DrtyDozen13
09-05-2008, 03:52 PM
History: This is a deck idea I had about a year and a half ago, but I could never get it to work. The main play was to use discard to empty the opponents hand and fill up your graveyard being able to easily play tombstalker or avatar of will. It just never worked the way I wanted it to and was never able to get an avatar into play. I always thought that I needed another beater to compliment the stalker other than the avatar, but could never find the right one in blue or black and went back to a mono black discard. But just recently I thought why not add stifle/nought to mix and see how it runs. Turns out that seems to be the missing piece...
// Lands-18
4 Underground Sea
4 Polluted Delta
2 Flooded Strand
2 Bloodstained Mire
1 Urborg, Tomb of Yawgmoth
3 Swamp
2 Island
// Creatures-14
4 Phyrexian Dreadnought
4 Hypnotic Specter
3 Tombstalker
3 Avatar of Will
// Spells-28
4 Force of Will
2 Mana Leak
4 Stifle
4 Brainstorm
2 Ponder
4 Duress
4 Hymn to Tourach
4 Smother
// Sideboard-15
SB: 2 Mana Leak
SB: 3 Leyline of the Void
SB: 2 Tormod's Crypt
SB: 4 Pithing Needle
SB: 4 Propaganda
I need to keep the blue count high for force, so I had to leave things like dark ritual out. I haven't had too many problems with 19 :u: sources.
Card Selection:
8x fetch lands-You really want to get your duals because of all the :b::b: and :u::u: casting costs. Also they fill up your yard for tombstalker.
5x basics-this is protection against non-basic hate. with all the fetch lands in the deck you can find them pretty easily.
3x avatar- You really want to draw one, but they kinda suck in multiples, unless you had a great discard hand.
3x stalker- You really want to draw one, but they really suck in multiples, because you typically can't get enough into your yard to cast more than one or two.
2x Mana leak over counterspell- It's casting cost is mana base friendly and almost always is a hard counter.
0x Trickbind- Basically there's no room, but I might need to make it.
6x filtering cards- You really want to get on mana and filter to want you need, whether it be more discard or stifle/nought.
4x Duress over Thoughtsieze- The loss of life is an issue and duress gets what you want most of the time anyway. Between counters and removal it's not really needed.
4x Smother- It's basically the best removal available to :b:/:u:.
Match-ups:
I haven't had a ton of time to test, but it goldfishes around 5-6 with disruption. I'm hoping this will spark someones interest and they will start testing, I just don't have a lot of time at the moment.
Thresh-so far it looks like 50/50 pre-board, leaning towards favorable. There creatures aren't as big. Favorable post-board. Between the graveyard disruption and tombstalker goyf just doesn't get big.
Landstill- Unfavorable pre-board. They can out counter you and with all the draw they pact your discard doesn't really hurt too much. Post-board pithing needles help, but still unfavorable.
That's all for now thanks for looking
// Lands-18
4 Underground Sea
4 Polluted Delta
2 Flooded Strand
2 Bloodstained Mire
1 Urborg, Tomb of Yawgmoth
3 Swamp
2 Island
// Creatures-14
4 Phyrexian Dreadnought
4 Hypnotic Specter
3 Tombstalker
3 Avatar of Will
// Spells-28
4 Force of Will
2 Mana Leak
4 Stifle
4 Brainstorm
2 Ponder
4 Duress
4 Hymn to Tourach
4 Smother
// Sideboard-15
SB: 2 Mana Leak
SB: 3 Leyline of the Void
SB: 2 Tormod's Crypt
SB: 4 Pithing Needle
SB: 4 Propaganda
I need to keep the blue count high for force, so I had to leave things like dark ritual out. I haven't had too many problems with 19 :u: sources.
Card Selection:
8x fetch lands-You really want to get your duals because of all the :b::b: and :u::u: casting costs. Also they fill up your yard for tombstalker.
5x basics-this is protection against non-basic hate. with all the fetch lands in the deck you can find them pretty easily.
3x avatar- You really want to draw one, but they kinda suck in multiples, unless you had a great discard hand.
3x stalker- You really want to draw one, but they really suck in multiples, because you typically can't get enough into your yard to cast more than one or two.
2x Mana leak over counterspell- It's casting cost is mana base friendly and almost always is a hard counter.
0x Trickbind- Basically there's no room, but I might need to make it.
6x filtering cards- You really want to get on mana and filter to want you need, whether it be more discard or stifle/nought.
4x Duress over Thoughtsieze- The loss of life is an issue and duress gets what you want most of the time anyway. Between counters and removal it's not really needed.
4x Smother- It's basically the best removal available to :b:/:u:.
Match-ups:
I haven't had a ton of time to test, but it goldfishes around 5-6 with disruption. I'm hoping this will spark someones interest and they will start testing, I just don't have a lot of time at the moment.
Thresh-so far it looks like 50/50 pre-board, leaning towards favorable. There creatures aren't as big. Favorable post-board. Between the graveyard disruption and tombstalker goyf just doesn't get big.
Landstill- Unfavorable pre-board. They can out counter you and with all the draw they pact your discard doesn't really hurt too much. Post-board pithing needles help, but still unfavorable.
That's all for now thanks for looking