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Oneah
08-26-2008, 02:27 PM
Hello, i've just started with deck building, someone told me about this forum and its usefullness with the info and help you can get from players. So i decided to post my very 1st deck build.
This Deck is about getting Gleancrawler to play as soon as possible which will alow me to have a constant cycle with the following cards: Doomgape, Diety of Scars and Golgari Germination if i'm lucky to have it in play.
Since i would only be allowed to play Gleancrawler with 6 mana i had to pick some fast and strong hold up cards like Chilling Shade and Boreal Centaur, and i also picked some Dark Rituals.
Again, i still need to make sure i get does cards so i put a Buried Alive and with the two Hag's to make sure i will get does cards pretty soon.
I hope you like the deck and i'm looking foward to upgrade it :) thanks for posting.

// Lands
8 [CS] Snow-Covered Forest
12 [CS] Snow-Covered Swamp

// Creatures
3 [CS] Boreal Centaur
4 [CS] Boreal Druid
4 [CS] Chilling Shade
2 [EVE] Creakwood Liege
3 [EVE] Deity of Scars
3 [EVE] Desecrator Hag
2 [RAV] Gleancrawler
3 [EVE] Hag Hedge-Mage
1 [EVE] Doomgape

// Spells
3 [US] Duress
2 [EVE] Gift of the Deity
1 [RAV] Golgari Germination
3 [RAV] Putrefy
3 [WL] Buried Alive
3 [CST] Dark Ritual

// Sideboard
SB: 1 [US] Duress
SB: 2 [EVE] Gift of the Deity
SB: 1 [RAV] Golgari Germination
SB: 4 [AP] Pernicious Deed
SB: 3 [SHM] Vexing Shusher

TheLion
08-26-2008, 03:06 PM
Welcome to the source. I have some points:

You say you build your deck about the engine between Golgari Germination and Doomgape and Gleancrawler. You play 1 Germination and 1 Doomgape and only 2 Gleancrawler... Why so few?
I dont see the synergy between Deity of Scars though. You could as well play Spiritmonger, which is better imo.

Also I dont get the point of running Buried Alive. You dont have any reanimation spell, except Desecrator Hag, which is slow and fragile and only a 3-off.

If you want to "hold on" against aggro, I wouldn't play those bad +1/+1 creatures. Rather something like Will Of the Wisp, Wall of Roots, Sakura-Tribe Elder (which combos well with Gleancrawler too), Veteran Explorer (which is also good acceleration for you big spells), and Pernicious Deed.

At the end it would be a BG Rock deck, with just another finisher (Deity of Scars).

So in general, I think the deck is to slow, and too less focussed on what it should do actually. Try to use and see more synergies. I really think Gleancrawler is abusable... with the right cards..

EDIT: Cabal Therapy would have synergy too, with Germination and Crawler... maybe Blastoderm or Phyrexian Plaguelord, Desecration Elemental, too...

Oneah
08-26-2008, 04:06 PM
1st of all, thanks for replying :)

Now.. i see the point in somethings you said.. like for example the buried alives, which i have made some deck tests and ended not using it all the time.. about the slow part.. maybe its still a bit slow but i usually end up putting a big beast by the 8th turn.. hum...

About my +1/+1 creatures.. i dont think they are that bad since i actually managed to win most matchs with does creatures, without even having to use the big ones.. but also tells me my deck isin't working out.

Spiritmonger was in my mind when i made the deck.. but i was thinking Diety of Scars would win better because of its Trample ability.. and ressurection wouldnt be a problem with my Gleancrawler on table.

I'll look into some cards you've told me and see how they work out, but feel free to reply more, i just hope to make something out of this deck :)

TheLion
08-26-2008, 05:18 PM
Now.. i see the point in somethings you said.. like for example the buried alives, which i have made some deck tests and ended not using it all the time.. about the slow part.. maybe its still a bit slow but i usually end up putting a big beast by the 8th turn.. hum...


Now, as it is, it is more of a fun deck, really... Putting a 10/10 with a drawback into play by turn 8 isn't what you want to play in competitive magic.



About my +1/+1 creatures.. i dont think they are that bad since i actually managed to win most matchs with does creatures, without even having to use the big ones.. but also tells me my deck isin't working out.


Exactly. Thats why I said your deck is not focussed. It has no strategy and no really synergy between cards.
Try to accelerate fast into much mana, to bring out your fatties.
I suggest Sakura-Tribe Elder, which stalls against aggro, and has synergy with Gleancrawler; and Veteran Explorer, which also stalls and has synergy with Cabal Therapy. Also both cards have synergy with Pernicious Deed.

Cut the +1/+1 creatures for mana development.

Disrupt your opponent with Discard.

And then try to set up an engine with Germination and Gleancrawler (or any other cards you mentioned)... I have no idea yet, but that's your part...

Also get away from that Snow mana... producing colored mana is more important, than colorless snow mana (Boreal Druid), which you can only use to give a creature +1/+1... At least in your deck...

Gift of the Deity seems unnessecary and bad (5 mana :-O). It is "win more". It shouldn't really matter if you win with a 9/9 Trample or a 7/7 Trample...

Oneah
08-26-2008, 05:25 PM
Your were right about the mana boost :)

Ok, i've finished my second version of the deck (special thanks to TheLion)

Here it goes:

// Lands
8 [TSP] Swamp (1)
14 [TSP] Forest (3)

// Creatures
2 [EVE] Creakwood Liege
1 [EVE] Deity of Scars
4 [RAV] Gleancrawler
3 [EVE] Hag Hedge-Mage
2 [EVE] Doomgape
1 [PR] Spiritmonger
3 [MI] Wall of Roots
4 [CHK] Sakura-Tribe Elder
3 [WL] Veteran Explorer
2 [FD] Desecration Elemental
2 [8E] Phyrexian Plaguelord

// Spells
2 [EVE] Gift of the Deity
2 [RAV] Golgari Germination
3 [CST] Dark Ritual
3 [AP] Pernicious Deed
3 [JU] Cabal Therapy

// Sideboard
SB: 2 [EVE] Gift of the Deity
SB: 4 [RAV] Putrefy
SB: 1 [AP] Pernicious Deed
SB: 3 [SHM] Vexing Shusher
SB: 1 [JU] Cabal Therapy
SB: 2 [8E] Phyrexian Plaguelord

TheLion
08-27-2008, 07:10 AM
Another idea: Shriekmaw.
Combos nice with Gleancrawler and Germination.

Your list looks better, but still too much bad cards in it, imo.

Where's Bayou? Fetchlands?
Still Gift of the Deity...
Add card draw maybe (Phyrexian Arena or Harmonize, maybe).

Oneah
08-27-2008, 09:15 AM
Hum... considering Shriekmaw.. might change Veteran Explorer for Harmonize so i dont have to 2 lands away to the oponnent.
Has for Bayou and Fetchlands.. the deck is already quiet expensive.. adding does lands you make it a really expensive deck :P
Hum.. i know i'm not even gonna try making this deck.. this more for me to learn the steps of building a deck.
I really enjoy the help you've been giving me:

Probably next updates will be:

-1 Hag Hedge-Mage
-1 Diety of Scars
+2 Shriekmaw (+2 SB)
----------------
-2 Forests
-2 Swamps
+4 Bayou
----------------

I'll be searching some more usefull sacrificial cards that i can abuse with Gleancrawler.

Oneah
08-27-2008, 10:14 AM
Well.. what would you think about this cards?

Augur of Skulls
Bile Urchin
Spore Frog
Thrull Surgeon
Wall of Mulch
Yavimaya Elder
Briarhorn

Nihil Credo
08-27-2008, 10:38 AM
Some card upgrades:

Gift of the Deity -> Rancor (synergy with half your deck)
Dark Ritual -> Birds of Paradise or some Elves, you have a high curve and need the mana
+1 Cabal Therapy, seriously
Some creatures you are OK with sacrificing. I'm pretty sure there's something better than Yavimaya Elder around, but it's all that comes to mind right now
Garruk Wildspeaker. Acceleration, tokens, and Overrun on all your dorks. What's not to like (other than the price tag)?
Greater Harvester is a pet card of mine that would be pretty neat here. Very likely better than Doomgape.
Oh yeah, you absolutely want to take a look at those lands. Pretty much any type of dual land you can afford would be an improvement.

TheLion
08-28-2008, 03:41 AM
Some card upgrades:

Gift of the Deity -> Rancor (synergy with half your deck)
Dark Ritual -> Birds of Paradise or some Elves, you have a high curve and need the mana
+1 Cabal Therapy, seriously
Some creatures you are OK with sacrificing. I'm pretty sure there's something better than Yavimaya Elder around, but it's all that comes to mind right now
Garruk Wildspeaker. Acceleration, tokens, and Overrun on all your dorks. What's not to like (other than the price tag)?
Greater Harvester is a pet card of mine that would be pretty neat here. Very likely better than Doomgape.
Oh yeah, you absolutely want to take a look at those lands. Pretty much any type of dual land you can afford would be an improvement.

Agreed with all, except that I dont think any dual would be an improvement. What do you mean with dual? I you mean any 2 color land, I think something like Tainted Forest would be bad.
Also you are more vulnerable to non-basic land hate.

I love Harvester, too... but I like him more in a pox style deck, with Flagstones and Crucible :-)

Oneah
08-28-2008, 06:34 AM
What do you think about adding Spore Frog? The problem of this deck now is that its getting pretty hard to remove cards away from it.. i had seen the Greater Harvester and i wasent sure about putting him here.. but maybe your right. I have rarely used Doomgape and his just beeing another creature complicating my game with removals.. so maybe i'll try Harverster.
About Rancor, you had a great point, i've been even kicking out some early attacks with Sakura Elders using Rancor before i sacrifice them :D
I'm searching for some good enhancement who might fit with Gleancrawler and Germinator.

Maybe Grave Pact is a good idea, and Greater Good..

dude 666
08-28-2008, 06:52 AM
I would get rid of the situational cards, like golgari germination, which is too slow and reliant to be any good, and gift of the deity, which is a 5 mana aura that doesn't affect board state too much.

Phyrexian plaguelord seems very weak in legacy. I also agree with nihil on many of his points- 4 cabal therapy is a must (hymn would do you well too), birds seems better than one-shot acceleration, and garruk is the shit, especially with the large number of creatures you're running.

Desecration elemental seems far too dependent on the opponent, greater harvester seems much better here.

I would play 3-4 eternal witness in here and probably 3-4 kitchen finks. Wtiness is good by itself, but recurring it is just sick. Shriekmaw seems like an auto-include in here as well. A few harmonize, a la tombstone, seems very effective in here.

3 tops would be good in here too, to give you some card selection in the long term. Also, 4 Deeds, even though they lack synergy with birds, you need to surive the early game.

That's all I can think of for now.

Skeggi
08-28-2008, 07:04 AM
Suggesting Tarmogoyf is a bit too obvious I guess?

If you feel like being slow: I would run some good low cc cards, cards that hold your opponent back, like Thoughtseize (cheaper option: Duress, Hymn to Tourach). If you're being bothered by creatures thumping you the first few turns, wouldn't it be handier to just destroy those creatures? Shriekmaw has been suggested, but you could also try Putrefy MB or Diabolic Edict.

Perhaps check out the Eva Green thread in established. It runs the same colours so it might have something interesting. You can also take a peek at The Rock in DTB (Volrath's Stronghold might be strong).

Oneah
08-28-2008, 07:19 AM
Ok, heres version 3 of the deck:

// Lands
6 [TSP] Swamp (1)
10 [TSP] Forest (3)
4 [U] Bayou

// Creatures
4 [RAV] Gleancrawler
2 [EVE] Hag Hedge-Mage
1 [PR] Spiritmonger
4 [MI] Wall of Roots
3 [CHK] Sakura-Tribe Elder
2 [FD] Desecration Elemental
2 [8E] Phyrexian Plaguelord
3 [RAV] Birds of Paradise
3 [LRW] Shriekmaw
2 [DS] Greater Harvester

// Spells
4 [RAV] Golgari Germination
3 [AP] Pernicious Deed
3 [JU] Cabal Therapy
2 [UL] Rancor
2 [9E] Greater Good

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 1 [AP] Pernicious Deed
SB: 1 [JU] Cabal Therapy
SB: 2 [UL] Rancor
SB: 1 [EVE] Deity of Scars
SB: 4 [RAV] Putrefy
SB: 3 [SHM] Vexing Shusher
SB: 2 [8E] Grave Pact

Again, thanks alot for helping me out with this :) please keep commenting the progress.

Skeggi
08-28-2008, 07:32 AM
Krosan Grip is a nice card to have in your sideboard.

I'm not too sure about Desecration Elemental or the Hag. You could try Debtor's Knell perhaps? Or Recurring Nightmare?

Oneah
08-28-2008, 08:20 AM
Recurring Nightmare might be a option for Hag

Oneah
08-28-2008, 05:30 PM
I made a error with Greater Good, changed to Gravestorm... i'm trying not to have to use harmonize

dude 666
08-28-2008, 10:53 PM
Where are you going with this deck? If you don't want to make it slightly competitve, that's ok, just let us know so we don't spend time making suggestions that are ignored. One thing that I can't pass up though is the golgari germination. The card sucks so much balls it's simply unbelievable.

Skeggi
08-29-2008, 01:26 AM
One thing that I can't pass up though is the golgari germination. The card sucks so much balls it's simply unbelievable.

I guess I'll have to get me a copy then :tongue:

Oneah
08-29-2008, 07:44 AM
I'm not ignoring your recommendations :( I'm just trying to find alternatives to some cards, and it gets pretty hard to remove some cards as the deck develops. About golgari germination, the main idea is that it will replace sacrificed creatures and it will hold up until they are played again.. and then they can also be use for sacrifice. Since i didn't see any alternative card yet for the moment.. i was guessing it was a important card for the moment.
I've made alot of deck testing and the deck is becoming pretty efficient.. atleast from my experience. I'm constantly making changes though.. and i've added alot of cards that you guys have been putting out..

You suggest Tarmogoyf.. but what would you have me take away to put a Tarmogoyf? and that card is already so much used its not even creative to use it :\

Desecration Elemental was a great tip.. and its working great for now.

Shriekmaw has been added and is damaging alot, since i have a creature destroy every turn.

Rancor was a must has well.. work very nice with Greater Harvester! (which is also a nice new addiction).

Birds of Paradise are in the game.

Possibly.. i might change Golgari Germination for Spore Frogs cus i think they will be good.. although they might be more of a sideboard card.

Has for Eternal Witness.. yes, it does fit well and maybe.. i might now change Gravestorm to Harmonize if i find a card to replace with Witness.

I really dont wanna waste peoples time.. i really apreciate the comments and the help, but as i said i'm trying to learn how to deck build and if i just take peoples hints directly without even trying to understand them i wont be learning anything :\
Please keep commenting, and i promice to recomment on every suggestion.

Thanks for help

Oneah
08-29-2008, 08:01 AM
The Deck is currently like this:

// Creatures
4 [RAV] Gleancrawler
1 [PR] Spiritmonger
4 [MI] Wall of Roots
3 [CHK] Sakura-Tribe Elder
2 [FD] Desecration Elemental
3 [RAV] Birds of Paradise
3 [LRW] Shriekmaw
2 [DS] Greater Harvester
2 [PY] Spore Frog

// Spells
3 [AP] Pernicious Deed
4 [JU] Cabal Therapy
2 [UL] Rancor
2 [8E] Grave Pact
2 [EX] Recurring Nightmare
3 [EVG] Harmonize

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 1 [AP] Pernicious Deed
SB: 2 [UL] Rancor
SB: 2 [EX] Recurring Nightmare
SB: 4 [RAV] Putrefy
SB: 3 [SHM] Vexing Shusher
SB: 2 [PY] Spore Frog


New Adds:

Spore Frog: I can make good use of it in case i need to prevent damage and it will always end up coming back to my hand once i used it.

Harmonize: I said i was avoiding this card because i wanted to have a constant capability of drawing a card when needed.. i've already added it now.. i'm hoping to add Eternal Witness but i'm still trying to figure out what to take out to add this card.

Grave Pact: Since i will remove alot of cards to make effective combat and to complete my needs i might as well add a card that will stay in the table and will make my opponent destroy a creature everytime i sacrifice something.

Recurring Nightmare: Always nice incase something happens with Gleancrawler.

Thats all for now.

I think the biggest challenge right now is Eternal Witness, but i still cant find a card to remove..

Skeggi
08-29-2008, 08:47 AM
You suggest Tarmogoyf.. but what would you have me take away to put a Tarmogoyf? and that card is already so much used its not even creative to use it :\

Sweetheart, let me point out one of the site's rules:


10) Casual decks. We don’t have a Casual forum, so restrict your deckbuilding on this site to theoretically competitive decks only.

Not running Tarmogoyf because it's not creative is no arguement for a competitive deck. What to cut for Tarmogoyf? Well, some people argue Tarmogoyf > Spore Frog, but that might be a bit too obvious. I'd also cut those Desecration Elementals.

1 Spiritmonger seems too random though. I'd also cut the 2 Greater Harvester. Up your BoPs to 4, and now you have 2 spots for 2 Eternal Witness...doesn't seem bad.

In this deck I think it's Thoughtseize > Cabal Therapy.

I'd drop the 3 Harmonize. This makes room for 1 extra Shriekmaw and 2 Doomgape: evoke Shriekmaw on your own Wall of Blossoms seems like fun with Gleancrawler out.

So I suggest something like this:

4 Gleancrawler
4 Wall of Roots
3 Sakura-Tribe Elder <= this build has 3 fetches, you could drop 1 of these for a third Doomgape.
4 Birds of Paradise
4 Shriekmaw
4 Tarmogoyf
2 Doomgape
2 Eternal Witness
--+
27

3 Pernicious Deed
4 Thoughtseize
2 Rancor <= you could drop these 2 for an extra Grave Pact and an extra Recurring Nightmare
2 Grave Pact
2 Recurring Nightmare
--+
13

4 Bayou
2 Volrath's Stronghold
1 Yavimaya Hollow
6 Forest
4 Swamp
1 Wooded Foothills
1 Bloodstained Mire
1 Windswept Heath
--+
20

Total: 60

SB: stuff like: Extirpate, Vexing Shusher, Krosan Grip, all meta-dependant.

I'm kind of wondering about the match-ups, how does it work against Goblins, Landstill, Thresh, The Rock, TES, Ichorid and the like?

Oneah
08-29-2008, 09:42 AM
I'll give your version a try :) although i've been enjoying playing with greater harvester, i would feel kind of sad having to remove him :P

Skeggi
08-29-2008, 09:56 AM
I'll give your version a try :) although i've been enjoying playing with greater harvester, i would feel kind of sad having to remove him :P

What are you, a farmer? :tongue: I think Doomgape > Greater Harvester; even if it eats itself, it gives you 10 life :smile:

The Legacy Weapon
08-29-2008, 10:30 AM
If you are worried about sweepers and spot removal for important guys like Gleancrawler, you might look into Cauldren Haze. It will give all your guys persist until end of turn and it is a 2 mana Instant.

Oneah
08-29-2008, 07:14 PM
I know Doomgape is that good :P It was in the early versions of the deck, i trying some matchs with your version of the deck, its not bad but i think Tarmogoyf grows a bit late.. depends much on my 1st hand game and 1st draws :) but was worth a try.
Learned some stuff from it!

About Harvester.. its funny how it works with rancor :P but maybe Grave Pact is already enouth + Shriekmaw :)

dude 666
08-29-2008, 07:45 PM
The Deck is currently like this:

// Creatures
4 [RAV] Gleancrawler
1 [PR] Spiritmonger
4 [MI] Wall of Roots
3 [CHK] Sakura-Tribe Elder
2 [FD] Desecration Elemental
3 [RAV] Birds of Paradise
3 [LRW] Shriekmaw
2 [DS] Greater Harvester
2 [PY] Spore Frog

// Spells
3 [AP] Pernicious Deed
4 [JU] Cabal Therapy
2 [UL] Rancor
2 [8E] Grave Pact
2 [EX] Recurring Nightmare
3 [EVG] Harmonize

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 1 [AP] Pernicious Deed
SB: 2 [UL] Rancor
SB: 2 [EX] Recurring Nightmare
SB: 4 [RAV] Putrefy
SB: 3 [SHM] Vexing Shusher
SB: 2 [PY] Spore Frog


New Adds:

Spore Frog: I can make good use of it in case i need to prevent damage and it will always end up coming back to my hand once i used it.

Harmonize: I said i was avoiding this card because i wanted to have a constant capability of drawing a card when needed.. i've already added it now.. i'm hoping to add Eternal Witness but i'm still trying to figure out what to take out to add this card.

Grave Pact: Since i will remove alot of cards to make effective combat and to complete my needs i might as well add a card that will stay in the table and will make my opponent destroy a creature everytime i sacrifice something.

Recurring Nightmare: Always nice incase something happens with Gleancrawler.


I think the biggest challenge right now is Eternal Witness, but i still cant find a card to remove..

The new list is looking better.

I'm not so sure about some of your new additions however. Grave pact is completely win-more, not to mention only good against decks with many creatures, and that is a breed that is dying.

I'm not so sure about spore frog, I don't think you'll often be losing in the combat damage step as your creatures really outclass most others. Only testing will tell however.

Still not digging the desecration elemental. It doesn't help improve any of your matchups.

I seriously suggest you think about adding tops, they improve your long game against control greatly. Good job on the harmonize though.

Rancor, harvester, and spiritmonger all seem winmore in here. You should definetely play at least 2 eternal witnesses, and 2 kitchen finks. There should be 4 deeds in there, no question about it. I would cut shriekmaw down to 2 or 3, and play some other kind of removal (smother, snuff out, edict, etc.). Recurring nightmare seems pretty cool in here.

That's all I can think of for now.

Oneah
08-29-2008, 08:16 PM
What does Top mean? :X

Sorry for my ignorance

MTG Guru
08-29-2008, 08:18 PM
What does Top mean? :X

Sorry for my ignorance

Sensei's Divining Top.

Skeggi
08-30-2008, 01:05 AM
I'm not so sure about some of your new additions however. Grave pact is completely win-more, not to mention only good against decks with many creatures, and that is a breed that is dying.

This is not true: decks are becoming more creature-reliant. In the old days, creatureless decks were among the best decks. These days there are way more creatures throughout the entire format. Even Landstill plays creatures. The only decks it would be useless against are combo (and 43lands).


I seriously suggest you think about adding tops, they improve your long game against control greatly. Good job on the harmonize though.

Sensei's Divining Top is a good card, but only good if you can exploit it with cards like Counterbalance or Dark Confidant. Since you're not playing blue, Counterbalance is out of the question. Since you have a high mana curve, Dark Confidant is not such a good idea either. Plus I don't see any room for it; better place some utility instead. About Harmonize: it doesn't fit the mana-curve; plus there is Wall of Blossoms already.


Rancor, harvester, and spiritmonger all seem winmore in here.

This seems true.


You should definetely play at least 2 eternal witnesses, and 2 kitchen finks.

Eternal Witness, ok. Kitchen Finks? Nah. Really no need, and the double green isn't worth it.


There should be 4 deeds in there, no question about it.

This could be a good idea. How do the deeds work out for you?


I would cut shriekmaw down to 2 or 3, and play some other kind of removal (smother, snuff out, edict, etc.).

Have to disagree; Shriekmaw has too much synergy in your deck, and there's no room for other spot removal. 4 is a good number.


Tarmogoyf grows a bit late..

He might in this deck; but trust me, he can grow like fungus on a turd. He also blocks your opponent's Goyf, and that makes him sort of an each-turn Spore Frog.


About Harvester.. its funny how it works with rancor :P but maybe Grave Pact is already enouth + Shriekmaw :)

Yeah, because of no Harvesters you should throw out the Rancors. In its slots I'd place a Doomgape and a Recurring Nightmare.

You have to think for yourself when playing: what cards seem to be winning me the game, and in what combination, and make these 4-ofs. Adds consistency.

As for sideboard, perhaps consider something like Hurricane.


I'm kind of wondering about the match-ups, how does it work against Goblins, Landstill, Thresh, The Rock, TES, Ichorid and the like?

I still am :)

Oneah
08-30-2008, 08:00 AM
Hum.. i've done some matchs vs Goblin decks when i had the germinator version.. got to say my deck has a problem vs direct dmg and goblins because as soon as they drop a sharpshooter.. its almost game over.
Havent really done much more of does kinds of decks.. fighted some white protection + Umezawa Jitte decks.
I have done surprisingly good vs a Sneak Attack (wasent really expecting that).

If any of you would like to make some deck testing with me, plz send a pm with email and stuff and we could duel sometime in MWS :)

Again, thanks for the continuous support.

I'll try and see how top works in this deck. Considering a change for desacration elemental. Lets see what we got now.

Btw.. i was wondering.. would a Survival of the Fittest work well in here?

Oneah
08-30-2008, 08:17 AM
// Lands (Good work on that land search :))
4 [A] Bayou
1 [ON] Bloodstained Mire
6 [TSP] Forest (3)
4 [TSP] Swamp (1)
2 [SH] Volrath's Stronghold
1 [ON] Windswept Heath
1 [ON] Wooded Foothills
1 [UD] Yavimaya Hollow

// Creatures
4 [RAV] Birds of Paradise
2 [EVE] Doomgape (might there be something better tha Doomgape?)
2 [FD] Eternal Witness
4 [RAV] Gleancrawler
3 [CHK] Sakura-Tribe Elder
3 [LRW] Shriekmaw
4 [FUT] Tarmogoyf
3 [MI] Wall of Roots

// Spells
3 [8E] Grave Pact
3 [AP] Pernicious Deed
3 [EX] Recurring Nightmare
4 [LRW] Thoughtseize (dont know if it beats cabal therapy)
2 [CHK] Sensei's Divining Top

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 4 [RAV] Putrefy
SB: 4 [10E] Hurricane
SB: 4 [SHM] Vexing Shusher

I'm still keeping the harvester version, just because i find that Harvester can remove any kind of permanent and i might wanna go back to that version.
For Survival of the Fittest.. the idea was maybe lowering the gleancrawlers so i could add some more stuff.. not sure it would work though.

dude 666
08-30-2008, 10:02 AM
I was testing this out and came up with the following.

Lands:
4 Bayou
4 Windswept heath
3 Bloodstained mire
5 Forest
3 Swamp
1 Volrath's stronghold

Removal:
4 Deed
3 Shriekmaw

Accel:
4 Birds
4 Elder <---I love this card, especially in this deck. This + gleancrawler is disgusting

Disruption:
4 Therapy <---NEVER cut this. This + deck = massive synergy
4 Hymn <--- I may go down to 3

The Beats:
4 Gleancrawler
4 Goyf <---replaced wall of roots, which was superfluous
3 Witness
3 Kitchen finks <---similar deal with therapy, too much synergy to pass up

Card Selection:
3 Top

This version has been working out for me quite well, the newest addition being the hymns. I feel like this deck needs much more early-game disruption to tide it over until it gets the beaters out.

Also, this deck has a much better curve than other incarnations where I would sit and twiddle my thumbs until I got to 5 or 6 mana. Hymn, goyf, finks, and witness are the ones responsible.

I replaced harmonize with top because by the time harmonize comes into play, you've already assumed control and it's just too slow. Top helps stabilize the early game, especially with all the mana this deck produces. Also this deck is loaded with shuffle effects, which make top even better. Did I mention I love this card?

I wanna fit in 2-3 smother as a way to deal with dreadnought, goyf, and confidant.

The cards that I cut, namely greater harvester, doomgape, recurring nightmare, spore frog, grave pact, etc., were entirely win-more. They do not help improve any of your matchups and only help you when you're already winning.

Just a note- harvester can't remove any permanent in play because your opponent gets to choose what to sacrifice. If you got to choose that would be sick.

About survival- you're in only two colors with creatures that don't have particularly special abilities. It doesn't seem worth it to make space for silver bullets since there are none that are really special in these colors. Just play multiples of what you want, don't rely on survival, and don't clog up the deck with 1-ofs.

Oneah
08-30-2008, 10:10 AM
I agree with the Wall of Roots replacement, i understand that i end up having so much mana in early game that i really dont need. I'll give this version a try :) and yes Elder owns in this deck, i can have it give me a mana everyturn with a gleancrawler in.

Skeggi
09-01-2008, 05:43 AM
I agree with the Wall of Roots replacement, i understand that i end up having so much mana in early game that i really dont need. I'll give this version a try :) and yes Elder owns in this deck, i can have it give me a mana everyturn with a gleancrawler in.

Did we work with Wall of Roots all the time? Major oops! I meant Wall of Blossoms = pwnage.