Mordel
12-04-2008, 11:20 PM
Lately it's been really weird: I have been feeling almost betrayed by wizards with the direction standard and 1.x have been sort of drifting in. I remember an article a few years back when Pro Tours(masques/invasion t2, I think) were starting to get aired on ESPN2 and whoever it was from the r&d team was saying something within the context of them shooting for a game that was more dynamic for spectators and with more of a focus on the red zone.
Initially I was thinking that this was cool and then cards that I had grown attached to like counterspell, duress and other sort of familiar "motifs" began to disappear from standard and then legacy formed(something that I paid no attention to at the time) and the game started to gradually change.
As far as the cash formats are concerned, things are pretty healthy from a sort of objective design standpoint, but from my standpoint the game is only recognizable by core mechanics and so forth.
Viable control decks need to be four or more fucking colours now to compete and in my mind encourage people to decks that turn creatures sideways because of the glaring vulnerabilities that come with running the best cards of five colours and cobbling them together to be able to compete with tribal decks. That is fucked up if you ask me.
Magic has been a huge part of my life and the majority of my free leisure time from when I was seven(yeah, seven mtg started as a ploy to get me practicing reading) up until now when I am twenty-two. I have a shelf that is literally packed with mtg literature and print outs dating back to the book the Flores put out that involves decks and interviews with various legendary figures of the earlier part of mtg's competitive scene like Mike Long, Shawn "The Hammer" and even Tom Champeng if I recall.
It just struck me how much the game has changed and sort of left me behind/lost me because everything that I used to like about the game itself(not the scene) and grown accustomed from the new formats is gone. Even a few years ago, looking back standard was starting to feel more like a job than a hobby and I felt like it was casual Friday when I got to bring my BuG Rock deck to Vancouver to rape some affinity.
You know when you were ten or so and your one friend that was a few years older and went to a summer camp/vacation and came back a complete different person and wasn't really down with hanging and doing all the stuff that you guys used to do? That's sort of how I am feeling. It's odd really weird to feel like this about a game.
Anyway, I am kind of high right now, but I felt like expressing myself to a community that I was lucky enough to find or else I would have probably dumped a game that was a huge part of my life almost as far back as I can even remember.
Has anyone else run into this with mtg?
P.s: sorry for the wall of text if it offends anyone by it's lengthiness. Be concise is not my strong point, haha
Initially I was thinking that this was cool and then cards that I had grown attached to like counterspell, duress and other sort of familiar "motifs" began to disappear from standard and then legacy formed(something that I paid no attention to at the time) and the game started to gradually change.
As far as the cash formats are concerned, things are pretty healthy from a sort of objective design standpoint, but from my standpoint the game is only recognizable by core mechanics and so forth.
Viable control decks need to be four or more fucking colours now to compete and in my mind encourage people to decks that turn creatures sideways because of the glaring vulnerabilities that come with running the best cards of five colours and cobbling them together to be able to compete with tribal decks. That is fucked up if you ask me.
Magic has been a huge part of my life and the majority of my free leisure time from when I was seven(yeah, seven mtg started as a ploy to get me practicing reading) up until now when I am twenty-two. I have a shelf that is literally packed with mtg literature and print outs dating back to the book the Flores put out that involves decks and interviews with various legendary figures of the earlier part of mtg's competitive scene like Mike Long, Shawn "The Hammer" and even Tom Champeng if I recall.
It just struck me how much the game has changed and sort of left me behind/lost me because everything that I used to like about the game itself(not the scene) and grown accustomed from the new formats is gone. Even a few years ago, looking back standard was starting to feel more like a job than a hobby and I felt like it was casual Friday when I got to bring my BuG Rock deck to Vancouver to rape some affinity.
You know when you were ten or so and your one friend that was a few years older and went to a summer camp/vacation and came back a complete different person and wasn't really down with hanging and doing all the stuff that you guys used to do? That's sort of how I am feeling. It's odd really weird to feel like this about a game.
Anyway, I am kind of high right now, but I felt like expressing myself to a community that I was lucky enough to find or else I would have probably dumped a game that was a huge part of my life almost as far back as I can even remember.
Has anyone else run into this with mtg?
P.s: sorry for the wall of text if it offends anyone by it's lengthiness. Be concise is not my strong point, haha