo-Tapa your creature"?

This is the best reason so far to keep the invitational cards as creatures IMO. Although a Planeswalker invitational card might be cool, if not more appropriate.

Pinder
07-17-2008, 08:11 PM
This is the best reason so far to keep the invitational cards as creatures IMO. Although a Planeswalker invitational card might be cool, if not more appropriate.

Oooooooh.....:eek:

I would love to see a Planeswalker invitational card. Mostly because then it might be playable in Legacy.

xsockmonkeyx
07-17-2008, 08:13 PM
/r/ Bear-Assassin Planeswalker, IBA.

EDIT: Something like -2:Vindicate, -3:Make Gigapede token, IDK.

EDIT2: -X:Deed for X?

Pinder
07-17-2008, 08:17 PM
/r/ Bear-Assassin Planeswalker, IBA.

/r/ here stands for 'requesting', for those who didn't know.

TheInfamousBearAssassin
07-17-2008, 10:53 PM
My Planeswalker would logically only take one form.

http://img352.imageshack.us/img352/6624/jackmfelginwf9.jpg

Lego
07-17-2008, 11:42 PM
My Planeswalker would logically only take one form.

http://img352.imageshack.us/img352/6624/jackmfelginwf9.jpg

Jump a table: Win.

yawg07
07-17-2008, 11:55 PM
Pinder, that "It resolves" card would be really cool.
I could see it being a TON of fun in multiplayer, like EDH though ...

Joe: Okay, Wrath.
Nick: Force.
Ben: In response, Disspate.
Nick: In response, Dismiss.
Adam: In response, Brainstorm.
Me: In response, Wrath resolves!
All: WHA-?

Aleksandr
07-18-2008, 10:15 AM
Tomb Stalker :3::u::b::b:

Legendary creature - Vampire Demon

Flying
Dredge: 7

A deck can have only one card named Tomb Stalker.

"Than the beast spotted the silver crosslet I wear around my neck. The moment later it flied in panic back to the darkness of its lair." - Sarpadian Empires, Volume VII.

5/5

Nihil Credo
07-18-2008, 10:23 AM
Pinder, that "It resolves" card would be really cool.
I could see it being a TON of fun in multiplayer, like EDH though ...

Joe: Okay, Wrath.
Nick: Force.
Ben: In response, Disspate.
Nick: In response, Dismiss.
Adam: In response, Brainstorm.
Me: In response, Wrath resolves!
All: WHA-?

It'd have to be Split Second, though, and even then I'm not sure. Otherwise it's just a much, much worse Flash Counter.

SpatulaOfTheAges
07-20-2008, 10:26 AM
Tomb Stalker :3::u::b::b:

Legendary creature - Vampire Demon

Flying
Dredge: 7

A deck can have only one card named Tomb Stalker.

"Than the beast spotted the silver crosslet I wear around my neck. The moment later it flied in panic back to the darkness of its lair." - Sarpadian Empires, Volume VII.

5/5

Wait a second.

So you resolve this guy vs Eva Green and they DQ'd?

I think this sort of mechanic would piss off more people than its worth. People need to be free to build their decks.

Edit: also, why Dredge 7 with only 3 colorless?

ACME_Myst
07-20-2008, 10:29 AM
"Tomb Stalker" != "Tombstalker"

The lack of name difference is confusing as fuck though.

Roman Candle
07-20-2008, 11:24 AM
Goblin Rigger -- R
Creature-Goblin Rigger

T: Assemble a contraption.
Sacrifice a contraption: Goblin Rigger deals 1 damage to target creature or player.

"Yeah, we decided Riggers were badass. Did you know I used to write for Roseanne?"--Mark Rosewater

1/1

Pinder
07-20-2008, 02:06 PM
Goblin Rigger -- R
Creature-Goblin Rigger

T: Assemble a contraption.
Sacrifice a contraption: Goblin Rigger deals 1 damage to target creature or player.

"Yeah, we decided Riggers were badass. Did you know I used to write for Roseanne?"--Mark Rosewater

1/1

Wow. This card manages to be fair, balanced, and totally fucking awesome all at the same time. I actually really do wish Wizards would print something like this. Kudos to you, my good man.

TheInfamousBearAssassin
07-20-2008, 03:59 PM
Rar rar rar.

You're not exceptionally bright, are you?

@Pinder: How is a 1 mana Tim fair again?

Anusien
07-20-2008, 04:16 PM
@Pinder: How is a 1 mana Tim fair again?
They're obviously going to push the Contraption mechanic to interact positively with Steamflogger Boss.

Pinder
07-20-2008, 04:19 PM
@Pinder: How is a 1 mana Tim fair again?

Because a 3 mana Tim sucks, so it's more fair by actually being playable.

Nihil Credo
07-20-2008, 04:31 PM
Shadow Guildmage was pretty good in Standard. "Goblin Rigger" would make it look like Squire, and therefore it'd probably be ridiculously powerful.

Roman Candle
07-20-2008, 04:38 PM
Umm, it was a joke. Stop thinking too hard about it.

Mirrislegend
07-23-2008, 02:16 PM
Something green, aggressively costed, with provoke and first strike. Just to show Wizards that green can have creature removal that is both effective and flavorful.

EDIT:
Here we go. Warshapers are shapeshifters that mimic different parts of different animals to get an immense combat advantage, see Tiger Claws.

My submission would probably be the first one, to keep it simple.

Warshaper Hunter
GG
Shapeshifter
First Strike
Provoke
2/2

Warshaper Lord
2GG
Shapeshifter
Double Strike
Provoke
4/3

Warshaper Hexer
1GG
Shapeshifter
Wither
Provoke
G: Regenerate
2/1

Warshaper Sniper
GG
Shapeshifter
0/1
Provoke
First Strike
Deathtouch
This creature deals damage. (The amount of damage it deals is zero, but its still triggers things keyed to damage and damaging)

Versus
07-23-2008, 03:20 PM
Can I just submit the most broken card ever!?


Changeling Lackey :1:

When Changeling Lackey deals combat damage to a player, you put any creature type into play.

Seriously???

1/1

Elficidium
07-23-2008, 03:38 PM
How, exactly, does one put a creature type in play?

Anyway, if it works like I suppose it does, horribly broken indeed.

Versus
07-23-2008, 03:40 PM
I was just being a jerk. ;)

Seriously, I'd like to see something like this. Tailor made for Faerie Stompy, of course.




Flight Instructor 3U- Human Wizard

Flash

U: FI gains flying until end of turn

Kicker :1:

When BA comes into play return target permanent to it's owners hand. If the Kicker cost was paid you may place that permanent on top of it's owners library instead.

2/2

Tacosnape
07-23-2008, 04:41 PM
This is what I would submit, because it's a mechanic I've always wanted to exist.

Manipulate
:u:
Instant
Gain control of target triggered ability. You may choose new targets for the ability.
Draw a card.
"Damn it, he needs his brain, otherwise, he's just gonna float around forever saying 'Do what now?'."
"Do what now?"

Godlike against Storm. Nifty against Dark Confidants. Cool against things like Shriekmaw and Harmonic Sliver. Hilarious in a goblin mirror. Yet with the potential to be thoroughly useless and dead.

B.C.
07-23-2008, 05:12 PM
Here is me as an invitational card:

http://inlinethumb48.webshots.com/43887/2037365310101789350S425x425Q85.jpg (http://good-times.webshots.com/photo/2037365310101789350tDCZnO)

It could do wacky combat tricks, or just draw you a card every turn for 2U. They would probably never print it, though, because it would be insane in limited.

Tacosnape
07-23-2008, 06:27 PM
@BC: It might see print as a 2/2 or 1/3 for :3::u:. But then, that'd suck in Legacy, so there you go.

dude 666
07-23-2008, 07:25 PM
That card? In Aluren? Fuck cavern harpy, fuck spike feeder, fuck man o war, fuck raven familiar...that's nuts.

Maagler
07-26-2008, 10:26 AM
http://i119.photobucket.com/albums/o138/maagler/CandyLand.jpg?t=1217082323

don't know how to get the image to show :rolleyes:

Kuma
07-26-2008, 10:50 AM
I think that card would work a lot better if it were a zero casting cost artifact. Seems quite powerful.