xTrainx
08-03-2008, 03:32 PM
Alright, seeing as it's monoblack without cantrips I have no need for fetchlands.
x20 Snow Swamps
Removal and Disruption:
x4 Vendetta
x3 Diabolic Edict
x4 Hymn to Tourach
x4 Ravens Crime
x3 Rancid Earth
Acceleration/Draw:
x4 Dark Ritual
x3 Phyrexian Arena
Burn:
x4 Corrupt
x4 Pestilence
Creatures:
x4 Crypt Rats
x3 Ravenous Rats
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The deck attempts to destroy the opponent late game by using Corrupt for 6 onto an opponent already weakened by Pestilence/Crypt Rats. Both of those attempt to control creatures, although Edict and Vendetta help. Tourach and Crime and Ravenous hold down their hand while Rancid Earth destroys lands.
Things I've changed: Reanimation and Dredge are out in favor of more amounts of Rats and more discard. Added Phyrexian Arena for draw and the turns of lifeloss from it and Vendetta should not be a problem after Corrupt.
The Basic Curve:
Turn 1: Drop either Crime or wait for their turn when you kill the creature they drop with Vendetta. OR you Ritual into early Rats/Phyrexian Vault/Rancid Earth.
Turn 2: Tourach, Ravenous Rats, Edict.
Turn 3: Crypt Rats, Vault.
Turn 4: Nuke with rats or if they aren't out drop Pestilence.
Turn 5: Either Pestinuke or drop more discard/Rancid. The turn that is really the free turn.
Turn 6: Flip the damage you've taken setting you below them with Corrupt.
Turn 7: Finish with another Corrupt, Rats, or Pestilence.
x20 Snow Swamps
Removal and Disruption:
x4 Vendetta
x3 Diabolic Edict
x4 Hymn to Tourach
x4 Ravens Crime
x3 Rancid Earth
Acceleration/Draw:
x4 Dark Ritual
x3 Phyrexian Arena
Burn:
x4 Corrupt
x4 Pestilence
Creatures:
x4 Crypt Rats
x3 Ravenous Rats
---------
The deck attempts to destroy the opponent late game by using Corrupt for 6 onto an opponent already weakened by Pestilence/Crypt Rats. Both of those attempt to control creatures, although Edict and Vendetta help. Tourach and Crime and Ravenous hold down their hand while Rancid Earth destroys lands.
Things I've changed: Reanimation and Dredge are out in favor of more amounts of Rats and more discard. Added Phyrexian Arena for draw and the turns of lifeloss from it and Vendetta should not be a problem after Corrupt.
The Basic Curve:
Turn 1: Drop either Crime or wait for their turn when you kill the creature they drop with Vendetta. OR you Ritual into early Rats/Phyrexian Vault/Rancid Earth.
Turn 2: Tourach, Ravenous Rats, Edict.
Turn 3: Crypt Rats, Vault.
Turn 4: Nuke with rats or if they aren't out drop Pestilence.
Turn 5: Either Pestinuke or drop more discard/Rancid. The turn that is really the free turn.
Turn 6: Flip the damage you've taken setting you below them with Corrupt.
Turn 7: Finish with another Corrupt, Rats, or Pestilence.