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View Full Version : Tezzeret Control: A new take on on MUC



Zappa
10-10-2008, 12:21 AM
Being also fan of both Landstill and Mono Blue Controll, I was wondering if theres a potential to abusing the new Planeswalker card from Shards. Looking at his ability he looks like he can be easily abused. (Special thanks to Xanth for the idea)

What I have in mind is the following build:

Lands (25)
4X Flooded Strand
3X Snow-Covered Island
3X Island
1X Underground Sea
1X Tropical Island
1X Tundra
1X Volcanic Island
4X Seat of Synod
4X Darksteel Citadel
2X Academy Ruins
1X Riptide Laboratory

Win Condition (3)
3X Tezzeret The Seeker

Disruption (11)
4X Force of Will
4X Counterspell
3X Stifle

Tutors/ Fetches/ Draws (11)
4X Trinket Mage
4X Thrist for Knowledge
3X Merchant Scroll

Utilities (8)
3X Engineered Explosives
1X Pithing Needle
1X Tormod's Crypt
3X Chalice of the Void

Alternate Win Condition (1)
1X Phyrexian Dreadnought

Bounce (1)
1X Echoing Truth


SB: 4 Propaganda
SB: 1 Engineered Explosives
SB: 1 Chalice of the Void
SB: 3 Pithing Needle
SB: 3 Tormod's Crypt
SB: 1 Stifle
SB: 2 Echoing Truth

Flooded Strand Helps get some duals online to power up Engineered Explosives, deck trimming and fetching basics should wasteland become an issue.

Seat of Synod Fetchable, be able to untap with tezzeret too as well as becoming a big creature later on.

Darksteel Citadel Same reason as Seat of Synod, becomes a nice beater too later on. The fact that it's indestructible makes it nice for when a spell that can clear the board clear that hits artifacts also.

Academy Ruins Makes my artifacts reusable, being able to use engineered explosives, tormods, or just brining back the artifacts that hit the graveyard via explosives or the ones I discarded from Thirst for Knowledge.

Riptide Laboratory Does some cute combat tricks with Trinket mage, but mainly used to abuse Trinket Mage's ability.

Tezzeret the Seeker Main Kill condition, makes all my artifacts into some beefy 5/5. Nice synergy with the artifact lands.

Trinket Mage Chump blocker, but mainly used for fetching whatever artifact I need.

Stifle Catches quite a bit of people off guard, and stifle on opponent's fetchland sets them back quite a bit. Other porpose of this card is using it for the Dreadnaught.

Merchant Scroll for either FOW, Counterspell, Stifle, or Thirst for Knowledge.

Thirst for Knowledge Card draw, whatever artifact I discard anyways could be brought back by academy ruins.

Engineered Explosives Takes out problematic stuff, abuseable with academy ruins.

Phyrexian Dreadnought Alternate win condition. Though I won't mind it coming out on turn 2 either. :tongue:

Echoing Truth My silver bullet in the deck. Can be tutored for to bounce something problematic, or take out tokens generated by Empty the warrens or Bridge from Below tokens.


There's quite a bit of synergy throught the deck. Anyone has any suggestions that could further enhance its performance, or perhaps just some cards I may have missed, or just some advise on what to watch out for... Any tips/advise/and comments are very welcome.

I really would like to get the deck better if possible.
Thanks for reading, and many thanks to those that responds. :tongue:

Citrus-God
10-10-2008, 12:33 AM
You could like run a more reliable win condition compared to that of jank like Phyrexian Dreadnaught. Also, Stifles suck in MUC. I recommend that you cut Stifles and the Dreadnaught for more counters/draw/tutors and Painter's Combo. It's not really slow, but it's a better win condition if you play to tutor stuff up using Tezzeret and Trinket Mage.

Also, EE sucks when tutored up by Tezzeret. You could cut a copy for like something like let's say, Powder Keg or Nevinyrral's Disk. You could also consider cards like Mishra's Helix as tutor targets to lock down control decks and other mana bases, which leads me to suggesting maindeck Propagandas.

Poron
10-10-2008, 04:49 AM
a Tezzeret deck without Chalice/Trinisphere? Maaad

Maveric78f
10-10-2008, 06:13 AM
a MUC deck without brainstorm/FoF? Maaad

Media314r8
10-10-2008, 06:17 AM
A Tezzeret deck without Bozium Strip and graveyard manipulation? Madddd

(if you're going to spend a bajillion mana instead of 1U to make a dreadnaught, you may as well win via some convoluted combo involving tutoring bozium strip and scrabbling claws, ect.)

Skeggi
10-10-2008, 06:48 AM
a Tezzeret deck without Chalice/Trinisphere? Maaad

What would you set the Chalice to? To 1 so you can't play your Stifle/Dreadnaught/EE@1? Anyway, there ARE Chalices in the deck. Trinisphere with FoW isn't exactly combo either.


a MUC deck without brainstorm/FoF? Maaad

Actually, according to theSource's MUC thread here (http://www.mtgthesource.com/forums/showthread.php?t=10052) Brainstorm is not recommended in MUC. But I believe that's primarily because of the lack of shuffle effects. 4x Flooded Strand in this list may make Brainstorm more worthwhile, but still doesn't have to be a necessity. There are also quite a number of lists which do not run Fact or Fiction.


A Tezzeret deck without Bozium Strip and graveyard manipulation? Madddd I'm not sure if Bosium Strip is a big requirement, but anyway, no graveyard manipulation? What does Academy Ruins do? I must say Relic of Progenitus does seem to fit in; perhaps even over Tormod's Crypt. It surely would if you'd play Bosium Strip.

Elf_Ascetic
10-10-2008, 06:56 AM
You should never cut brainstorm in a blue deck that is playing fetchland. Ever.

It think Fact or Fiction is pretty wonderful is this deck, see the synergy with Academy Ruins.

Stifle is something you don't want to play, that point has been made in the post above.

Merick
10-10-2008, 11:19 AM
You should never cut brainstorm in a blue deck that is playing fetchland. Ever.


I dont quite agree with you. Brainstorm is good, because you can find or replace cards in your hand with cards that are better ( just in general, or in the current situation ). If you rate cards, brainstorm can make your hand rating better. In a deck like MUC, generally all the cards have the same rating. That means after playing a brainstorm, your won't increase your hand rating.

So it really depends on the deck If you should play brainstorm, even with blue and fetches. Sometimes other cards are simply better.

Poron
10-10-2008, 12:13 PM
in my opinion Tezzeret must be kept in a Stax like shell.
It's a slow card and requires several turns to make his job.

stax shell gives us the time and allows us to search for hard lock // win pieces.

I see Tezzeret only as a wonderful finisher for the Blue Stax decks

consider Propaganda + Mana Vortex + Crucible/Academy Ruin (recurring a Seat of Synod) hard lock.

Zappa
10-10-2008, 01:10 PM
Hmm Skeggi answered those questions, I am considering running the relic, but I am not sure if it should replace the tormods. I could make room for it in the sideboard.

As for trini... Skeggi also already answered that one :eek:

I'll consider the painter's combo and also ask the people working on this deck at salvation.

Thanks for everyone's inputs.