Tao
12-08-2008, 08:03 AM
// Mana
2 [P2] Island (3)
4 [ON] Flooded Strand
4 [B] Tropical Island
4 [ON] Windswept Heath
1 [IA] Forest
2 [MR] Chrome Mox
// Creatures
4 [SOK] Erayo, Soratami Ascendant
4 [FUT] Tarmogoyf
4 [OD] Nimble Mongoose
3[LOR] Sower of Temptation
// Cantrips
4 [LRW] Ponder
4 [5E] Brainstorm
4 [CS] Mishra's Bauble
4 [5E] Urza's Bauble
4 [GP] Repeal
// Counters
4 [NE] Daze
4 [AL] Force of Will
// Sideboard
SB: 3 [TSP] Krosan Grip
SB: 4 [B] Blue Elemental Blast
SB: 4 [BOK] Threads of Disloyalty
SB: 4 [TSB] Tormod's Crypt
Basically an UG/Threshold variant with Erayo and lots of Baubles. I'll explain the deck concept by card choices:
Card choices:
8 Baubles: The Baubles are pretty synergetic in this. They help for really fast Threshold and of course to flip Erayo. If you have Erayo and opponent no removal or you counter the removal then it is 90% sure that you can flip him on turn 3, sometimes on turn 2 and once in a while on turn 1.
2 Chrome Moxes: Only 2 because multiples without Erayo suck incredibly. But from time to time they are insane. 2 felt good so far, maybe 3 is possible, but not 4.
4 Repeal: it is a solid Board Control spell which helps to increase Erayo count with Baubles. One Bauble and one Repeal are three spells for one Mana. It is also nice to flip an Erayo and then Bounce whatever your opponent has played.
4 Daze: Daze is a staple in Threshold anyway and with a flipped Erayo it can really annoy the opponent.
4 Goyf, 4 Geese, 2 Werebear: Goyf is usually 5/6 in this and with Erayo in yard even 6/7. Geese and Bear are your other beatsticks.
Landcount 14: It is enough, maybe you can even go a bit down because of all the cantrips, but then I would fear to have to mulligan too much because of no mana in hand.
Predict: cut
3 Sower of Temptation: Creature control. Don't know if this is better or Control Magic.
4 FoW, 4 Ponder, 4 Brainstorm: Can't say anything new to them.
2 [P2] Island (3)
4 [ON] Flooded Strand
4 [B] Tropical Island
4 [ON] Windswept Heath
1 [IA] Forest
2 [MR] Chrome Mox
// Creatures
4 [SOK] Erayo, Soratami Ascendant
4 [FUT] Tarmogoyf
4 [OD] Nimble Mongoose
3[LOR] Sower of Temptation
// Cantrips
4 [LRW] Ponder
4 [5E] Brainstorm
4 [CS] Mishra's Bauble
4 [5E] Urza's Bauble
4 [GP] Repeal
// Counters
4 [NE] Daze
4 [AL] Force of Will
// Sideboard
SB: 3 [TSP] Krosan Grip
SB: 4 [B] Blue Elemental Blast
SB: 4 [BOK] Threads of Disloyalty
SB: 4 [TSB] Tormod's Crypt
Basically an UG/Threshold variant with Erayo and lots of Baubles. I'll explain the deck concept by card choices:
Card choices:
8 Baubles: The Baubles are pretty synergetic in this. They help for really fast Threshold and of course to flip Erayo. If you have Erayo and opponent no removal or you counter the removal then it is 90% sure that you can flip him on turn 3, sometimes on turn 2 and once in a while on turn 1.
2 Chrome Moxes: Only 2 because multiples without Erayo suck incredibly. But from time to time they are insane. 2 felt good so far, maybe 3 is possible, but not 4.
4 Repeal: it is a solid Board Control spell which helps to increase Erayo count with Baubles. One Bauble and one Repeal are three spells for one Mana. It is also nice to flip an Erayo and then Bounce whatever your opponent has played.
4 Daze: Daze is a staple in Threshold anyway and with a flipped Erayo it can really annoy the opponent.
4 Goyf, 4 Geese, 2 Werebear: Goyf is usually 5/6 in this and with Erayo in yard even 6/7. Geese and Bear are your other beatsticks.
Landcount 14: It is enough, maybe you can even go a bit down because of all the cantrips, but then I would fear to have to mulligan too much because of no mana in hand.
Predict: cut
3 Sower of Temptation: Creature control. Don't know if this is better or Control Magic.
4 FoW, 4 Ponder, 4 Brainstorm: Can't say anything new to them.